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Bug #455

Particles and partially transparrent textures

Added by vermil over 17 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
Start date:
2007-06-15
% Done:

100%


Description

Not really a "bug"... Particle effects aren't drawn behind partially transparrent hi-res textures.

I imagine this was probably an oversight, since normal Doom textures have no support for partial transparrency.

Labels: Graphics

History

#1 Updated by danij over 17 years ago

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What surface(s) are you using these translucent textures on?

#2 Updated by skyjake over 17 years ago

(originally posted by anonymous SF.net user)

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This Tracker item was closed automatically by the system. It was
previously set to a Pending status, and the original submitter
did not respond within 14 days (the time period specified by
the administrator of this Tracker).

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