[Doom] Final Doom teleporter quirk broken
Pretty much what the subject states; Dday no longer replicates the teleport quirk in Final Doom, where the players Z height isn't set to the floor of the location sector. The feature appears to have broken at some point.
Fixed|Doom: Final Doom teleport destination altitude (regression)
A simple mix up - global var gameMode is gamemode_t and should be
compared with values in that enum, rather than the GM_* flags which
are intended for use with global var gameModeBits.