[MP] Heretic Hell Staff rain colors don't match player colors
The Hell Staff rain is one player off what it should be.
For instance, player 1 is incorrectly using the Hell Staff rain colour for player 2 and so on.
I imagine this was an oversight when the shell occupied the player 1 slot (i.e everything else hardcoded to player number was shifted accordingly, but the Hell Staff rain was missed).
Heretic|Multiplayer|Fixed: Incorrect Hell Staff rain colors
The rain color matches the player color in multiplayer games.
#1 Updated by vermil about 9 years ago
- Tags set to heretic
In the original game, the four player skin and rain colours were hardcoded to player numbers. The colours of the rain were also clearly deliberately chosen to match the skin colour.
Given Dday has un-hardcoded the former, I would like to suggest that the later be un-hardcoded as well?
I.e that the rain colour is no longer tied to player number, rather the skin colour each player chooses.
To be cheeky, I also figure this would have to be done anyway, with regards to the RFE I made in the past about RGB sliders to allow players to pick any colour they want, rather than just having the four original colours to choose from (though I suppose the four colour options would only really be an issue in a 5+player Heretic game where all the players are spamming Hell Staff rain, as at least two players would end up with, presumably, the same rain colour, if there are even rain colours defined for players 5-16 in Dday).
#5 Updated by skyjake almost 9 years ago
- Subject changed from [MP] Heretic Hell Staff rain colors are incorrect to [MP] Heretic Hell Staff rain colors don't match player colors
- Status changed from In Progress to Closed
- Target version set to 1.15
- % Done changed from 0 to 100
The rain colors now match the colors chosen by the players.