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# Status Priority Subject Assignee Created Target version
2343 New Normal 3d models don't go semi transparent when player picks up invisbility skyjake 2019-08-14 12:47 Doomsday Engine - 2.2 (2019)
2342 New High Skybox visible only skyjake 2019-08-13 20:49 Doomsday Engine - 2.1.2
2339 Resolved Normal Doomsday Shell.app has conflicting version information on macOS skyjake 2019-07-28 23:59 Doomsday Engine - 2.1.2
2338 Resolved High Doomsday.app does not have a 'Bundle Identifier' on macOS skyjake 2019-07-28 23:56 Doomsday Engine - 2.1.2
2337 New High No doom II can be selected from the master list in the server tab 2019-06-26 04:35 Doomsday Engine - 2.2.x
2332 New Normal Duplicate server entries on master-server 2019-06-24 14:39
2331 New Normal Server doesn't check wads 2019-06-24 14:37
2329 New Normal Gnome Icon 2019-05-01 19:32 Doomsday Engine - 3.0 (2020)
2328 New Low Some official releases are not listed in the doomsday engine skyjake 2019-04-25 03:08 Doomsday Engine - 2.2 (2019)
2327 New Urgent Linetype 98 is in functional in Heretic 2019-04-18 08:02 Doomsday Engine - 2.2.x
2326 New Normal [Doom] PRCP map32; player incorrectly spawning as camera 2019-04-06 15:47
2324 New Normal Sky texture issue upon MOD loading/unloading in game skyjake 2019-03-24 22:24
2323 New Normal Doomsday deleting saved games after opening game 2019-03-10 23:38
2321 Resolved High [Heretic] Helstaff rain doesn't spawn while shooting close to the target skyjake 2019-02-09 13:05 Doomsday Engine - 2.2 (2019)
2319 New Normal Infine screen filters 4:3 skyjake 2019-01-24 20:03 Doomsday Engine - 2.2.x
2310 New Low Doomsday 2 package - info.dei: maximum string length issue skyjake 2018-12-18 15:26 Doomsday Engine - 2.2.x
2309 New Normal Incompatible addon error appears sometimes skyjake 2018-12-16 17:07 Doomsday Engine - 2.2.x
2308 New Normal UI: many addon tags issue skyjake 2018-12-16 16:13 Doomsday Engine - 2.2.x
2303 In Progress Normal Plutonia 2: Incorrect music; "unknown" map author (with embedded DEHACKED lump) skyjake 2018-12-13 09:07 Doomsday Engine - 2.2 (2019)
2301 New Normal Soundfont setup issue 2018-12-11 21:13 Doomsday Engine - 2.2.x
2300 New Normal [Doom] Secret exit switch in E3M6 placed too low skyjake 2018-12-10 07:07 Doomsday Engine - 2.2 (2019)
2294 Resolved Normal Forum tab link incorrect from some locations skyjake 2018-11-08 09:20
2282 New Normal Doom64 Absolution uncaught exception 2018-09-10 12:44 Doomsday Engine - Modding
2272 New Normal Build Error - ByteSwapper.h 2018-05-26 10:12
2265 New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2017-10-30 07:29 Doomsday Engine - Input and game controllers
2262 New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2017-08-08 06:50 Doomsday Engine - Vanilla / Gameplay
2259 New Normal Mouse unusable on ArchLinux with Gnome / Wayland 2017-07-23 16:26 Doomsday Engine - 3.0 (2020)
2258 New Normal [Doom] Falling through 3D bridges 2017-07-21 03:40 Doomsday Engine - Vanilla / Gameplay
2257 New Normal FIREBLU texture replacements blink in Doom II 2017-07-17 04:19 Doomsday Engine - Rendering
2256 New Normal Sky clipping through ceiling 2017-07-06 16:05 Doomsday Engine - Rendering
2255 New Low Line teleport (XG class) - "No Flash" parameter inverted skyjake 2017-07-05 21:45 Doomsday Engine - Modding
2254 New High Variant of Deep Water rendering hack not supported? skyjake 2017-07-01 02:16 Doomsday Engine - Rendering
2253 New Normal [Doom] Arch-vile sprite disappears when resurrecting a monster skyjake 2017-07-01 02:09 Doomsday Engine - Vanilla / Gameplay
2239 New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-05 01:07 Doomsday Engine - Rendering
2236 New Normal Hitscan issues skyjake 2017-04-04 03:16 Doomsday Engine - Vanilla / Gameplay
2235 New Normal Frozen afrits can be invisible sometimes skyjake 2017-04-03 20:08 Doomsday Engine - 2.2.x
2234 New Normal Fov 160 + near clip plane issues with MD2 and FBX HUD Models skyjake 2017-04-03 11:47 Doomsday Engine - Rendering
2233 New Normal Fov 160 issues with texture filtering skyjake 2017-04-03 11:10 Doomsday Engine - Rendering
2209 New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2017-03-05 12:12 Doomsday Engine - 2.2.x
2194 New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34 Doomsday Engine - Rendering
2180 New Normal Task bar shows only partially (Intel Mobility) 2016-10-10 05:51 Doomsday Engine - Rendering
2154 New Low [HeXen] class select incorrect graphic 2016-04-01 19:05 Doomsday Engine - Vanilla / Gameplay
2152 New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2016-03-27 07:49 Doomsday Engine - Multiplayer
2120 New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2015-10-11 22:17 Doomsday Engine - Modding
2118 New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2015-10-08 23:29 Doomsday Engine - Vanilla / Gameplay
2117 New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2015-10-08 21:24 Doomsday Engine - Vanilla / Gameplay
2109 New High [Doom] "Doomsday of UAC" invisible stairs not climable 2015-08-08 22:46 Doomsday Engine - Vanilla / Gameplay
2107 New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2015-08-03 12:02 Doomsday Engine - Modding
2104 New High [Doom] Boss Brain generators incorrect position 2015-07-29 10:07 Doomsday Engine - Rendering
2097 New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2015-07-03 01:17 Doomsday Engine - Vanilla / Gameplay
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