Stair Builder: spread build on tagged sector range
A really cool and usefull feature for XG would be a
spread stair build using a tagged sector range. This
would enable stairs that don't actually connect and
So in your map editor you would tag a range of sectors
eg 1 - 16. Then in your XG stair builder class you simply
give it the data components (sector tags) of the first
and last sectors in the stair build.