Bug #1866

[Doom] Fortress of Mystery appears between wrong map on E2 intermission

Added by vermil over 9 years ago. Updated about 9 years ago.

Target version:
Start date:
% Done:



The Fortress of Mystery on the E2 intermission incorrectly appears when the player is about to start E2M8 instead of E2M9.

For reference, in Vanilla Doom, the FOM fades in when the player is about to enter E2M9. But is not there when the player finishes E2M9 (though the map completed mark remains there until the end of the episode).

Could be an off by one oversight somewhere?


#1 Updated by danij over 9 years ago

  • Category set to Regression
  • Status changed from New to In Progress
  • Assignee set to danij

#2 Updated by danij over 9 years ago

  • % Done changed from 0 to 100

#3 Updated by danij over 9 years ago

As the intermission has undergone significant changes for 1.15 in the common-episode-definition branch, this bug has been fixed there.

#4 Updated by sonicdoommario over 9 years ago

Just a quick question, this commit isn't in a build yet, right? Ran around Doom a little bit today and still noticed the problems mentioned in this report.

Also wanted to mention that the Tower of Babel (E2M8), which is gradually built on the intermission screen as you progress through the episode, doesn't build properly (wasn't completely built by the time I finished E2M7).

#5 Updated by danij over 9 years ago

Correct, these fixes won't appear until my common-episode-definition branch is merged to the master. (I addressed the Tower of Babel issue at the same time).

#6 Updated by sonicdoommario about 9 years ago

Just wanted to confirm that with the recent builds, the E2 intermission screen is working properly again.

#7 Updated by danij about 9 years ago

  • Tags set to Intermission, Doom
  • Status changed from In Progress to Closed
  • Target version set to 1.15

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