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#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
2064
Doomsday Engine
Bug
New
Urgent
Bugs in HeXen Multiplayer
2018-07-29 16:53
285
Doomsday Engine
Bug
Closed
Urgent
Korax's missiles
danij
2012-08-27 15:25
286
Doomsday Engine
Bug
Closed
Urgent
666 tag on E4M6 of UD
danij
2012-08-27 15:25
336
Doomsday Engine
Bug
Closed
Urgent
D'sparil teleporting to incorrect location
danij
2012-08-27 15:25
520
Doomsday Engine
Bug
Closed
Urgent
D'sparil teleport crash
danij
2012-08-27 15:31
938
Doomsday Engine
Bug
Closed
Urgent
[Hacx] Terminatrix not resurrecting foes
danij
2012-08-30 07:32
1740
Doomsday Engine
Bug
Closed
Urgent
[HeXen] Star Bridge no longer solid
skyjake
2014-04-15 20:57
1870
Doomsday Engine
Bug
Closed
Urgent
Generators not appearing in certain cases
skyjake
2015-06-08 10:47
1966
Doomsday Engine
Bug
Closed
Urgent
[MP] Powered up Phoenix Rod broken
skyjake
2015-05-09 18:54
1954
Doomsday Engine
Bug
Closed
Urgent
Joining an MP game from a different game causes segfault (after version conflict)
skyjake
2015-02-24 19:01
2068
Doomsday Engine
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
2158
Doomsday Engine
Bug
Closed
Urgent
[UI] Doesn't load when one unloads a game
skyjake
2017-02-25 12:02
2327
Doomsday Engine
Bug
Closed
Urgent
[Heretic] Linetype 98 is nonfunctional
skyjake
2019-12-17 11:18
877
Doomsday Engine
Bug
New
High
Texture offset anomaly
2019-11-29 23:06
1015
Doomsday Engine
Bug
New
High
Player getting stuck on certain walls?
2017-04-03 18:34
1041
Doomsday Engine
Bug
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2019-11-29 23:06
1042
Doomsday Engine
Bug
New
High
[Windows] Alt key and console activation
2019-11-29 23:06
1064
Doomsday Engine
Bug
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2016-11-22 14:21
1084
Doomsday Engine
Bug
Closed
High
666 tag compat option ('any boss triggers 666') doesn't work
2012-08-30 16:19
1808
Doomsday Engine
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
1827
Doomsday Engine
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
1965
Doomsday Engine
Bug
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2018-07-29 16:53
1963
Doomsday Engine
Bug
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2018-07-29 16:53
2066
Doomsday Engine
Bug
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2018-07-29 16:53
2042
Doomsday Engine
Bug
New
High
Mobj spawning at sector boundary height should choose highest contacted floor
2017-04-03 18:32
2104
Doomsday Engine
Bug
New
High
[Doom] Boss Brain generators incorrect position
2017-04-03 13:36
2109
Doomsday Engine
Bug
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2019-11-29 23:22
2326
Doomsday Engine
Bug
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-11-29 22:30
1467
Doomsday Engine
Feature
New
High
[XG] Incorporate vanilla line/sector types
2017-04-03 18:48
1524
Doomsday Engine
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2017-04-03 18:48
1542
Doomsday Engine
Feature
New
High
Use hit origin for Damage generator
2019-11-29 19:08
1565
Doomsday Engine
Feature
New
High
[MP] Option to remove MP flagged weapons in co-op
2018-07-29 16:53
2034
Doomsday Engine
Bug
Closed
High
[HeXen DK] Snowberry versus Ring Zero launching
Deng Team
2015-05-18 22:23
493
Doomsday Engine
Bug
Closed
High
Plane move issue
danij
2012-08-27 15:30
522
Doomsday Engine
Bug
Closed
High
flat changing sky issue
danij
2012-08-27 15:31
610
Doomsday Engine
Bug
Closed
High
Heretic E3M8 repeat loading crash
danij
2012-08-27 15:31
612
Doomsday Engine
Bug
Closed
High
jHexen: Door sounds mixed up
danij
2012-08-27 15:31
611
Doomsday Engine
Bug
Closed
High
HeXen Korax bug and crash
danij
2012-08-27 15:31
765
Doomsday Engine
Bug
Closed
High
[Hexen] Korax teleport order
danij
2015-03-14 00:47
772
Doomsday Engine
Bug
Closed
High
HeXen: Poly object clipping
danij
2012-08-27 15:34
862
Doomsday Engine
Bug
Closed
High
Map def fog oversight
danij
2012-08-27 15:35
899
Doomsday Engine
Bug
Closed
High
XG stops working when loading a save game
danij
2014-10-11 06:15
973
Doomsday Engine
Bug
Closed
High
[Map Converter] Crashes on linedefs with no front or back
danij
2013-10-18 20:17
1035
Doomsday Engine
Bug
Closed
High
[Doom] Sector type 10: door bouncing off a mobj
danij
2013-09-22 07:34
1077
Doomsday Engine
Bug
Closed
High
No longer handling unknown flats
danij
2012-08-30 07:32
1085
Doomsday Engine
Bug
Closed
High
[Doom] Map 07 666 and 667 tags only work in one order
danij
2013-07-15 16:33
1736
Doomsday Engine
Bug
Closed
High
[HeXen] sky back layer not rendering
danij
2014-04-04 15:17
1737
Doomsday Engine
Bug
Closed
High
[Hexen] Crash starting end game finale
danij
2014-04-08 13:24
1964
Doomsday Engine
Bug
Closed
High
Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
danij
2015-03-03 03:14
2014
Doomsday Engine
Bug
Closed
High
Fatal error with light-decoration test map (orange bookkeeping error)
danij
2015-04-23 04:53
1013
Doomsday Engine
Bug
Closed
High
HeXen demo game mode broken
skyjake
2012-08-27 19:14
1014
Doomsday Engine
Bug
Closed
High
[Infine] Combining scale+angle broken ("Imp" example)
skyjake
2012-12-09 20:25
986
Doomsday Engine
Bug
Closed
High
[Heretic] Flying bad guys no Z check
skyjake
2012-08-27 19:14
1065
Doomsday Engine
Bug
Closed
High
[HeXen] loading a pwad breaks player colours
skyjake
2012-09-10 09:04
1714
Doomsday Engine
Bug
Closed
High
Multiplayer weapons aren't remaining in play
skyjake
2014-04-22 10:07
1853
Doomsday Engine
Bug
Closed
High
[Doom] Platform movement sound origin
skyjake
2015-06-08 10:47
1876
Doomsday Engine
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
1821
Doomsday Engine
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
1826
Doomsday Engine
Bug
Closed
High
Viewing rendering profile visual C++ runtime libary crash
skyjake
2014-07-25 08:12
1868
Doomsday Engine
Bug
Closed
High
[Doom] Revenant missiles randomly switch from non-homing to homing
skyjake
2015-01-15 18:02
2108
Doomsday Engine
Bug
Closed
High
.msi installer does not create Start Menu shortcuts (Windows)
skyjake
2017-02-25 12:02
1575
Doomsday Engine
Feature
Closed
High
Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living")
skyjake
2018-12-11 19:55
1873
Doomsday Engine
Bug
Closed
High
[HeXen DK] multiplayer crash on Sump
vermil
2015-06-08 10:47
1993
Doomsday Engine
Bug
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2017-04-03 13:55
455
Doomsday Engine
Bug
Closed
Normal
Particles and partially transparrent textures
2012-08-27 15:29
491
Doomsday Engine
Bug
Closed
Normal
Tiny blood splat editing bug
2012-08-27 15:30
492
Doomsday Engine
Bug
Closed
Normal
ltc_wall_texture doesn't work
2012-08-27 15:30
497
Doomsday Engine
Bug
Closed
Normal
Ltf_missile_hit seems fairly unreliable
2012-08-27 15:30
510
Doomsday Engine
Bug
Closed
Normal
Menu colours cfg/values def conflict
2012-08-27 15:31
511
Doomsday Engine
Bug
New
Normal
[Heretic|Hexen] Torch fix not applied (low ceiling)
2017-04-03 14:56
512
Doomsday Engine
Bug
Closed
Normal
XG scrolling animated texture issue
2012-08-27 15:31
513
Doomsday Engine
Bug
Closed
Normal
Infine control oversights
2012-08-27 15:31
578
Doomsday Engine
Bug
Closed
Normal
line_type act sound
2012-08-27 15:31
523
Doomsday Engine
Bug
Closed
Normal
lightref_original doesn't work for coloured lighting
2012-08-27 15:31
594
Doomsday Engine
Bug
Closed
Normal
Full screen HUD sprites / Incorrect scaling of HUD items
2012-08-27 15:31
565
Doomsday Engine
Bug
Closed
Normal
Post level Infine seg fault
2012-08-27 15:31
614
Doomsday Engine
Bug
Closed
Normal
Chat controls interfere with cheats
2012-08-27 15:31
572
Doomsday Engine
Bug
Closed
Normal
IDMUSxx cheat ded oversights
2012-08-27 15:31
573
Doomsday Engine
Bug
Closed
Normal
Thing Dynamic lights: Y Offset +/- wrong way around
2012-08-27 15:31
580
Doomsday Engine
Bug
Closed
Normal
menu-fog off doesn't work
2012-08-27 15:31
581
Doomsday Engine
Bug
Closed
Normal
Map fog disabled and re-enabled when menu is open and closed
2012-08-27 15:31
599
Doomsday Engine
Bug
Closed
Normal
Speed field ignored for certain missiles
2012-08-27 15:31
615
Doomsday Engine
Bug
Closed
Normal
Left Ctrl and "[" are treated as the same key
2012-08-27 15:31
667
Doomsday Engine
Bug
Closed
Normal
HeXenDK Abattoir clipping bug
2012-08-27 15:32
671
Doomsday Engine
Bug
New
Normal
[Heretic] Enemy missile spreads have incorrect vertical aim
2017-04-03 14:57
672
Doomsday Engine
Bug
Closed
Normal
HeXen Class menu wrong colours
2012-08-27 15:32
684
Doomsday Engine
Bug
New
Normal
Sprites moving up if their bottom intersects the floor
2017-04-03 18:32
695
Doomsday Engine
Bug
Closed
Normal
auto lowering of flying mobjs not checking the way is clear
2012-08-27 15:33
715
Doomsday Engine
Bug
Closed
Normal
HeXen: Corrupted save games
2012-08-27 15:33
853
Doomsday Engine
Bug
Closed
Normal
Console: warp command doesn't work on Doom1 or Heretic
2012-08-27 15:34
787
Doomsday Engine
Bug
New
Normal
[Co-op] Voodoo dolls not supported
2017-04-03 18:34
912
Doomsday Engine
Bug
Closed
Normal
HeXen: Level music numbers off by one
2012-08-27 15:35
913
Doomsday Engine
Bug
Closed
Normal
HeXen: level warping cheats partially broken
2012-08-27 15:35
839
Doomsday Engine
Bug
Closed
Normal
JHeretic: No support for in wad title background replacement
2012-08-27 15:34
945
Doomsday Engine
Bug
Closed
Normal
Console resize shortcut also scrolls the text up/down
2012-08-27 15:35
947
Doomsday Engine
Bug
Closed
Normal
[Heretic] Particle corruption
2012-08-27 15:35
958
Doomsday Engine
Bug
Closed
Normal
XG: when_last and count line types
2012-08-27 15:35
875
Doomsday Engine
Bug
Closed
Normal
Rend-Dev-Nosprite conflicts with certain HeXen mobj actions
2012-08-27 15:35
964
Doomsday Engine
Bug
New
Normal
[XG] Sounds ignore defined group
2017-04-03 15:01
978
Doomsday Engine
Bug
Closed
Normal
0 tic weapon states no longer function
2012-08-27 15:35
909
Doomsday Engine
Bug
New
Normal
[Hexen] Tiny difference in Ettin behaviour
2017-04-03 18:34
925
Doomsday Engine
Bug
New
Normal
[Doom] Map32: Secret exit quirk not replicated
2017-04-03 18:34
936
Doomsday Engine
Bug
Closed
Normal
Particles: setting vector relative to mobj
2012-08-27 15:35
959
Doomsday Engine
Bug
New
Normal
[Doom] Crushed bad guys and tag666
2017-04-03 18:34
963
Doomsday Engine
Bug
New
Normal
"spawnmobj" baddies auto wake up in area the player has shot
2017-04-03 15:01
966
Doomsday Engine
Bug
Progressed
Normal
[Doom] Use of CWILV graphics on automap
2017-04-03 14:56
968
Doomsday Engine
Bug
New
Normal
[Doom] Mancubus attacks and high Z height differences
2017-04-03 18:34
1046
Doomsday Engine
Bug
Closed
Normal
[Snowberry] No HeXen beta demo gamemode
2017-04-03 14:45
972
Doomsday Engine
Bug
New
Normal
[Doom] Lost Souls infinite Z height
2017-04-03 14:55
975
Doomsday Engine
Bug
New
Normal
[Doom] Armour Helmets full bright
2017-04-03 18:32
976
Doomsday Engine
Bug
Closed
Normal
Fakeradio: One sided mid textures
2012-08-27 15:35
1059
Doomsday Engine
Bug
New
Normal
[Heretic] Health counter jumps up and down
2017-04-03 14:44
1070
Doomsday Engine
Bug
Rejected
Normal
Dehacked weapon issue
2012-08-28 10:46
999
Doomsday Engine
Bug
Closed
Normal
Ded flag translation mistake
2012-08-27 19:14
1007
Doomsday Engine
Bug
New
Normal
[Doom] Sound emitter overlap handling
2019-11-29 22:58
1031
Doomsday Engine
Bug
New
Normal
Shootable triggers and freelook
2017-04-03 14:46
1032
Doomsday Engine
Bug
New
Normal
[Heretic] Badguy auto/raise lower to camera
2017-04-03 14:46
1054
Doomsday Engine
Bug
Closed
Normal
[Win XP] Jitter with sync in windowed mode
2012-09-19 12:12
1063
Doomsday Engine
Bug
New
Normal
Flash state models offset incorrectly in 16:10
2017-04-03 14:44
1069
Doomsday Engine
Bug
New
Normal
Default background colour for holes in splash screens
2017-04-03 14:43
1076
Doomsday Engine
Bug
New
Normal
[Doom] 3d movement option broken
2019-11-29 22:58
1129
Doomsday Engine
Bug
New
Normal
Various mobj Z movement clipping bugs
2019-11-29 22:58
1667
Doomsday Engine
Bug
Rejected
Normal
Player weapon sounds interrupt "dont_stop" sounds
2014-01-03 16:40
1706
Doomsday Engine
Bug
Closed
Normal
Default Mapinfo music glitch
2014-10-05 19:57
1710
Doomsday Engine
Bug
Closed
Normal
game-fastmonsters 0/1 doesn't work
2014-04-08 12:32
1723
Doomsday Engine
Bug
New
Normal
[Value def's] impossible to remove pistol
2017-04-03 14:34
1660
Doomsday Engine
Bug
New
Normal
Player start near wall leads to misplaced player
2017-04-03 14:40
1744
Doomsday Engine
Bug
New
Normal
[Heretic] Waterfall sounds switch from left to right (centered in vanilla)
2017-04-03 18:33
1661
Doomsday Engine
Bug
New
Normal
[Deathkings] Bad behavior of object in lift (mobj hitbox overlap)
2019-11-29 22:58
1671
Doomsday Engine
Bug
Rejected
Normal
Doom Sector type 10 not 'releasing' sector after action has occurred
2013-12-18 10:34
1814
Doomsday Engine
Bug
Rejected
Normal
resetbindings slightly wonky
2014-05-27 23:22
1701
Doomsday Engine
Bug
New
Normal
[Doom] Map08/ExM8 sound emulation
2017-04-03 18:33
1861
Doomsday Engine
Bug
Closed
Normal
[ATI] Line antialising vs crosshair opacity
2017-04-03 14:13
1883
Doomsday Engine
Bug
New
Normal
[MP] no teleporter sound when spawning/respawning
2019-11-26 14:51
1885
Doomsday Engine
Bug
New
Normal
[Multiplayer] Incorrect player numbers in scoreboard between maps
2018-07-29 16:53
1816
Doomsday Engine
Bug
New
Normal
First sound played at map start up erroneously doesn't play
2017-04-03 14:17
1913
Doomsday Engine
Bug
Rejected
Normal
Custom Playpal messes up future font colours
2014-11-23 21:47
1925
Doomsday Engine
Bug
New
Normal
[Doom] Values def can't change nightmare skill level option
2017-04-03 14:04
1958
Doomsday Engine
Bug
New
Normal
Help infine clash with already playing infine
2017-04-03 14:01
1894
Doomsday Engine
Bug
New
Normal
[Heretic] Map that relies on original footclipping
2017-04-03 18:33
1967
Doomsday Engine
Bug
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2018-07-29 16:53
1921
Doomsday Engine
Bug
New
Normal
[Doom] No screen wipe from map to post map InFine
2017-04-03 18:32
1923
Doomsday Engine
Bug
New
Normal
PNG textures render as solid black (embedded in WAD)
2016-10-27 12:51
1928
Doomsday Engine
Bug
New
Normal
GameSession: ThingArchive::serialIdFor: Thing archive exhausted!
2017-04-03 14:04
1999
Doomsday Engine
Bug
New
Normal
Window focus/close events ignored during busy mode (should defer)
2017-04-03 13:55
1929
Doomsday Engine
Bug
Progressed
Normal
Sprite priority handling
2019-11-29 23:06
1947
Doomsday Engine
Bug
Rejected
Normal
Heretic Treasure Chest minor Mapinfo ded and lump reading errors
2015-03-07 14:39
2056
Doomsday Engine
Bug
New
Normal
Moving platforms sound origin incorrect
2019-11-29 23:01
2067
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2018-07-29 16:53
1981
Doomsday Engine
Bug
New
Normal
Alerts can be opened in Busy mode, causing occasional visual artifacts
2017-04-03 13:59
2002
Doomsday Engine
Bug
Rejected
Normal
Light decoration level fields ignored if min/max values indentical
2015-03-26 11:20
2107
Doomsday Engine
Bug
New
Normal
[Heretic] [Hexen] Line attacks produce no sound on impact
2020-01-04 11:15
2012
Doomsday Engine
Bug
New
Normal
[Doom] Boom bug in Memento Mori II
2017-04-03 13:50
2013
Doomsday Engine
Bug
New
Normal
[Doom] Pain Elemental Vanilla/Boom compatibility option
2017-04-03 18:33
2055
Doomsday Engine
Bug
New
Normal
[MP] Multiple instances can't connect to a local server
2018-07-29 16:53
2065
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2018-07-29 16:53
2090
Doomsday Engine
Bug
New
Normal
Missile with no death state error
2017-04-03 13:42
2097
Doomsday Engine
Bug
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2017-04-03 18:33
2117
Doomsday Engine
Bug
New
Normal
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
2017-04-03 18:33
2118
Doomsday Engine
Bug
New
Normal
[HeXen] Possible mishandling of sector effect 200 (sky textures)
2017-04-03 18:34
1461
Doomsday Engine
Feature
New
Normal
Separate chain/event derived/driven behaviour for XG
2017-04-03 18:48
1464
Doomsday Engine
Feature
Closed
Normal
Stereo sound support
2012-08-27 15:39
1484
Doomsday Engine
Feature
Rejected
Normal
[MP] Bindings for group chat
2019-11-29 18:31
1491
Doomsday Engine
Feature
New
Normal
Variable damage for the pmf_crush plane move flag
2017-04-03 18:48
1492
Doomsday Engine
Feature
Closed
Normal
Ability for end level xg class to skip the intermission
2012-08-27 15:39
1451
Doomsday Engine
Feature
New
Normal
[InFine] stopsound
2019-11-29 18:45
1493
Doomsday Engine
Feature
New
Normal
Opposites for mobj_gone and activator_type requirements
2017-04-03 18:48
1494
Doomsday Engine
Feature
Rejected
Normal
InFine script for "MapTitle" display
2019-11-29 18:51
1459
Doomsday Engine
Feature
New
Normal
Replacement of MT_POD unique behavior with flag
2019-11-29 18:49
1460
Doomsday Engine
Feature
New
Normal
Remember the playing music in save game
2017-04-03 18:49
1462
Doomsday Engine
Feature
Rejected
Normal
Light Amp Goggles and Torches affect dynamic lights
2013-10-23 08:31
1465
Doomsday Engine
Feature
New
Normal
[XG] "Player needs object X" message
2017-04-03 18:48
1466
Doomsday Engine
Feature
Rejected
Normal
Multiplayer map select limitation
2013-10-18 15:41
1526
Doomsday Engine
Feature
New
Normal
[XG] Randomizing activation/deactivation wait timer
2017-04-03 18:48
1531
Doomsday Engine
Feature
New
Normal
"take" cmd to take away pickup powers
2019-11-29 19:01
1470
Doomsday Engine
Feature
Closed
Normal
Functionality of original Doom sector/line types vs XG
2012-08-27 15:39
1471
Doomsday Engine
Feature
New
Normal
Standard definitions should conform to vanilla
2019-11-29 23:06
1535
Doomsday Engine
Feature
New
Normal
Option for fullbright textures affected by colored sectors
2019-11-29 19:02
1536
Doomsday Engine
Feature
Closed
Normal
In map Infine pauses when the menu is open?
2013-10-22 11:19
1537
Doomsday Engine
Feature
New
Normal
[XG] Activation event option when changing line types
2017-04-03 18:48
1475
Doomsday Engine
Feature
New
Normal
Spawnmobj "deaf" things
2019-11-29 18:46
1476
Doomsday Engine
Feature
New
Normal
Support for the features of the Playpal and Colormap lumps
2017-04-03 18:42
1477
Doomsday Engine
Feature
Closed
Normal
Outside level infine game mode controllable
2012-08-27 15:39
1538
Doomsday Engine
Feature
Closed
Normal
XG: (de)activation event option when changing line types
2012-08-27 15:39
1488
Doomsday Engine
Feature
New
Normal
Extended Hexen fullscreen HUD
2019-11-29 18:49
1489
Doomsday Engine
Feature
New
Normal
Separate decor definitions for different plane types
2019-11-29 18:50
1499
Doomsday Engine
Feature
New
Normal
Flag to disable mobj respawn on specific types
2017-04-03 18:48
1564
Doomsday Engine
Feature
Rejected
Normal
Runtime option for enabling/disabling texture compression
2019-11-29 19:15
1566
Doomsday Engine
Feature
New
Normal
[Automap] Reset line colors
2019-11-29 21:31
1506
Doomsday Engine
Feature
Closed
Normal
The ability to scroll the auto map whilst paused
2013-10-22 10:43
1507
Doomsday Engine
Feature
New
Normal
[InFine] Option to pause playing script if the game is paused
2017-04-03 18:48
1509
Doomsday Engine
Feature
Closed
Normal
Option to stop active/sight sounds if emitter killed
2014-01-03 16:44
1582
Doomsday Engine
Feature
New
Normal
Player actions while game is paused
2017-04-03 18:39
1523
Doomsday Engine
Feature
New
Normal
[Infine] Skill level checks
2019-11-29 18:57
1528
Doomsday Engine
Feature
Closed
Normal
A distance field for sound defs
2013-10-22 11:04
1529
Doomsday Engine
Feature
New
Normal
Sound affected by the world
2019-11-29 18:59
1530
Doomsday Engine
Feature
New
Normal
[XG] ltf_count requirement
2017-04-03 18:48
1550
Doomsday Engine
Feature
Rejected
Normal
Command to 'kill all'
2019-11-29 19:10
1551
Doomsday Engine
Feature
New
Normal
Print unknown line/sector types to the console
2019-11-26 15:33
1555
Doomsday Engine
Feature
Rejected
Normal
Add dynamic lights without having to alter the mob def
2019-11-29 19:12
1556
Doomsday Engine
Feature
Closed
Normal
[InFine] Randomized placement/selection
2019-11-29 19:13
1563
Doomsday Engine
Feature
New
Normal
Weapon text defs affect the Controls menu
2019-11-29 19:15
1568
Doomsday Engine
Feature
New
Normal
[Automap] Option for hiding non-blocking lines
2019-11-29 18:32
1570
Doomsday Engine
Feature
Rejected
Normal
[Heretic] Use IWAD original episode end graphics (E2PAL)
2019-11-29 19:17
1571
Doomsday Engine
Feature
New
Normal
On screen notification for Always Run
2019-11-29 19:18
1587
Doomsday Engine
Feature
New
Normal
3D weapon behaviour
2017-04-03 15:02
1668
Doomsday Engine
Feature
New
Normal
Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range
2020-12-08 08:27
1711
Doomsday Engine
Feature
Rejected
Normal
Automatically switching external music
2019-11-29 19:25
1726
Doomsday Engine
Feature
New
Normal
Remapping the colours on a texture via material def
2019-11-29 19:26
1727
Doomsday Engine
Feature
New
Normal
Apply colored sector lighting by sector via DED
2019-11-29 19:26
1864
Doomsday Engine
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2019-11-29 21:06
1867
Doomsday Engine
Feature
New
Normal
Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
2019-11-29 21:07
1979
Doomsday Engine
Feature
Feedback
Normal
Additional sound formats
2019-11-29 21:15
1949
Doomsday Engine
Feature
Rejected
Normal
Support for Windows Quick Launch bar
2019-11-29 21:12
1998
Doomsday Engine
Feature
New
Normal
Emulate original game menus (other settings moved to taskbar UI)
2017-04-03 18:43
2001
Doomsday Engine
Feature
Rejected
Normal
Uninstall savegames, configs and other runtime files (optionally)
2019-11-29 21:16
2073
Doomsday Engine
Feature
Closed
Normal
Updater remembering save status
2017-02-20 14:30
2110
Doomsday Engine
Feature
Rejected
Normal
Recolour materials at def level
2019-11-29 22:14
2053
Doomsday Engine
Feature
New
Normal
[HeXen DK] Automatically handle version 1.0 lack of SNDINFO
2017-04-03 18:46
2156
Doomsday Engine
Feature
New
Normal
[HeXen] Make map numbering more consistent (warp cheats vs. automap/UI)
2017-04-03 13:30
2322
Doomsday Engine
Feature
Rejected
Normal
Material def scroll options
2019-11-29 22:22
2340
Doomsday Engine
Feature
New
Normal
A new MP game mode: no respawn
2019-08-03 19:59
2292
Doomsday Engine
Feature
New
Normal
Indication of an options default setting
2019-11-29 22:21
2320
Doomsday Engine
Feature
New
Normal
Re-enable XG dummy line
2020-12-08 08:27
2417
Doomsday Engine
Feature
Closed
Normal
Is it possible to separate left and right shift to separate control bindings?
2020-03-14 07:59
2438
Doomsday Engine
Bug
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
380
Doomsday Engine
Bug
Closed
Normal
Glowing textures don't work on mid textures
danij
2012-08-27 15:27
459
Doomsday Engine
Bug
Closed
Normal
Level music and "before" infine scripts
danij
2012-08-27 15:29
483
Doomsday Engine
Bug
Closed
Normal
A_SkelMissile missile offset incorrect
danij
2012-08-27 15:30
456
Doomsday Engine
Bug
Closed
Normal
Message font graphics
danij
2012-08-27 15:29
488
Doomsday Engine
Bug
Closed
Normal
end level xg class bug
danij
2012-08-27 15:30
521
Doomsday Engine
Bug
Closed
Normal
Small player cross and key required xg bug
danij
2012-08-27 15:31
531
Doomsday Engine
Bug
Closed
Normal
Doom2/Final Doom incorrect screen border flat
danij
2012-08-27 15:31
550
Doomsday Engine
Bug
Closed
Normal
Mana icon's not displayed in full screen hud
danij
2012-08-27 15:31
588
Doomsday Engine
Bug
Closed
Normal
Reversed look up and down controls
danij
2012-08-27 15:31
515
Doomsday Engine
Bug
Closed
Normal
old ded syntax issue
danij
2012-08-27 15:31
528
Doomsday Engine
Bug
Closed
Normal
A possible resource loading bug in Beta5
danij
2012-08-27 15:31
593
Doomsday Engine
Bug
Closed
Normal
Sky Glow oversights
danij
2012-08-27 15:31
554
Doomsday Engine
Bug
Closed
Normal
Line_active xg not checking correct line(s)?
danij
2012-08-27 15:31
555
Doomsday Engine
Bug
Closed
Normal
M_DOOM graphic being used on Option menu.
danij
2012-08-27 15:31
574
Doomsday Engine
Bug
Closed
Normal
Duplicate key hud messages
danij
2012-08-27 15:31
576
Doomsday Engine
Bug
Closed
Normal
Automap colours
danij
2012-08-27 15:31
577
Doomsday Engine
Bug
Closed
Normal
Idiosyncrasy of pickup code
danij
2012-08-27 15:31
634
Doomsday Engine
Bug
Closed
Normal
Infine events command not working
danij
2012-08-27 15:32
650
Doomsday Engine
Bug
Closed
Normal
Dynamic lights bleeding through solid walls
danij
2012-08-27 15:32
587
Doomsday Engine
Bug
Closed
Normal
[Render hack] Plutonia 2 map11: 3D bridge does not construct
danij
2019-12-31 11:21
589
Doomsday Engine
Bug
Closed
Normal
Map cheat not reset in MP game
danij
2012-08-27 15:31
596
Doomsday Engine
Bug
Closed
Normal
Armour bug
danij
2012-08-27 15:31
655
Doomsday Engine
Bug
Closed
Normal
Artefact key's not checking that player actually has item
danij
2012-08-27 15:32
657
Doomsday Engine
Bug
Closed
Normal
DED Reader: Failing to locate State definitions
danij
2012-08-27 15:32
670
Doomsday Engine
Bug
Closed
Normal
Doom Armour Icon on full screen is squashed vertically
danij
2012-08-27 15:32
609
Doomsday Engine
Bug
Closed
Normal
Warp command commonalities
danij
2012-08-27 15:31
628
Doomsday Engine
Bug
Closed
Normal
Failing to read more than one loose ded
danij
2012-08-27 15:32
692
Doomsday Engine
Bug
Closed
Normal
A_SkelMissile not taking vertical offset into account
danij
2012-08-27 15:33
700
Doomsday Engine
Bug
Closed
Normal
Heretic: No teleporter sparkles
danij
2012-08-27 15:33
702
Doomsday Engine
Bug
Closed
Normal
HeXen: Cleric Poison clouds move
danij
2012-08-27 15:33
629
Doomsday Engine
Bug
Closed
Normal
A couple of broken XG classes
danij
2012-08-27 15:32
656
Doomsday Engine
Bug
Closed
Normal
Heretic Gargoyles not spawning correctly
danij
2012-08-27 15:32
664
Doomsday Engine
Bug
Closed
Normal
Heretic Maulotaur attack behaviour incorrect
danij
2012-08-27 15:32
703
Doomsday Engine
Bug
Closed
Normal
HeXen: Maulotaur charge attack
danij
2012-08-27 15:33
704
Doomsday Engine
Bug
Closed
Normal
HeXen: Centaur two shields
danij
2012-08-27 15:33
707
Doomsday Engine
Bug
Closed
Normal
HeXen: Telefog has no Z offset
danij
2012-08-27 15:33
709
Doomsday Engine
Bug
Closed
Normal
HeXen: No quick save confirmation
danij
2012-08-27 15:33
711
Doomsday Engine
Bug
Closed
Normal
Heretic: Intermission counter offsets
danij
2012-08-27 15:33
675
Doomsday Engine
Bug
Closed
Normal
Weapon controls wrong selection
danij
2012-08-27 15:33
676
Doomsday Engine
Bug
Closed
Normal
HeXen inventory not saved between maps
danij
2012-08-27 15:33
677
Doomsday Engine
Bug
Closed
Normal
HeXen Quietus flames spawning way off where they should
danij
2012-08-27 15:33
678
Doomsday Engine
Bug
Closed
Normal
Automap: Rotation angle smoothing
danij
2012-08-27 15:33
712
Doomsday Engine
Bug
Closed
Normal
Load menu skull cursor initial position
danij
2012-08-27 15:33
764
Doomsday Engine
Bug
Closed
Normal
HeXen: End game trigger doesn't work
danij
2012-08-27 15:34
685
Doomsday Engine
Bug
Closed
Normal
Map cheat behaviour change
danij
2012-08-27 15:33
689
Doomsday Engine
Bug
Closed
Normal
Post map infine broken and intermission not working above 32
danij
2012-08-27 15:33
701
Doomsday Engine
Bug
Closed
Normal
Heretic: Incorrect menu and door sounds
danij
2012-08-27 15:33
769
Doomsday Engine
Bug
Closed
Normal
Warping from map with hub exit to another hub plays anim
danij
2012-08-27 15:34
770
Doomsday Engine
Bug
Closed
Normal
HeXen: Herisarch's mana cubes
danij
2012-08-27 15:34
771
Doomsday Engine
Bug
Closed
Normal
HeXen: Destroying pot's
danij
2012-08-27 15:34
706
Doomsday Engine
Bug
Closed
Normal
Heretic: Linetype 100
danij
2012-08-27 15:33
708
Doomsday Engine
Bug
Closed
Normal
HeXen: Melee weapons not drawing blood
danij
2012-08-27 15:33
713
Doomsday Engine
Bug
Closed
Normal
Bad guys slow to wake up
danij
2012-08-27 15:33
714
Doomsday Engine
Bug
Closed
Normal
HeXen: Incorrect Menu sounds
danij
2012-08-27 15:33
776
Doomsday Engine
Bug
Closed
Normal
HeXen: Unused Wings of Wrath not taken between hubs
danij
2012-08-27 15:34
800
Doomsday Engine
Bug
Closed
Normal
Heretic and HeXen: hud weapon graphics set too low
danij
2012-08-27 15:34
717
Doomsday Engine
Bug
Closed
Normal
Heretic/HeXen: MF_Ripper Blood
danij
2012-08-27 15:33
718
Doomsday Engine
Bug
Closed
Normal
Heretic: Chicken auto movement
danij
2012-08-27 15:33
722
Doomsday Engine
Bug
Closed
Normal
Map crash when you reload after death
danij
2012-08-27 15:33
759
Doomsday Engine
Bug
Closed
Normal
Dynamic lights on unpegged walls
danij
2012-08-27 15:34
820
Doomsday Engine
Bug
Closed
Normal
Dehacked: changing the ammo type of the Fist/Chainsaw
danij
2012-08-27 15:34
767
Doomsday Engine
Bug
Closed
Normal
HeXen: mobj_t* converted to int! Not 64-bit compatible
danij
2012-08-27 15:34
768
Doomsday Engine
Bug
Closed
Normal
[Hexen] Death Wyvern movement broken
danij
2012-08-27 15:34
774
Doomsday Engine
Bug
Closed
Normal
General: Mobjs overlapping more than one sector
danij
2012-08-27 15:34
775
Doomsday Engine
Bug
Closed
Normal
HeXen: Dormant foes waking up after loading saved game
danij
2012-08-27 15:34
893
Doomsday Engine
Bug
Closed
Normal
[DOOM] IDMUS cheat broken (not DOOM2)
danij
2012-08-27 15:35
896
Doomsday Engine
Bug
Closed
Normal
Console background flicker during fade in with resize
danij
2012-08-27 15:35
786
Doomsday Engine
Bug
Closed
Normal
Heretic: Puff Pod spawns
danij
2012-08-27 15:34
789
Doomsday Engine
Bug
Closed
Normal
[DEH] Thing speed misinterpretation (HACX)
danij
2012-08-27 15:34
790
Doomsday Engine
Bug
Closed
Normal
[DEH] Max Health and Max Armor do not work
danij
2012-08-27 15:34
793
Doomsday Engine
Bug
Closed
Normal
HeXen: Mana giving script on Dark Crucibe not functioning
danij
2012-08-27 15:34
930
Doomsday Engine
Bug
Closed
Normal
[Hexen] Crash with unknown sector types
danij
2012-08-27 15:35
825
Doomsday Engine
Bug
Closed
Normal
XG: Damage class if health below
danij
2012-08-27 15:34
828
Doomsday Engine
Bug
Closed
Normal
XG: Mobj gone, Infine and BFG Tracers
danij
2012-08-27 15:34
836
Doomsday Engine
Bug
Closed
Normal
Barracks.wad dynamic light anomaly
danij
2012-08-27 15:34
940
Doomsday Engine
Bug
Closed
Normal
[Doom] Exit switches play the wrong sound
danij
2012-08-27 15:35
946
Doomsday Engine
Bug
Closed
Normal
[Heretic] Typo in console help for command "give"
danij
2012-08-27 15:35
857
Doomsday Engine
Bug
Closed
Normal
Transparent texture clamp on upper/lower wall sections
danij
2012-08-27 15:34
865
Doomsday Engine
Bug
Closed
Normal
Heretic: Scrolling flats too slow
danij
2012-08-27 15:35
866
Doomsday Engine
Bug
Closed
Normal
HeXen: Automap scroll when changing maps
danij
2012-08-27 15:35
872
Doomsday Engine
Bug
Closed
Normal
Auto map drawing lines the player can't see at map start up
danij
2012-08-27 15:35
952
Doomsday Engine
Bug
Closed
Normal
Little Map Title visual quirk
danij
2012-08-27 15:35
955
Doomsday Engine
Bug
Closed
Normal
Dynamic lights and animated textures
danij
2012-08-27 15:35
876
Doomsday Engine
Bug
Closed
Normal
No comprehension of poly objects with see through parts
danij
2012-08-27 15:35
878
Doomsday Engine
Bug
Closed
Normal
Automap visual nitpicks
danij
2012-08-27 15:35
965
Doomsday Engine
Bug
Closed
Normal
[XG] Plane texture class gives new flat a tint of 0
danij
2014-10-16 07:14
903
Doomsday Engine
Bug
Closed
Normal
MP menu "player skin" graphics
danij
2012-08-27 15:35
906
Doomsday Engine
Bug
Closed
Normal
[XG] Power class if health below
danij
2014-10-16 04:04
929
Doomsday Engine
Bug
Closed
Normal
0 byte THINGS lump results in map conversion failure
danij
2012-08-27 15:35
934
Doomsday Engine
Bug
Closed
Normal
[Heretic] Energy Orbs using wrong sprites in shareware
danij
2012-08-27 15:35
1016
Doomsday Engine
Bug
Closed
Normal
FF_START marker issue
danij
2012-08-30 07:32
935
Doomsday Engine
Bug
Closed
Normal
Running without an IWAD causes freeze
danij
2012-08-27 15:35
939
Doomsday Engine
Bug
Closed
Normal
[Doom] Barrels are not turning into gib piles if crushed
danij
2013-09-21 19:23
942
Doomsday Engine
Bug
Closed
Normal
Vanilla save game support has broken at some point
danij
2012-08-27 15:35
944
Doomsday Engine
Bug
Closed
Normal
[Hexen] Maulotaur throwing crash
danij
2012-08-27 15:35
948
Doomsday Engine
Bug
Closed
Normal
Dynamic Lights: Use the non-transferred plane height
danij
2013-09-21 18:16
949
Doomsday Engine
Bug
Closed
Normal
[Hexen] Crash on returning to Heresiarch's Seminary
danij
2012-08-27 15:35
969
Doomsday Engine
Bug
Closed
Normal
Doom: Bad guy hitscan anomaly
danij
2012-08-27 15:35
1060
Doomsday Engine
Bug
Closed
Normal
[Hexen] Polyobjs not displayed on the automap
danij
2012-08-30 07:32
1010
Doomsday Engine
Bug
Closed
Normal
[Chex] Visual inaccuracies
danij
2012-08-27 19:14
1027
Doomsday Engine
Bug
Closed
Normal
[Doom] PWAD no longer loads
danij
2012-08-27 15:36
1071
Doomsday Engine
Bug
Closed
Normal
Incorrect sound playback
danij
2012-09-19 14:34
1073
Doomsday Engine
Bug
Closed
Normal
Automap - secret line flag and door glows
danij
2012-08-30 07:32
1040
Doomsday Engine
Bug
Closed
Normal
[Hexen] Singleplayer starts on Deathkings MP map 35 broken
danij
2013-09-22 05:02
1066
Doomsday Engine
Bug
Closed
Normal
"Use custom automap colors" menu option broken
danij
2012-08-30 07:32
1068
Doomsday Engine
Bug
Closed
Normal
Hi-res texture vs custom textures bug
danij
2012-08-30 07:32
1670
Doomsday Engine
Bug
Closed
Normal
[Automap] Yellow/Red key activated switches don't glow
danij
2013-12-23 15:13
1860
Doomsday Engine
Bug
Closed
Normal
[Doom] Final Doom teleporter quirk broken
danij
2015-03-14 00:47
1720
Doomsday Engine
Bug
Closed
Normal
[multiplayer] client seg fault when something moves
danij
2014-02-04 19:36
1916
Doomsday Engine
Bug
Closed
Normal
Activating binding grab with mouse button(s) in control menu
danij
2014-11-28 14:38
1849
Doomsday Engine
Bug
Closed
Normal
[DOOM] FIREBLU in Plutonia
danij
2014-10-05 19:23
1862
Doomsday Engine
Bug
Closed
Normal
[Doom] Infunctional teleporter trigger in pwad BTSXep2
danij
2014-09-26 01:29
1955
Doomsday Engine
Bug
Closed
Normal
[Hexen] Sherlock cheat gives wrong items
danij
2015-02-07 00:05
1866
Doomsday Engine
Bug
Closed
Normal
[Doom] Fortress of Mystery appears between wrong map on E2 intermission
danij
2014-11-25 05:23
1956
Doomsday Engine
Bug
Closed
Normal
[Chex Quest] Incorrect level names
danij
2015-06-08 10:48
1896
Doomsday Engine
Bug
Closed
Normal
Validating Group def tic durations (value -1 is mishandled/unsupported)
danij
2015-03-07 04:11
1898
Doomsday Engine
Bug
Closed
Normal
Multiplayer control issues
danij
2015-06-08 10:47
1906
Doomsday Engine
Bug
Closed
Normal
Light decorations not changing on animated textures
danij
2015-06-08 10:47
1911
Doomsday Engine
Bug
Closed
Normal
Episode menu appearing when it shouldn't
danij
2015-06-08 10:47
1924
Doomsday Engine
Bug
Closed
Normal
[Intermission] Entering <Map title> positioned incorrectly
danij
2015-06-08 10:47
2031
Doomsday Engine
Bug
Closed
Normal
[Hexen] First hub exit leads to incorrect map
danij
2015-06-08 10:48
1982
Doomsday Engine
Bug
Closed
Normal
Crash warping to a map without MapInfo data
danij
2015-06-08 10:48
2030
Doomsday Engine
Bug
Closed
Normal
[Hexen] Wendigo attack angle incorrect
danij
2015-06-08 10:48
2045
Doomsday Engine
Bug
Closed
Normal
[HeXen] 4th weapon pickups for current player class give wrong quantity of mana
danij
2015-05-12 09:31
1463
Doomsday Engine
Feature
Closed
Normal
Voodoo dolls not supported in JHeretic
danij
2012-08-27 15:39
1468
Doomsday Engine
Feature
Closed
Normal
Sky layers seperate vertical offset
danij
2019-11-29 21:26
1453
Doomsday Engine
Feature
Closed
Normal
Lack of plain Give Health command line option
danij
2012-08-28 06:44
1485
Doomsday Engine
Feature
Closed
Normal
Font graphic compatibility
danij
2012-08-28 06:44
1490
Doomsday Engine
Feature
Closed
Normal
Can the "secret found" sounds be given their own defs?
danij
2013-04-03 16:01
1525
Doomsday Engine
Feature
Closed
Normal
Allow gaps in Sprite animation frame sets
danij
2015-03-07 07:43
640
Doomsday Engine
Bug
Closed
Normal
Delay with use key on intermission screens
skyjake
2012-08-27 15:32
814
Doomsday Engine
Bug
Closed
Normal
[XG] Cooperative and Deathmatch flags only check for MP
skyjake
2019-12-17 11:17
907
Doomsday Engine
Bug
Closed
Normal
Hexen: pottery missing sound effect
skyjake
2012-08-27 15:35
979
Doomsday Engine
Bug
Closed
Normal
Screen melt and save games
skyjake
2012-08-27 15:35
1043
Doomsday Engine
Bug
Closed
Normal
[Values] Static field broken (disable weapon lowering)
skyjake
2013-07-18 08:39
1052
Doomsday Engine
Bug
Closed
Normal
[Heretic] Torch artifact doesn't work properly
skyjake
2013-03-29 11:32
1029
Doomsday Engine
Bug
Closed
Normal
Switch sound origin
skyjake
2018-10-26 20:33
1074
Doomsday Engine
Bug
Closed
Normal
'ctl-inventory-use-next' doesn't work with picked up items
skyjake
2013-07-17 06:36
1075
Doomsday Engine
Bug
Closed
Normal
[Heretic] Artefacts are playing two sounds on pickup
skyjake
2013-07-15 16:34
1057
Doomsday Engine
Bug
Closed
Normal
[Heretic] Wrong door sound
skyjake
2012-08-27 15:36
1061
Doomsday Engine
Bug
Closed
Normal
After map Infine causes duplicate Intermission
skyjake
2013-07-17 09:11
1062
Doomsday Engine
Bug
Closed
Normal
[Hexen] Warp cheat not quite functioning
skyjake
2012-08-30 07:32
1111
Doomsday Engine
Bug
Closed
Normal
Help Infine can't be closed
skyjake
2013-03-29 08:25
1131
Doomsday Engine
Bug
Closed
Normal
'server-game-skill' doesn't function
skyjake
2013-09-21 18:10
1679
Doomsday Engine
Bug
Closed
Normal
main menu appearing in the loading screens when it shouldn't
skyjake
2013-12-15 13:23
1690
Doomsday Engine
Bug
Closed
Normal
[Windows] OpenAL sound plugin not being found
skyjake
2013-12-29 19:35
1705
Doomsday Engine
Bug
Closed
Normal
Flickering light decoration on moving platform
skyjake
2014-04-21 21:10
1722
Doomsday Engine
Bug
Closed
Normal
Log filter default settings not applied immediately
skyjake
2014-01-29 19:27
1729
Doomsday Engine
Bug
Closed
Normal
Repeat loading of DEHACKED patches specified on the command line following a game change
skyjake
2017-02-25 17:50
1750
Doomsday Engine
Bug
Closed
Normal
[Deathkings] New game crash while viewing ending
skyjake
2014-04-21 18:06
1776
Doomsday Engine
Bug
Closed
Normal
[Doom] Invulnerability effect not cleared between maps (leaving a map)
skyjake
2015-03-26 19:37
1691
Doomsday Engine
Bug
Closed
Normal
UI and full screen/window toggle
skyjake
2014-01-03 20:02
1704
Doomsday Engine
Bug
Closed
Normal
Busy mode background images
skyjake
2014-01-12 12:11
1855
Doomsday Engine
Bug
Closed
Normal
[XG] Dummything not fully initialized
skyjake
2015-06-08 10:47
1775
Doomsday Engine
Bug
Closed
Normal
Gracefully abort if OpenGL version isn't sufficient
skyjake
2014-04-23 18:50
1780
Doomsday Engine
Bug
Closed
Normal
Refocusing window creates duplicate MP dialog (mouse click handled by game menu)
skyjake
2014-04-26 11:31
1820
Doomsday Engine
Bug
Closed
Normal
[MP] Heretic Hell Staff rain colors don't match player colors
skyjake
2015-05-09 11:06
1832
Doomsday Engine
Bug
Closed
Normal
Vsync inconsistently applied in different games
skyjake
2015-02-06 12:52
1939
Doomsday Engine
Bug
Closed
Normal
[Doom] Screen wipe wrong when loading game during InFine
skyjake
2015-03-26 11:52
1884
Doomsday Engine
Bug
Closed
Normal
Current MP game not automatically disconnected when connecting to a new server (unable to switch between servers on the same IP address)
skyjake
2015-02-05 17:33
1895
Doomsday Engine
Bug
Closed
Normal
[Windows] Pressing Alt+F4 during engine startup causes Dday to crash
skyjake
2014-11-15 22:11
2004
Doomsday Engine
Bug
Closed
Normal
Invulnerability filter not cleared between maps in all cases (unload, savegame, warp)
skyjake
2015-04-08 15:07
1951
Doomsday Engine
Bug
Closed
Normal
Soundfont picker GUI not limited to soundfont files
skyjake
2015-06-08 10:48
2010
Doomsday Engine
Bug
Closed
Normal
[Heretic] Skill 1 and 5 additional ammo incorrect
skyjake
2015-04-06 14:59
2115
Doomsday Engine
Bug
Closed
Normal
[HeXen] No sound from breaking a suit of armor
skyjake
2015-10-30 20:44
2039
Doomsday Engine
Bug
Closed
Normal
"Fly up" without Wings artifact causes inventory to scroll around randomly
skyjake
2015-05-08 18:57
2043
Doomsday Engine
Bug
Closed
Normal
[Hexen] Puzzle item use regression
skyjake
2015-05-12 22:41
2154
Doomsday Engine
Bug
Closed
Normal
[HeXen] Mage character color is always blue
skyjake
2020-02-01 17:05
2319
Doomsday Engine
Bug
Closed
Normal
[Infine] Screen filters don't fully fill the screen unless the window has 4:3 aspect ratio
skyjake
2019-12-17 11:18
1520
Doomsday Engine
Feature
Closed
Normal
Realistic switch sound origin (compatibility option)
skyjake
2019-11-29 18:56
1666
Doomsday Engine
Feature
Closed
Normal
[Dehacked] Support for sprite renaming
skyjake
2020-12-08 08:27
1557
Doomsday Engine
Feature
Closed
Normal
Jpeg support for model skins
skyjake
2013-04-03 16:01
1903
Doomsday Engine
Feature
Closed
Normal
"Clear Log" should actually remove entries from memory
skyjake
2014-11-23 13:51
2122
Doomsday Engine
Feature
Closed
Normal
Autodetect games installed from GOG.com
skyjake
2016-11-22 19:59
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Doomsday
Engine
2.3
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