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Bug #1924

[Intermission] Entering <Map title> positioned incorrectly

Added by vermil over 9 years ago. Updated almost 9 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
Regression
Target version:
-
Start date:
2014-12-04
% Done:

100%


Description

Map names changed via Dday's Map Info def's are incorrectly positioned on the intermission screen; they incorrectly appear under the finished/entering graphic instead of underneath it. Tested in Doom2.

MapInfo lump changed map names appear unaffected, though I've only tested a Doom1 mod with a MapInfo lump.

doom2-001.jpg (302 KB) doom2-001.jpg screenshot to explain vermil, 2014-12-04 22:52

Associated revisions

Revision 0bd27172 (diff)
Added by danij over 9 years ago

Fixed|Doom|Intermission: Intermission, "Entering <Map title>" title positioned incorrectly

IssueID #1924

History

#1 Updated by danij over 9 years ago

vermil wrote:

incorrectly appear under the finished/entering graphic instead of underneath it

Please clarify.

#2 Updated by vermil over 9 years ago

danij wrote:

vermil wrote:

incorrectly appear under the finished/entering graphic instead of underneath it

Please clarify.

Normally, you have 'entering' or 'finished' with the level name displayed immediately underneath it on another line.

However, if the level name is changed by Map Info def, the entering/finished graphic and the level name are both displayed on the same line, with the level name under the entering/finished graphic.

#3 Updated by vermil over 9 years ago

#4 Updated by danij over 9 years ago

  • Tags set to Intermission, UI, Client
  • Category set to Regression
  • Target version set to 49

#5 Updated by danij over 9 years ago

  • Status changed from New to In Progress
  • Assignee set to danij

#6 Updated by danij over 9 years ago

  • Subject changed from Map Info def map name position incorrct on intermission to [Intermission] Entering <Map title> positioned incorrectly

#7 Updated by danij over 9 years ago

  • Status changed from In Progress to Closed
  • % Done changed from 0 to 100

#8 Updated by vermil almost 9 years ago

I'm not sure this issue has been fixed?

I'm sure I've seen it in the last 6 months.

Either way, please delete this comment; I shouldn't have made it until I can/could confirm. My apologies.

#9 Updated by vermil almost 9 years ago

I knew I had seen this issue in the last six months (i.e since it was indicated as fixed); it occurs in some of my own maps, that feature a DD_DEFNS lump.

#10 Updated by skyjake almost 9 years ago

  • Target version deleted (49)

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