Feature #2155
BOOM support for sunlust.wad
Status:
New
Priority:
Normal
Assignee:
-
Category:
3rd party compatibility
Target version:
Start date:
2016-04-02
% Done:
0%
Description
Right when the first map starts it's necessary to activate a block with a painted skull (can't miss it, no other path to go) but nothing happens.
I tried to rebind the "use" key but looks like it's static, which renders this awesome award wining megawad unplayable on Doomsday Engine.
Related issues
History
#1 Updated by skyjake over 8 years ago
- Tags changed from sunlust boom compatibility to Boom, Gameplay
#2 Updated by skyjake over 7 years ago
- Target version set to Vanilla / Gameplay
#3 Updated by skyjake almost 5 years ago
- Related to Feature #1768: Boom compatibility added