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# Tracker Status Priority Subject Assignee Updated % Done
  Urgent 6 Collapse all/Expand all
2327 Bug Resolved Urgent Linetype 98 is in functional in Heretic skyjake 2019-11-30 15:42

778 Bug Progressed Urgent Gamepad usability issues 2019-11-29 23:06

1989 Bug New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2018-07-29 16:53

2064 Bug New Urgent Bugs in HeXen Multiplayer 2018-07-29 16:53

2152 Bug New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2018-07-29 16:53

2068 Bug New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2019-11-30 08:25

  High 35 Collapse all/Expand all
1822 Bug Resolved High [XG] Line class "teleport" can't find teleport destination mobj skyjake 2019-11-26 11:24

2365 Bug Resolved High Halos from Light decorations not visible skyjake 2019-12-10 18:50

2366 Bug Resolved High "texreset" breaks halo textures skyjake 2019-12-10 21:20

2254 Bug Resolved High Variant of Deep Water rendering hack not supported skyjake 2019-12-12 22:09

251 Bug Progressed High [Doom] Nightmare monsters sometimes not fast 2019-11-29 22:58

110 Bug In Progress High [Render hack] TNT map09: Transparent window skyjake 2019-12-12 22:09

921 Bug Progressed High Blockmap-defined Linedef crossing order 2019-11-29 23:06

1876 Bug In Progress High [XG] Floor chains appear infunctional skyjake 2019-11-26 21:18

1821 Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

1064 Bug New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2016-11-22 14:21

2104 Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2048 Bug New High Particle effects obscure map objects 2017-04-03 13:46

1993 Bug Feedback High Switching maps while XG lines are active causes seg fault vermil 2017-04-03 13:55

1880 Bug New High Key repeat rate is dependent on the user's configuration at OS level 2017-04-03 14:10

637 Bug New High [Hexen] Class change in-game causes instability, issues 2017-04-03 14:57

908 Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

2042 Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

1015 Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

1089 Bug Progressed High [MP] Client cannot dismiss "Help/Info" finale 2018-07-29 16:46

1963 Bug New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2018-07-29 16:53

1965 Bug New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2018-07-29 16:53

2066 Bug New High [Heretic Multiplayer] Iron Lich firewall doesn't expand 2018-07-29 16:53

2209 Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

1827 Bug New High [Doom] Revenant infinite loop case 2019-11-27 05:51

2021 Bug New High Doom64's ingame music is severely broken 2019-11-29 21:57

2326 Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

877 Bug New High Texture offset anomaly 2019-11-29 23:06

883 Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

1041 Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

1042 Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1053 Bug New High [Render hack] "Force-fields" in Icarus: Alien Vanguard 2019-11-29 23:06

1078 Bug New High Patch texture composition logic errors 2019-11-29 23:06

1808 Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

2109 Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

2334 Bug New High Client should load server's data files when connecting via command line skyjake 2019-12-01 22:34

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