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# Project Tracker Status Priority Subject Assignee Updated % Done
2407 Doomsday Engine Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23

2374 Doomsday Engine Feature Resolved Normal "On death" script to run when a thing is killed skyjake 2020-02-05 07:54

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

2084 Doomsday Engine Bug New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2017-04-03 13:43

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1388 Doomsday Engine Feature New High 3D floors (Z-overlapped sectors) 2017-04-03 18:57

1587 Doomsday Engine Feature New Normal 3D weapon behaviour 2017-04-03 15:02

2340 Doomsday Engine Feature New Normal A new MP game mode: no respawn 2019-08-03 19:59

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

1942 Doomsday Engine Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

2235 Doomsday Engine Bug New Normal Afrits sometimes become invisible when frozen skyjake 2019-12-01 22:27

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

1783 Doomsday Engine Bug New Normal Ambient occlusion crosses sectors with different heights 2017-04-03 14:23

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

1181 Doomsday Engine Feature New Normal Ambient sounds (in XG sectors) 2017-04-03 18:48

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

1626 Doomsday Engine Feature New Normal Area-based fog 2017-04-03 19:35

1539 Doomsday Engine Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2019-12-15 15:28

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

921 Doomsday Engine Bug Progressed High Blockmap-defined Linedef crossing order 2019-11-29 23:06

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1325 Doomsday Engine Feature Progressed High Boom line types and sectors 2019-11-29 23:06

2155 Doomsday Engine Feature New Normal BOOM support for sunlust.wad 2017-07-18 11:04

2064 Doomsday Engine Bug New Urgent Bugs in HeXen Multiplayer 2018-07-29 16:53

2017 Doomsday Engine Bug Progressed Normal Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding skyjake 2018-11-19 15:18

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1412 Doomsday Engine Feature New Low Camera effect: screen shaking 2019-11-29 19:21

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

1915 Doomsday Engine Bug Feedback Lowest Click-to-focus also handled as UI click Deng Team 2017-04-03 14:05

1989 Doomsday Engine Bug New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2018-07-29 16:53

1961 Doomsday Engine Bug New Normal Client fatal error due to invalid data received from server 2018-07-29 16:53

2334 Doomsday Engine Bug New High Client should load server's data files when connecting via command line skyjake 2019-12-01 22:34

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

2041 Doomsday Engine Bug New Normal Clipping issue in Hexen MAP10 - Wastelands near {x:160, y:-3248} 2017-04-03 13:48

1447 Doomsday Engine Feature New Normal Co-op player actions (giving, healing) 2019-11-29 19:19

2142 Doomsday Engine Feature Resolved Low Color adjustment should only apply to game view skyjake 2020-02-04 21:52

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

2336 Doomsday Engine Feature New Normal Comprehensive server info and metadata 2019-11-29 22:42

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

2424 Doomsday Engine Feature Resolved Normal Confirm/cancel Y/N questions with game controller skyjake 2020-05-10 13:00

1394 Doomsday Engine Feature New High Consistent map scoping in definitions 2019-11-29 21:25

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

1217 Doomsday Engine Feature New Normal Controls for all supported games adjusted at the same time 2016-08-09 10:47

1917 Doomsday Engine Feature New Normal Copy alert text to Clipboard 2019-11-29 21:10

2160 Doomsday Engine Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

1232 Doomsday Engine Feature New Low Customiseable barrel explosion damage 2016-08-09 10:43

1407 Doomsday Engine Feature Progressed Normal Customizable console keys 2019-11-29 16:36

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1069 Doomsday Engine Bug New Normal Default background colour for holes in splash screens 2017-04-03 14:43

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1579 Doomsday Engine Feature New Low Dehacked 2.0 support 2019-11-29 12:31

908 Doomsday Engine Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

2279 Doomsday Engine Feature In Progress Low Detect uncensored WADs of BFG edition (including No Rest for the Living) skyjake 2019-11-30 16:28

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1631 Doomsday Engine Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1735 Doomsday Engine Bug New Low Doom2 PWAD save games use level name from IWAD 2019-11-29 22:59

2282 Doomsday Engine Bug New Normal Doom64 Absolution uncaught exception 2018-11-05 08:48

2021 Doomsday Engine Bug New High Doom64's ingame music is severely broken 2019-11-29 21:57

2025 Doomsday Engine Bug Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2019-11-29 21:57

2027 Doomsday Engine Bug New Normal Doom64TC map is missing 'on' textures for switches 2019-11-29 21:58

2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

2412 Doomsday Engine Bug Resolved Normal doomsday package won't install on ubuntu ("libassimp" not found) skyjake 2020-03-04 20:53

2414 Doomsday Engine Bug New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18

2375 Doomsday Engine Feature In Progress Normal Doomsday Script enhancements for 2.3 skyjake 2020-04-04 07:55

6 Doomsday Engine Feature Progressed Normal Draw lens flares using GL2 skyjake 2016-08-09 11:05

2332 Doomsday Engine Bug New Normal Duplicate server entries on master-server 2019-11-29 22:33

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

2418 Doomsday Engine Feature Resolved Normal Earthquake action for Heretic skyjake 2020-04-04 08:03

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

1945 Doomsday Engine Feature Resolved Urgent Efficient reuse of world geometry across multiple frames/passes skyjake 2018-10-27 15:08

1998 Doomsday Engine Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2017-04-03 18:43

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

1513 Doomsday Engine Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2019-11-29 22:50

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2333 Doomsday Engine Feature New Normal Extend info about server wads (filename, checksum) 2019-11-29 22:35

1488 Doomsday Engine Feature New Normal Extended Hexen fullscreen HUD 2019-11-29 18:49

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1376 Doomsday Engine Feature New Normal Externally spawned mobjs 2019-11-29 18:36

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

2120 Doomsday Engine Bug New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2017-04-03 13:32

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

2257 Doomsday Engine Bug New Normal FIREBLU texture replacements blink in Doom II 2017-07-18 11:01

1816 Doomsday Engine Bug New Normal First sound played at map start up erroneously doesn't play 2017-04-03 14:17

1580 Doomsday Engine Feature New High Fix the Doom 64: Absolution TC plugin 2019-11-29 12:31

1499 Doomsday Engine Feature New Normal Flag to disable mobj respawn on specific types 2017-04-03 18:48

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

910 Doomsday Engine Bug New Normal Flat tiling error with custom flats 2017-04-03 14:59

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

2233 Doomsday Engine Bug New Normal Fov 160 issues with texture filtering skyjake 2018-10-27 16:08

882 Doomsday Engine Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

778 Doomsday Engine Bug Progressed Urgent Gamepad usability issues 2020-05-10 11:09

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

1928 Doomsday Engine Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1414 Doomsday Engine Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

2329 Doomsday Engine Bug New Normal Gnome Icon 2019-10-14 10:28

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

1514 Doomsday Engine Feature New Low GZdoom-like HUD (showing more information) 2019-11-29 18:52

1125 Doomsday Engine Bug New Low Handling missing OpenGL support during launch 2017-04-03 14:41

1635 Doomsday Engine Feature Resolved Normal HDR rendering skyjake 2018-10-27 15:06

1958 Doomsday Engine Bug New Normal Help infine clash with already playing infine 2017-04-03 14:01

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

2427 Doomsday Engine Feature Resolved Normal Heretic: Patch as a background for "intermission screen" skyjake 2020-05-31 10:40

1316 Doomsday Engine Feature New Normal HHE support 2019-11-29 16:39

2236 Doomsday Engine Bug New Normal Hitscan issues skyjake 2018-10-27 16:09

2378 Doomsday Engine Bug Resolved Normal Hitscan spread changes depending on the on view angle skyjake 2019-12-28 14:54

2239 Doomsday Engine Bug New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-10 21:01

1008 Doomsday Engine Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

1630 Doomsday Engine Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2019-11-29 12:31

1373 Doomsday Engine Feature New Normal Improved ambient sounds 2019-11-29 16:45

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

1480 Doomsday Engine Feature New Normal Include screenshot in savegames 2019-11-29 21:28

2094 Doomsday Engine Bug New Normal Incorrect "Pillar-Door Statue" model direction in some cases in Heretic skyjake 2017-04-03 13:39

2425 Doomsday Engine Bug Resolved Normal Incorrect default value for "view-cross-width" skyjake 2020-05-10 11:30

2398 Doomsday Engine Bug New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

1709 Doomsday Engine Bug New Low Infine events interfere with taskbar 2017-04-03 14:38

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1252 Doomsday Engine Feature Progressed High Integrate Hexen features into libcommon 2019-11-29 21:24

1718 Doomsday Engine Bug New Low Inventory item display/selection issues 2017-04-03 14:35

1541 Doomsday Engine Feature Progressed High Joystick axis settings (sensitivity, max speed) 2019-11-29 23:06

1880 Doomsday Engine Bug New High Key repeat rate is dependent on the user's configuration at OS level 2017-04-03 14:10

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

2028 Doomsday Engine Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2019-11-29 21:22

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2019-12-06 06:27

514 Doomsday Engine Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1502 Doomsday Engine Feature New High Load any supported image format from WAD lump 2016-03-27 08:06

1130 Doomsday Engine Bug New Low Mana bars on the statusbar ignore opacity 2017-04-03 14:41

2376 Doomsday Engine Bug In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2019-12-30 15:30

2179 Doomsday Engine Feature New Low Map has no secrets, displayed as 0% (vs. 100%) 2017-04-03 18:45

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-01-05 12:54

1265 Doomsday Engine Feature New Low Map-specific definitions in a WAD lump 2019-11-29 15:21

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

1126 Doomsday Engine Bug New Normal MD2 model render pop 2017-04-03 14:41

388 Doomsday Engine Bug New Low Missile speeds (steep vertical angles) 2017-04-03 15:07

2090 Doomsday Engine Bug New Normal Missile with no death state error 2017-04-03 13:42

1819 Doomsday Engine Bug New Normal Mobj Particles won't start. 2017-04-03 14:16

2042 Doomsday Engine Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

729 Doomsday Engine Bug New Low Models cut off in 16:10 view ratio 2017-04-03 14:56

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2411 Doomsday Engine Bug Resolved Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-02-04 21:56

1368 Doomsday Engine Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

1364 Doomsday Engine Feature New Low More options for pt_line type particles 2019-11-29 15:26

1139 Doomsday Engine Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2019-11-29 15:56

2259 Doomsday Engine Bug New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2018-07-29 16:44

2056 Doomsday Engine Bug New Normal Moving platforms sound origin incorrect 2019-11-29 23:01

1548 Doomsday Engine Feature Progressed Normal Multi-monitor support 2019-11-29 16:33

2421 Doomsday Engine Bug New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:46

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

2408 Doomsday Engine Bug Resolved Normal Newline characters in Text string definitions skyjake 2020-01-31 10:07

7 Doomsday Engine Feature Progressed Urgent Next-gen renderer (codename "Gloom") skyjake 2018-10-27 16:10

2337 Doomsday Engine Bug Feedback Normal No doom II can be selected from the master list in the server tab tacgnol 2019-12-01 22:33

1091 Doomsday Engine Bug New Low No sound effect played when pressing F7 or F8 2017-04-03 14:44

2328 Doomsday Engine Bug New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2019-12-26 21:26

1891 Doomsday Engine Feature Progressed Low Notification area animations skyjake 2019-11-29 21:37

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

1493 Doomsday Engine Feature New Normal Opposites for mobj_gone and activator_type requirements 2017-04-03 18:48

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1546 Doomsday Engine Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

2123 Doomsday Engine Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1601 Doomsday Engine Feature In Progress Urgent Package management skyjake 2019-10-14 10:44

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

2048 Doomsday Engine Bug New High Particle effects obscure map objects 2017-04-03 13:46

1430 Doomsday Engine Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1305 Doomsday Engine Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1287 Doomsday Engine Feature New Normal Particle generator flag: transform center offset along with the object 2016-08-09 10:54

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

918 Doomsday Engine Bug New Low Particles and looking up/down sharply 2017-04-03 14:59

263 Doomsday Engine Bug New Normal Particles rendered at wrong height 2017-04-03 15:08

1078 Doomsday Engine Bug New High Patch texture composition logic errors 2019-11-29 23:06

2405 Doomsday Engine Feature Resolved Normal Per-model FOV for rendering psprite models skyjake 2020-02-23 10:42

1625 Doomsday Engine Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

2195 Doomsday Engine Feature New Normal Permanent blood (surface decal effect) 2017-01-22 08:50

1582 Doomsday Engine Feature New Normal Player actions while game is paused 2017-04-03 18:39

1015 Doomsday Engine Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

1660 Doomsday Engine Bug New Normal Player start near wall leads to misplaced player 2017-04-03 14:40

1242 Doomsday Engine Feature New High Player weapon particle muzzle flashes (for external viewers only) 2019-11-29 16:19

1923 Doomsday Engine Bug New Normal PNG textures render as solid black (embedded in WAD) 2016-10-27 12:51

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

1817 Doomsday Engine Bug Feedback Normal Premap infine and preplaying music oversight vermil 2017-04-03 14:17

1551 Doomsday Engine Feature New Normal Print unknown line/sector types to the console 2019-11-26 15:33

2192 Doomsday Engine Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-03-04 09:25

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

1231 Doomsday Engine Feature New Normal Ragdoll physics 2019-11-29 16:05

1335 Doomsday Engine Feature New Normal Random particle types 2019-11-29 16:42

1336 Doomsday Engine Feature New Normal Random textured particle direction 2019-11-29 16:43

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-02-05 07:54

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-02-05 07:55

1406 Doomsday Engine Feature New Normal Record particles and other effects in demos 2019-11-29 20:24

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1460 Doomsday Engine Feature New Normal Remember the playing music in save game 2017-04-03 18:49

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

1327 Doomsday Engine Feature New Normal Render extra plane in XG sector 2019-11-26 11:32

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

1104 Doomsday Engine Bug Progressed Normal Replacement flats VS texture animations 2017-04-03 14:43

1459 Doomsday Engine Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

2301 Doomsday Engine Bug New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2019-12-01 21:47

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

2323 Doomsday Engine Bug New Normal Saved games are deleted after opening game 2019-11-29 22:26

1617 Doomsday Engine Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

1815 Doomsday Engine Bug New Normal Screen wipe still smoothed with Vanilla renderer profile (console transition) 2018-11-05 17:31

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

2426 Doomsday Engine Bug New High Segfault on startup Deng Team 2020-05-23 16:46

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1461 Doomsday Engine Feature New Normal Separate chain/event derived/driven behaviour for XG 2017-04-03 18:48

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1758 Doomsday Engine Feature New Low Separate left/right modifier keys (Shift, Alt, etc.) skyjake 2019-11-29 12:37

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

2331 Doomsday Engine Bug New Normal Server doesn't check wads (connecting via command line) 2019-11-29 22:31

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1323 Doomsday Engine Feature New Normal Set skin on particle model from within particle generator 2016-08-09 10:56

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1449 Doomsday Engine Feature Progressed Urgent Setup bindings/controls via taskbar UI Deng Team 2016-07-05 23:54

1623 Doomsday Engine Feature Progressed Urgent Shaders skyjake 2018-10-27 15:14

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

2364 Doomsday Engine Bug Resolved Normal Single color transparancy background edges skyjake 2020-01-05 21:51

2256 Doomsday Engine Bug New Normal Sky clipping through ceiling 2017-07-18 11:02

2324 Doomsday Engine Bug New Normal Sky texture issue upon MOD loading/unloading in game 2019-11-29 22:31

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-01-01 17:09

1897 Doomsday Engine Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1615 Doomsday Engine Feature Progressed Normal Sloped planes skyjake 2018-10-27 15:10

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1475 Doomsday Engine Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

2422 Doomsday Engine Bug New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

1677 Doomsday Engine Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1350 Doomsday Engine Feature New Normal Stair Builder: spread build on tagged sector range 2017-04-03 18:48

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

2091 Doomsday Engine Bug New Normal State Particles won't start for Afrit in some cases (Hexen) Deng Team 2017-04-03 13:40

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

1386 Doomsday Engine Feature New Normal Stopping monster infighting 2019-11-29 18:37

1598 Doomsday Engine Bug New Low Strange vertical view bobbing when running into walls 2019-11-29 22:58

1869 Doomsday Engine Feature New Normal Support 'shadowed' texture resources in animated textures 2017-04-03 18:40

2381 Doomsday Engine Feature Resolved Normal Support for 8-bit and run-length encoded TGA images skyjake 2019-12-27 21:51

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

1476 Doomsday Engine Feature New Normal Support for the features of the Playpal and Colormap lumps 2017-04-03 18:42

1500 Doomsday Engine Feature New Normal Support for ZDoom ZIP-as-WAD feature 2018-11-05 10:16

1544 Doomsday Engine Feature New Normal Support for ZDoom's Decorate function 2019-11-29 12:31

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2019-12-15 07:46

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

1993 Doomsday Engine Bug Feedback High Switching maps while XG lines are active causes seg fault vermil 2017-04-03 13:55

1552 Doomsday Engine Feature New Normal Tag 667 Compatibility Option skyjake 2018-10-27 15:53

2180 Doomsday Engine Bug New Normal Task bar shows only partially (Intel Mobility) 2017-04-03 14:19

877 Doomsday Engine Bug New High Texture offset anomaly 2019-11-29 23:06

2396 Doomsday Engine Bug Resolved Normal TGA images have red and blue channels swapped (3D model skin) skyjake 2020-01-07 14:31

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

1828 Doomsday Engine Bug New Low Tutorial doesn't claim mouse after clicking during launch 2017-04-03 14:15

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

1774 Doomsday Engine Feature New Normal Use "-savedir" option to the configure where saves are stored 2017-04-03 14:27

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

1886 Doomsday Engine Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2019-10-14 10:23

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-01-17 19:58

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1440 Doomsday Engine Feature New Normal Vanilla Doom collision-checking mode 2017-04-03 18:39

1491 Doomsday Engine Feature New Normal Variable damage for the pmf_crush plane move flag 2017-04-03 18:48

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1194 Doomsday Engine Feature New High Viewing other players' cameras ("spy" command) 2019-11-29 16:14

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1067 Doomsday Engine Bug New Low White player arrow missing on automap 2017-04-03 14:43

1999 Doomsday Engine Bug New Normal Window focus/close events ignored during busy mode (should defer) 2017-04-03 13:55

1620 Doomsday Engine Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

1324 Doomsday Engine Feature New Normal XG music lines 2017-04-03 18:48

1399 Doomsday Engine Feature New Normal XG plane movers vs. normal doors 2017-04-03 18:48

1379 Doomsday Engine Feature New Normal XG refs: evaluate params at runtime 2017-04-03 18:48

1374 Doomsday Engine Feature New Normal XG refs: logical NOT 2017-04-03 18:48

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

1439 Doomsday Engine Feature New Normal XG: Spawn objects at player location 2017-04-03 18:48

2370 Doomsday Engine Bug In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2020-02-23 15:13

1863 Doomsday Engine Bug New Low [automap] line updating 2017-04-03 14:12

1568 Doomsday Engine Feature New Normal [Automap] Option for hiding non-blocking lines 2019-11-29 18:32

1566 Doomsday Engine Feature New Normal [Automap] Reset line colors 2019-11-29 21:31

1591 Doomsday Engine Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

1092 Doomsday Engine Bug New Low [Chex/HacX] Weapon names in Controls menu 2017-04-03 14:44

787 Doomsday Engine Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

1661 Doomsday Engine Bug New Normal [Deathkings] Bad behavior of object in lift (mobj hitbox overlap) 2019-11-29 22:58

1584 Doomsday Engine Feature Resolved Low [Deathkings] Option for monster respawn rate skyjake 2019-12-23 14:48

2085 Doomsday Engine Bug Progressed Normal [Dehacked] Sprite name table patches not supported (Crashes) 2019-11-29 23:06

1666 Doomsday Engine Feature Resolved Normal [Dehacked] Support for sprite renaming skyjake 2020-02-05 07:54

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

2253 Doomsday Engine Bug New Normal [Doom] Arch-vile sprite disappears when resurrecting a monster skyjake 2018-10-27 16:09

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

919 Doomsday Engine Bug New Normal [Doom] Blast damage algorithm 2017-04-03 18:34

2012 Doomsday Engine Bug New Normal [Doom] Boom bug in Memento Mori II 2017-04-03 13:50

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

1081 Doomsday Engine Bug New Low [Doom] Chainsaw sounds do not match original game 2019-11-29 22:58

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

1593 Doomsday Engine Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

2258 Doomsday Engine Bug New Normal [Doom] Falling through 3D bridges 2019-11-29 23:20

1957 Doomsday Engine Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

1416 Doomsday Engine Feature New Urgent [Doom] Invisible "fuzz" effect 2017-04-03 18:43

1694 Doomsday Engine Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

2097 Doomsday Engine Bug New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2017-04-03 18:33

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

1701 Doomsday Engine Bug New Normal [Doom] Map08/ExM8 sound emulation 2017-04-03 18:33

925 Doomsday Engine Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

1965 Doomsday Engine Bug New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2018-07-29 16:53

251 Doomsday Engine Bug Progressed High [Doom] Nightmare monsters sometimes not fast 2019-11-29 22:58

1921 Doomsday Engine Bug New Normal [Doom] No screen wipe from map to post map InFine 2017-04-03 18:32

2013 Doomsday Engine Bug New Normal [Doom] Pain Elemental Vanilla/Boom compatibility option 2017-04-03 18:33

2326 Doomsday Engine Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

1827 Doomsday Engine Bug New High [Doom] Revenant infinite loop case 2019-11-27 05:51

995 Doomsday Engine Bug New Low [Doom] Shotgun Guy drops multiple Shotguns? 2017-04-03 14:53

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

1963 Doomsday Engine Bug New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2018-07-29 16:53

2350 Doomsday Engine Bug New Low [Doom] Status bar drawing glitch in Doom Registered v1.1 skyjake 2020-01-03 06:48

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

1925 Doomsday Engine Bug New Normal [Doom] Values def can't change nightmare skill level option 2017-04-03 14:04

1532 Doomsday Engine Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2019-12-31 11:05

2067 Doomsday Engine Bug New Normal [Heretic Multiplayer] Inventory doesn't auto scroll if can't use item 2018-07-29 16:53

2066 Doomsday Engine Bug New High [Heretic Multiplayer] Iron Lich firewall doesn't expand 2018-07-29 16:53

2065 Doomsday Engine Bug New Normal [Heretic Multiplayer] Wings of Wrath bugs 2018-07-29 16:53

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

1968 Doomsday Engine Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

2385 Doomsday Engine Bug New Normal [Heretic] Deactivating a one-time teleport Deng Team 2020-01-01 21:52

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1894 Doomsday Engine Bug New Normal [Heretic] Map that relies on original footclipping 2017-04-03 18:33

2409 Doomsday Engine Feature Resolved Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-02-03 11:58

2410 Doomsday Engine Bug Resolved Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-01-31 15:23

2387 Doomsday Engine Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2020-01-01 21:53

665 Doomsday Engine Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

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