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Bug #767

HeXen: mobj_t* converted to int! Not 64-bit compatible

Added by vermil about 15 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2009-09-09
% Done:

100%


Description

It is my understanding that Dday is currently not fully 64bit compatible.

But whenever a Cleric player in HeXen fires the Wraithverge, it is printing this to the console:

"mobj_t* converted to int! Not 64-bit compatible"

Maybe a left over debugging aid?

Labels: Console

History

#1 Updated by danij almost 15 years ago

Fixed for 1.9.0-beta6.8

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