Feature #1457
[MP] Option to choose items/weapons/ammo on spawn
0%
Description
Due to consistent weapon/ammo shortages it would be nice if the server could set which weapons/ammo players SPAWN with.
Currently this can be achieved through the server giving weapons/ammo to players by using the cheat mode but every time a player dies their character resets and they go back to zero. Since the game already has modifiers which make the game harder by giving monsters a health/damage advantage, it would be nice to have the following options to assist the players:
Player spawns with chainsaw: yes/no
Player spawns with pistol: yes/no (Is it even possible not to have the pistol?)
Player spawns with shotgun: yes/no
Player spawns with minigun: yes/no
Player spawns with rocket launcher: yes/no
Player spawns with plasma rifle: yes/no
Player spawns with BFG: yes/no
Player spawns with X bullets: 0-#
Player spawns with X shells: 0-#
Player spawns with X rockets: 0-#
Player spawns with X cells: 0-#
Player spawns with random weapons: no/0-all weapons
Player spawns with random ammo: yes/no
Player spawns with ammo backpack: yes/no
Player spawns with automap: yes/no
Other items like night vision/radiation suits have time limits so there isn't much point to having players spawn with them...unless you also change the length of their effectiveness.
Thank you,
Jonathan
Labels: Multiplayer
Related issues
History
#1 Updated by danij about 17 years ago
Sounds like a good idea to me. Won't happen until after the unified client/server restructuring for single and multiplayer though.
#2 Updated by skyjake about 11 years ago
- Tags set to Multiplayer
- Subject changed from Ability to choose items/weapons/ammo on multiplayer spawn to [MP] Option to choose items/weapons/ammo on spawn
- Category set to Enhancement
- Assignee deleted (
danij)
#3 Updated by skyjake about 5 years ago
- Target version set to Multiplayer