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Bug #936

Particles: setting vector relative to mobj

Added by vermil over 13 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2010-10-09
% Done:

100%


Description

Currently there is no way to set the vector of particles from a mobj based generator relative to the facing direction of a mobj, only relative to world co-ordinates.

I think such an option would add considerable flexibility to the system, (for instance, one could envisage a dying Demon model throwing a line of blood behind it as it dies, something not possible with the current generator options.

Strange example yes, but it get's the point across.

Labels: Graphics

History

#1 Updated by danij about 13 years ago

This functionality has been present for as long as I can remember and used throughout the jDRP for example.

http://dengine.net/dew/index.php?title=Generator

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