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Bug #2326

[Doom] PRCP map32; player incorrectly spawning as camera

Added by vermil about 5 years ago. Updated over 4 years ago.

Status:
New
Priority:
High
Assignee:
-
Category:
Defect
Target version:
Start date:
2019-04-06
% Done:

0%


Description

Map 32 of the Plutonia revisited community map set incorrectly spawns the player as a camera, despite the player start seeming to be far enough from the wall.

https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/prcp

Evidence suggests this bug has existed in Dday for a long time (i.e dating back to at least 1.14).

History

#1 Updated by vermil about 5 years ago

Ok, further testing reveals that the player spawns as a camera under the floor, whenever they spawn anywhere on the map (i.e it doesn't matter whether they are just starting the map or loading a savegame from anywhere on the map).

#2 Updated by skyjake over 4 years ago

  • Category set to Defect
  • Priority changed from Normal to High
  • Target version set to Modding

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