Activity
From 2004-07-08 to 2004-07-21
2004-07-21
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11:17 Feature #1350 (New): Stair Builder: spread build on tagged sector range
- A really cool and usefull feature for XG would be a
spread stair build using a tagged sector range. This
would en...
2004-07-20
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16:04 Bug #181 (Closed): jdoom-1.8.1rc1, prev./next weap. don't work
jdoom from 1.8.1-rc1 (w/ doom or doom2),
previous/next weapon controls (bound to
pgdown/pgup) don't work.
Hexen...-
16:00 Bug #180: Exiting 1.8.x segfault
- doomsday segfault, gdb log
*Attachments:*
* http://sourceforge.net/p/deng/bugs/_discuss/thread/6ba05d30/774a/attachm... -
16:00 Bug #180 (Closed): Exiting 1.8.x segfault
doomsday-1.8.x, any game, exiting
causes segfault. Present since 1.8.0-rc1.
debugger output is attached.
Özk...
2004-07-18
2004-07-15
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05:12 Feature #1349 (Closed): IWAD version number instead of ID number
- it would be good if doomsday tells you at startup and
multiplayer menu what version of the wad you are
playing is l...
2004-07-14
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16:30 Bug #179: 2 easy to fix model related bugs
- Logged In: YES
user_id=849456
This problem is fixed in the new jDoom Resource Pack (jDRP)
available from http://m... -
11:31 Bug #179 (Closed): 2 easy to fix model related bugs
- * the rocketair.md2 model is not in the right place (it
should be in MD2/JDoom/Hud/v_dRL), so the rocket
models a...
2004-07-12
2004-07-11
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21:28 Revision a64cd31a (github): Making 1.8.1 RC1 release
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21:09 Revision 00e37caa (github): Preparing for 1.8.1 RC1
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14:48 Revision 7e1cb484 (github): Input events processed on every frame
- Improved handling of ticcmds
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14:46 Revision 6930c2be (github): Mouse filter makes sure no mickeys are lost
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14:45 Revision b77de4c9 (github): Cleanup
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14:44 Revision e8c41caa (github): Fixed clearing of ticcmd
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14:43 Revision 1f9eebe1 (github): Slightly reduce the clientside radius of mobjs
- (the XY positions the client receives aren't always
100% accurate) -
14:41 Revision 258c5efe (github): Floating-point FPS measurements, improved input event processing
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14:39 Revision d5fcf954 (github): Version upgrade to 1.8.1
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14:38 Revision 14cdacc9 (github): Changes and fixed for 1.8.1
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14:38 Revision af79571a (github): Version changes to 1.8.1
- Added Daniel Norton (Subworl) to the Acknowledgements
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14:28 Revision c903b842 (github): Fixed demo file names on Linux
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13:33 Revision dffb06bc (github): Instructions about resource pack loading
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13:26 Revision a67d3b2c (github): No longer crashes with extra verbosity and LOTS of messages
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13:11 Revision 000b9bd1 (github): Fixed the SUBDIR attribute, now directory descending works on Win32
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11:04 Revision 177c4b06 (github): Added info about --without-opengl
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10:08 Revision 33dbe04b (github): The GL is not needed in dedicated mode
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10:07 Revision dfb6df8a (github): Don't assume that gl.GetString is available
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09:50 Revision 1f1b8425 (github): Added the --without-opengl configuration option
2004-07-10
2004-07-08
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22:26 Revision cac2f5eb (github): Fixed problems with descending into subdirectories during search
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22:25 Revision b3902904 (github): More typenames
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19:37 Bug #168: jHexen: graphics error
- Logged In: YES
user_id=1071665
This is a problem with glBSP. It occurs with glBSP version 2.05
and 2.00. This has...
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