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Bug #483

A_SkelMissile missile offset incorrect

Added by vermil over 16 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
Start date:
2007-10-06
% Done:

100%


Description

I don't know whether this is known...

At some point in the 1.9 beta series, the code for A_SkelMissile lost the part that spawns the missile off centre (it should spawn 16 units above the centre (z+16)).

Labels: jDoom Gameplay

History

#1 Updated by danij almost 16 years ago

Logged In: YES
user_id=849456
Originator: NO

Fixed in svn for 1.9.0-beta6

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