Bug #2326
[Doom] PRCP map32; player incorrectly spawning as camera
Start date:
2019-04-06
% Done:
0%
Description
Map 32 of the Plutonia revisited community map set incorrectly spawns the player as a camera, despite the player start seeming to be far enough from the wall.
https://www.doomworld.com/idgames/levels/doom2/Ports/megawads/prcp
Evidence suggests this bug has existed in Dday for a long time (i.e dating back to at least 1.14).
History
#1 Updated by vermil over 5 years ago
Ok, further testing reveals that the player spawns as a camera under the floor, whenever they spawn anywhere on the map (i.e it doesn't matter whether they are just starting the map or loading a savegame from anywhere on the map).
#2 Updated by skyjake almost 5 years ago
- Category set to Defect
- Priority changed from Normal to High
- Target version set to Modding