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# Tracker Status Priority Subject Assignee Created
1139 Feature New Normal More variations within repeated texture patterns with alternative textures 2003-03-10 16:10
1141 Feature New Normal Third-person view 2003-03-13 11:45
1143 Feature New Normal Bots 2003-03-15 09:51
1151 Feature New Normal Strife support 2003-04-16 13:35
1152 Feature New Lowest Support for Wolfenstein Spear of Destiny 2003-05-03 20:04
1153 Feature New High Customizable intermissions 2003-05-17 10:10
1161 Feature New Low Stealth mode cheat 2003-05-26 09:23
1168 Feature New Normal Real decals: bulletholes, blastmarks, etc. 2003-05-31 00:19
1171 Feature New High Center HUD weapon position when firing 2003-05-31 20:51
1179 Feature New Normal Flying creatures - Pitch adjusted if moving in z dimension 2003-06-06 18:52
1181 Feature New Normal Ambient sounds (in XG sectors) 2003-06-07 15:59
1183 Feature New Normal Default values printed with "help" 2003-06-13 10:52
1190 Feature New High Mobj AI moved to external scripts 2003-06-15 14:47
1192 Feature New Low 3D models for menu/HUD graphics 2003-06-15 23:22
1194 Feature New High Viewing other players' cameras ("spy" command) 2003-06-16 15:28
1197 Feature Progressed Normal Scriptable UI skyjake 2003-06-17 18:33
1198 Feature New Lowest Support for Rise of the Triad 2003-06-18 01:15
1201 Feature New High Dynamic shadows 2003-06-19 16:09
1202 Feature New Normal [MP] Options for Heretic co-op 2003-06-20 12:03
1203 Feature New High Additional save slots — revised save management 2003-06-20 19:42
1213 Feature New Normal [MP] Respawn items in co-op and deathmatch 2003-06-28 09:29
1217 Feature New Normal Controls for all supported games adjusted at the same time 2003-06-30 20:12
1219 Feature New Normal Configurable missile spawn points 2003-07-02 15:54
1220 Feature New Normal Cutscenes 2003-07-03 04:13
1221 Feature New Low Movies playing on world surfaces (monitors, etc.) 2003-07-03 04:16
1231 Feature New Normal Ragdoll physics 2003-07-09 23:37
1232 Feature New Low Customiseable barrel explosion damage 2003-07-09 23:43
1233 Feature New High Surface decorations using 3D models 2003-07-10 03:24
1242 Feature New High Player weapon particle muzzle flashes 2003-07-18 17:09
1250 Feature New Lowest Improved flying suggestions for Hexen/Heretic 2003-07-25 13:03
1252 Feature Progressed High Integrate Hexen features into libcommon 2003-07-29 06:11
1264 Feature New Normal Conditional decorations 2003-08-12 13:19
1265 Feature New Low Map-specific definitions in a WAD lump 2003-08-12 13:24
1266 Feature New High Sound decorations 2003-08-16 10:02
1275 Feature New Normal Lightmap decorations on surfaces (emission mapping) 2003-09-04 17:18
1276 Feature New Normal Attach dynamic lights on models 2003-09-04 17:32
1285 Feature New Low Spawn particle generator from generator stage 2003-09-14 14:08
1287 Feature New Normal Particle generator flag: transform center offset along with the object 2003-09-16 11:47
1289 Feature New High Flat-triggered generators created/destroyed on material change 2003-09-17 23:45
1290 Feature New Normal Session-only cvars 2003-09-23 09:08
1294 Feature New Low Toggle command for non-boolean cvars 2003-09-29 06:44
1296 Feature New Normal Light Stages 2003-10-03 07:33
1300 Feature New Normal Differentiating variants of monster attacks 2003-10-05 01:52
1301 Feature Progressed High Redesigned DED Reader skyjake 2003-10-05 10:15
1305 Feature New Lowest Particle generator flag: instantly kill generator 2003-10-06 18:27
1308 Feature Progressed High Splitscreen multiplayer 2003-11-01 12:50
1312 Feature New Lowest Stereo sound effects 2003-11-29 21:49
1314 Feature New Normal Particle spawn rate affected by mobj visibility 2003-12-28 00:42
1316 Feature New Normal HHE support 2004-01-01 15:13
1319 Feature New Normal Different models for LOD 2004-01-05 17:58
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