Bug #999
Ded flag translation mistake
100%
Description
The old format mob flag 'mf2_cannotpush', from this ded, seems to accidently be translated to 'mf2_mf_cannotpush' in 1.9.7.
The console then proceeds to complain about 'mf2_mf_cannotpush' being an unknown flag.
Note, don't try to enter a map with this ded; doing so will cause 1.9.7 to crash with an illegal operation, due to it referencing missing sprites.
Labels: Definitions
History
#1 Updated by vermil almost 13 years ago
#2 Updated by skyjake almost 13 years ago
All flags in a Thing's Flags2 field must be "mf2_" flags. It is illegal to use "mf_" flags in it.
Therefore, the DED parser seems to be working as intended.
#3 Updated by vermil almost 13 years ago
Cannotpush is a 'mf2' flag.
Please have a look in flags.ded to see this.
#4 Updated by vermil almost 13 years ago
Ah. I seem to have made a mistake and forgotten the '2' on some of the 'flag2'.
My apologies.
#5 Updated by vermil over 12 years ago
Dang, my ded is too big to upload directly to Sourceforge (482kb).
It does seem to be related to this ded specifically.