[Doom] Invulnerability effect not cleared between maps (leaving a map)
In Doom, the invulnerability screen filter isn't completely cleared between maps.
If the player exits a map with an active invulnerability pickup, the fade out occurs at the start of the next map.
#2 Updated by vermil about 5 years ago
While I'm here, I can't recall if I actually reported this in the past (I can't find it on here)
Dday changes the screen filter of the invulnerability to smoothly fade in/out, compared to Vanilla Doom.
However the invulnerability pickup also increases the light level; this remains unsmoothed in Dday (i.e. it still occurs instantly)
#6 Updated by skyjake about 4 years ago
- Subject changed from [Doom] Invulnerability effect not cleared between maps to [Doom] Invulnerability effect not cleared between maps (leaving a map)
This issue was closed for the 1.14.1 release. Reopening it would remove it from that version. Please submit a new bug with the exact steps to reproduce the problem.