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Bug #1776

[Doom] Invulnerability effect not cleared between maps (leaving a map)

Added by vermil over 10 years ago. Updated over 9 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Vanilla emulation
Target version:
Start date:
2014-04-23
% Done:

100%

Tags:

Description

In Doom, the invulnerability screen filter isn't completely cleared between maps.

If the player exits a map with an active invulnerability pickup, the fade out occurs at the start of the next map.


Related issues

Related to Bug #2004: Invulnerability filter not cleared between maps in all cases (unload, savegame, warp)Closed2015-03-26

Copied to Bug #1971: [Doom] Invulnerability effect not cleared between maps when leaving an MP game and joining anotherClosed2014-04-23

Associated revisions

Revision 1a0ad9c2 (diff)
Added by skyjake over 10 years ago

Fixed|Doom: Reset invulnerability effect when leaving map

IssueID #1776

Revision 9df61cd0 (diff)
Added by skyjake over 10 years ago

Fixed|Doom: Reset invulnerability effect when leaving map

IssueID #1776

History

#1 Updated by skyjake over 10 years ago

  • Tags set to Renderer
  • Category set to Vanilla emulation
  • Status changed from New to In Progress
  • Assignee set to skyjake
  • Target version set to 1.14.1

#2 Updated by vermil over 10 years ago

While I'm here, I can't recall if I actually reported this in the past (I can't find it on here)

Dday changes the screen filter of the invulnerability to smoothly fade in/out, compared to Vanilla Doom.

However the invulnerability pickup also increases the light level; this remains unsmoothed in Dday (i.e. it still occurs instantly)

#3 Updated by skyjake over 10 years ago

  • Tags changed from Renderer to Renderer, PostFX
  • Subject changed from [Doom] Invunerability scren filter not cleared between maps to [Doom] Invulnerability effect not cleared between maps
  • Status changed from In Progress to Closed
  • % Done changed from 0 to 100

#4 Updated by skyjake over 9 years ago

  • Copied to Bug #1971: [Doom] Invulnerability effect not cleared between maps when leaving an MP game and joining another added

#5 Updated by vermil over 9 years ago

Can I reopen this report; it appears that it was fixed in the specific case of a player exiting a map via an exit switch, but wasn't fixed in any other way a player can exit a map (i.e via loading a save game or using the level warp cheat)?

#6 Updated by skyjake over 9 years ago

  • Subject changed from [Doom] Invulnerability effect not cleared between maps to [Doom] Invulnerability effect not cleared between maps (leaving a map)

This issue was closed for the 1.14.1 release. Reopening it would remove it from that version. Please submit a new bug with the exact steps to reproduce the problem.

#7 Updated by skyjake over 9 years ago

  • Related to Bug #2004: Invulnerability filter not cleared between maps in all cases (unload, savegame, warp) added

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