Feature #1484

[MP] Bindings for group chat

Added by vermil almost 15 years ago. Updated about 4 years ago.

Target version:
Start date:
% Done:



JHeXen has no control menu options for changing the chat to x mp player button's.

Minor commands, but JDoom and JHeretic both have them, suggesting this is an oversight.

Related issues

Related to Feature #1604: Game rules (1p and MP)New

Related to Feature #2153: Modern multiplayer chat UINew2016-03-27


#1 Updated by danij almost 15 years ago

Not a bug. Don't forget that in Hexen, there are eight player colours/teams thats a lot of keys to lose.

Personally, I've always thought the way this is implemented could have been better. In general, you want to do one of three things when chatting:

1) Send message to everyone.
2) Send message to friendlies.
3) Send message to enemies.

I think it would make sense if we implemented the friend/enemy chatting, picking the destination according to game mode automatically. Then remove the current default bindings in the control menu for chatting to player/team N, as these can very easily be handled by adding new bindings should the user want/need it.

#2 Updated by danij over 14 years ago

Converting to RFE (see previous comment).

#3 Updated by skyjake over 10 years ago

  • Tags set to Multiplayer, Bindings, Menu, Chat
  • Subject changed from HeXen Missing control binds to [MP] Bindings for group chat
  • Category set to Redesign

#4 Updated by skyjake over 10 years ago

Added relation to #1604 because the game rules define who is a friendly and who is the enemy.

#5 Updated by skyjake about 4 years ago

  • Status changed from New to Rejected

#6 Updated by skyjake about 4 years ago

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