Bug #936
Particles: setting vector relative to mobj
Start date:
2010-10-09
% Done:
100%
Description
Currently there is no way to set the vector of particles from a mobj based generator relative to the facing direction of a mobj, only relative to world co-ordinates.
I think such an option would add considerable flexibility to the system, (for instance, one could envisage a dying Demon model throwing a line of blood behind it as it dies, something not possible with the current generator options.
Strange example yes, but it get's the point across.
Labels: Graphics
History
#1 Updated by danij almost 14 years ago
This functionality has been present for as long as I can remember and used throughout the jDRP for example.