Bug #1853
[Doom] Platform movement sound origin
100%
Description
Platform movement sounds in the latest unstable build (1318) are all playing at 0,0 instead of the centre of the sector moving.
Related issues
Associated revisions
History
#1 Updated by vermil over 10 years ago
vermil wrote:
Platform movement sounds in the latest unstable build (1318) are all playing at 0,0 instead of the centre of the sector moving.
To correct, Doom and Heretic (HeXen doesn't appear to be) are affected and all sector based sounds in those games other than switch sounds (which continue to incorrectly play in the centre of the sector the switch trigger is attached to, rather than the players location) appear to be affected (i.e doors opening and closing).
#2 Updated by skyjake over 10 years ago
- Tags set to Audio, MapData
- Category set to Regression
- Assignee set to skyjake
- Priority changed from Normal to High
#3 Updated by skyjake over 10 years ago
Could have something to do with sound origins now using the new Thinker class.
#4 Updated by skyjake over 10 years ago
- Target version set to 49
#5 Updated by skyjake over 10 years ago
- Related to Bug #1855: [XG] Dummything not fully initialized added
#6 Updated by skyjake over 10 years ago
- Status changed from New to Resolved
- % Done changed from 0 to 100
#7 Updated by skyjake over 10 years ago
- Status changed from Resolved to Feedback
- Assignee changed from skyjake to vermil
#8 Updated by skyjake over 10 years ago
Please retest with the next unstable build.
#9 Updated by vermil over 10 years ago
This issue seems fixed; well it appears to match 1.8.6 in all the places I tested.
#10 Updated by skyjake over 10 years ago
- Status changed from Feedback to Closed
- Assignee changed from vermil to skyjake
#11 Updated by skyjake over 9 years ago
- Related to Bug #2056: Moving platforms sound origin incorrect added
#12 Updated by skyjake over 9 years ago
- Target version deleted (
49)
Fixed|World|Plane: Accessing plane sound origins
The sound emitter property was being accessed as a pointer to ThinkerT
rather than a pointer to ddmobj_base_t.
IssueID #1853