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2.1 (Late 2018)
2018-12-11
100%
43 issues
(
43 closed
— 0 open)
Issues by
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Status
Priority
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Bug
24/24
Feature
19/19
Related issues
Bug #849
: Sound effects lower pitch and longer at higher frequencies
Bug #974
: [Heretic] No map def for E4M1
Bug #1813
: Hexen weapons remain smoothed in the Vanilla profile
Bug #1872
: Copyright year of Windows binaries incorrect
Bug #2005
: [Doom] Configure Weapon Priority Order Broken
Bug #2044
: [HeXen] Pig mode weapon switching should be inactive
Bug #2082
: External music (WAV and MP3 formats) are not played; custom music definitions vs. "MAPnn_music"
Bug #2141
: Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list
Bug #2147
: [Doom] Doom2/TNT/Plutonia/HacX title loop mistake
Bug #2225
: Some packages are not displayed in package list until tricky editing info file
Bug #2250
: Crash on launch when trying to index folders with lots of files, or files with unexpected names/content
Bug #2261
: Mobj cross-references not always fully restored after loading a save
Bug #2264
: Crosshair thickness cannot be changed
Bug #2275
: [Hexen] SIGSEGV in Mobj_PrivateID when returning from Wastelands to Shadow Wood
Bug #2276
: [HEXEN] SIGABRT when returning from Wastelands to Darkmere through the ?Castle? Portal
Bug #2277
: (linux/ubuntu) doomsday-server is only sending the default port to the master list.
Bug #2283
: Pink Demons become Spectres
Bug #2285
: Extreme lag with LAN discovery of multiple (12) local servers
Bug #2287
: Macintosh variant of HEXEN.WAD is not recognized
Bug #2291
: If music is not defined in Map Info, should fall back to the default music
Bug #2293
: md2tool fails to read model files
Bug #2296
: FreeDoom IWAD detection problems
Bug #2297
: UI confused when window moved between screens that have different pixel density
Bug #2299
: Incorrect game tag assigned to data file
Feature #1445
: Player Max Ammo Values in Heretic
Feature #1575
: Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
Feature #1595
: [Updater] Separate channels for unstable, stable, and RC+stable releases
Feature #1638
: Configure game options via Shell GUI
Feature #1676
: FluidSynth for Windows
Feature #1766
: Server-supplied (i.e., remote) resource files
Feature #1878
: [MP] Hosted files/pwads etc need client download and auto load/unload files
Feature #1900
: OpenGL 3.3 Core Profile
Feature #2177
: Savegames are not completely separated between profiles
Feature #2208
: cubemap screenshot function/console command
Feature #2226
: Sorting game profiles in Home
Feature #2228
: Automatic additional episode for custom PWADs
Feature #2229
: Game profile option to immediately start game in a specific map
Feature #2237
: Add "Max sound channels" option to Audio Settings
Feature #2238
: Configure game rules in custom profiles
Feature #2245
: Improved UI for data folder configuration
Feature #2247
: Upgrade to new FMOD Low Level Programmer API
Feature #2271
: Fully customized game profiles (select any WAD as IWAD)
Feature #2280
: Disable audio in background
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