Bug #455
Particles and partially transparrent textures
Start date:
2007-06-15
% Done:
100%
Description
Not really a "bug"... Particle effects aren't drawn behind partially transparrent hi-res textures.
I imagine this was probably an oversight, since normal Doom textures have no support for partial transparrency.
Labels: Graphics
History
#1 Updated by danij over 17 years ago
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What surface(s) are you using these translucent textures on?
#2 Updated by skyjake over 17 years ago
(originally posted by anonymous SF.net user)
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