Sprite angling incorrect at sharp angles
If one sidesteps after firing a rocket upward at a sharp angle, it looks like Dday is angling the sprite incorrectly as it rotates. Indeed the angling seems to get progressively worse and revert based on which sprite angle is being shown.
Please See the attached screenshot.
#1 Updated by vermil over 9 years ago
#2 Updated by skyjake over 9 years ago
- Tags set to Sprites, Renderer
- Subject changed from Sprite angling incorrect at sharp angles? to Sprite angling incorrect at sharp angles
- Category set to Minor detail
- Target version deleted (
#3 Updated by skyjake almost 6 years ago
- Target version set to Rendering