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Tracker
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Updated
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2438
Doomsday Engine
Bug
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
2326
Doomsday Engine
Bug
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-11-29 22:30
2158
Doomsday Engine
Bug
Closed
Urgent
[UI] Doesn't load when one unloads a game
skyjake
2017-02-25 12:02
2118
Doomsday Engine
Bug
New
Normal
[HeXen] Possible mishandling of sector effect 200 (sky textures)
2017-04-03 18:34
2117
Doomsday Engine
Bug
New
Normal
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
2017-04-03 18:33
2109
Doomsday Engine
Bug
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2019-11-29 23:22
2107
Doomsday Engine
Bug
New
Normal
[Heretic] [Hexen] Line attacks produce no sound on impact
2020-01-04 11:15
2104
Doomsday Engine
Bug
New
High
[Doom] Boss Brain generators incorrect position
2017-04-03 13:36
2097
Doomsday Engine
Bug
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2017-04-03 18:33
2096
Doomsday Engine
Bug
New
Low
[Heretic] [HeXen] hud number one offset
2017-04-03 13:38
2090
Doomsday Engine
Bug
New
Normal
Missile with no death state error
2017-04-03 13:42
2068
Doomsday Engine
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
2067
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2018-07-29 16:53
2066
Doomsday Engine
Bug
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2018-07-29 16:53
2065
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2018-07-29 16:53
2064
Doomsday Engine
Bug
New
Urgent
Bugs in HeXen Multiplayer
2018-07-29 16:53
2056
Doomsday Engine
Bug
New
Normal
Moving platforms sound origin incorrect
2019-11-29 23:01
2055
Doomsday Engine
Bug
New
Normal
[MP] Multiple instances can't connect to a local server
2018-07-29 16:53
2054
Doomsday Engine
Bug
New
Low
[MP] No weapon pickup notification in Hexen
2018-07-29 16:53
2042
Doomsday Engine
Bug
New
High
Mobj spawning at sector boundary height should choose highest contacted floor
2017-04-03 18:32
2013
Doomsday Engine
Bug
New
Normal
[Doom] Pain Elemental Vanilla/Boom compatibility option
2017-04-03 18:33
2012
Doomsday Engine
Bug
New
Normal
[Doom] Boom bug in Memento Mori II
2017-04-03 13:50
2002
Doomsday Engine
Bug
Rejected
Normal
Light decoration level fields ignored if min/max values indentical
2015-03-26 11:20
1999
Doomsday Engine
Bug
New
Normal
Window focus/close events ignored during busy mode (should defer)
2017-04-03 13:55
1993
Doomsday Engine
Bug
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2017-04-03 13:55
1992
Doomsday Engine
Bug
Closed
Normal
Load console command segfaults (needs retesting)
vermil
2019-11-29 21:57
1981
Doomsday Engine
Bug
New
Normal
Alerts can be opened in Busy mode, causing occasional visual artifacts
2017-04-03 13:59
1980
Doomsday Engine
Bug
New
Low
Client should refuse to use the same userdir as another already running client
2019-12-01 21:52
1968
Doomsday Engine
Bug
New
Low
[Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly)
2017-04-03 14:01
1967
Doomsday Engine
Bug
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2018-07-29 16:53
1965
Doomsday Engine
Bug
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2018-07-29 16:53
1963
Doomsday Engine
Bug
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2018-07-29 16:53
1958
Doomsday Engine
Bug
New
Normal
Help infine clash with already playing infine
2017-04-03 14:01
1957
Doomsday Engine
Bug
New
Low
[Doom] God Mode cheat doesn't respect Values def
2017-04-03 14:03
1947
Doomsday Engine
Bug
Rejected
Normal
Heretic Treasure Chest minor Mapinfo ded and lump reading errors
2015-03-07 14:39
1929
Doomsday Engine
Bug
Progressed
Normal
Sprite priority handling
2019-11-29 23:06
1928
Doomsday Engine
Bug
New
Normal
GameSession: ThingArchive::serialIdFor: Thing archive exhausted!
2017-04-03 14:04
1925
Doomsday Engine
Bug
New
Normal
[Doom] Values def can't change nightmare skill level option
2017-04-03 14:04
1923
Doomsday Engine
Bug
New
Normal
PNG textures render as solid black (embedded in WAD)
2016-10-27 12:51
1921
Doomsday Engine
Bug
New
Normal
[Doom] No screen wipe from map to post map InFine
2017-04-03 18:32
1915
Doomsday Engine
Bug
Feedback
Lowest
Click-to-focus also handled as UI click
Deng Team
2017-04-03 14:05
1913
Doomsday Engine
Bug
Rejected
Normal
Custom Playpal messes up future font colours
2014-11-23 21:47
1899
Doomsday Engine
Bug
Rejected
Low
[Heretic] MP client imediately seg faults (wrong WADs)
2014-11-18 20:31
1897
Doomsday Engine
Bug
New
Low
Slightly different sprite clipping in Dday versus vanilla
2017-04-03 18:32
1894
Doomsday Engine
Bug
New
Normal
[Heretic] Map that relies on original footclipping
2017-04-03 18:33
1893
Doomsday Engine
Bug
New
Low
Automap drawing difference to original games
2017-04-03 18:32
1885
Doomsday Engine
Bug
New
Normal
[Multiplayer] Incorrect player numbers in scoreboard between maps
2018-07-29 16:53
1883
Doomsday Engine
Bug
New
Normal
[MP] no teleporter sound when spawning/respawning
2019-11-26 14:51
1863
Doomsday Engine
Bug
New
Low
[automap] line updating
2017-04-03 14:12
1861
Doomsday Engine
Bug
Closed
Normal
[ATI] Line antialising vs crosshair opacity
2017-04-03 14:13
1858
Doomsday Engine
Bug
New
Low
0 tic/time handling
2019-11-29 21:05
1828
Doomsday Engine
Bug
New
Low
Tutorial doesn't claim mouse after clicking during launch
2017-04-03 14:15
1827
Doomsday Engine
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
1817
Doomsday Engine
Bug
Feedback
Normal
Premap infine and preplaying music oversight
vermil
2017-04-03 14:17
1816
Doomsday Engine
Bug
New
Normal
First sound played at map start up erroneously doesn't play
2017-04-03 14:17
1814
Doomsday Engine
Bug
Rejected
Normal
resetbindings slightly wonky
2014-05-27 23:22
1808
Doomsday Engine
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
1780
Doomsday Engine
Bug
Closed
Normal
Refocusing window creates duplicate MP dialog (mouse click handled by game menu)
skyjake
2014-04-26 11:31
1744
Doomsday Engine
Bug
New
Normal
[Heretic] Waterfall sounds switch from left to right (centered in vanilla)
2017-04-03 18:33
1723
Doomsday Engine
Bug
New
Normal
[Value def's] impossible to remove pistol
2017-04-03 14:34
1710
Doomsday Engine
Bug
Closed
Normal
game-fastmonsters 0/1 doesn't work
2014-04-08 12:32
1709
Doomsday Engine
Bug
New
Low
Infine events interfere with taskbar
2017-04-03 14:38
1706
Doomsday Engine
Bug
Closed
Normal
Default Mapinfo music glitch
2014-10-05 19:57
1701
Doomsday Engine
Bug
New
Normal
[Doom] Map08/ExM8 sound emulation
2017-04-03 18:33
1671
Doomsday Engine
Bug
Rejected
Normal
Doom Sector type 10 not 'releasing' sector after action has occurred
2013-12-18 10:34
1667
Doomsday Engine
Bug
Rejected
Normal
Player weapon sounds interrupt "dont_stop" sounds
2014-01-03 16:40
1661
Doomsday Engine
Bug
New
Normal
[Deathkings] Bad behavior of object in lift (mobj hitbox overlap)
2019-11-29 22:58
1660
Doomsday Engine
Bug
New
Normal
Player start near wall leads to misplaced player
2017-04-03 14:40
1644
Doomsday Engine
Bug
New
Lowest
[HeXen beta demo] Should have Heretic crush behaviour
2017-04-03 18:34
1631
Doomsday Engine
Bug
New
Low
Doom 2 finale: animation speeds for the Cast
2017-04-03 14:41
1130
Doomsday Engine
Bug
New
Low
Mana bars on the statusbar ignore opacity
2017-04-03 14:41
1129
Doomsday Engine
Bug
New
Normal
Various mobj Z movement clipping bugs
2019-11-29 22:58
1092
Doomsday Engine
Bug
New
Low
[Chex/HacX] Weapon names in Controls menu
2017-04-03 14:44
1088
Doomsday Engine
Bug
New
Low
[Hexen] Hud doesn't switch to INRED graphics when low on health
2017-04-03 14:43
1076
Doomsday Engine
Bug
New
Normal
[Doom] 3d movement option broken
2019-11-29 22:58
1070
Doomsday Engine
Bug
Rejected
Normal
Dehacked weapon issue
2012-08-28 10:46
1069
Doomsday Engine
Bug
New
Normal
Default background colour for holes in splash screens
2017-04-03 14:43
1064
Doomsday Engine
Bug
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2016-11-22 14:21
1063
Doomsday Engine
Bug
New
Normal
Flash state models offset incorrectly in 16:10
2017-04-03 14:44
1059
Doomsday Engine
Bug
New
Normal
[Heretic] Health counter jumps up and down
2017-04-03 14:44
1058
Doomsday Engine
Bug
New
Low
[Heretic] D'sparil only supports up to 256 teleporter spots
2017-04-03 14:45
1046
Doomsday Engine
Bug
Closed
Normal
[Snowberry] No HeXen beta demo gamemode
2017-04-03 14:45
1045
Doomsday Engine
Bug
New
Low
[Hexen] Moving platform sound loops while menu open
2019-11-29 22:58
1042
Doomsday Engine
Bug
New
High
[Windows] Alt key and console activation
2019-11-29 23:06
1041
Doomsday Engine
Bug
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2019-11-29 23:06
1032
Doomsday Engine
Bug
New
Normal
[Heretic] Badguy auto/raise lower to camera
2017-04-03 14:46
1031
Doomsday Engine
Bug
New
Normal
Shootable triggers and freelook
2017-04-03 14:46
1026
Doomsday Engine
Bug
Closed
Low
Load console command music oversight
2019-11-29 12:52
1015
Doomsday Engine
Bug
New
High
Player getting stuck on certain walls?
2017-04-03 18:34
1007
Doomsday Engine
Bug
New
Normal
[Doom] Sound emitter overlap handling
2019-11-29 22:58
975
Doomsday Engine
Bug
New
Normal
[Doom] Armour Helmets full bright
2017-04-03 18:32
972
Doomsday Engine
Bug
New
Normal
[Doom] Lost Souls infinite Z height
2017-04-03 14:55
970
Doomsday Engine
Bug
New
Low
[Doom] Evil Eye height issue
2017-04-03 15:01
968
Doomsday Engine
Bug
New
Normal
[Doom] Mancubus attacks and high Z height differences
2017-04-03 18:34
967
Doomsday Engine
Bug
New
Low
Sprite angling incorrect at sharp angles
2017-04-03 14:59
964
Doomsday Engine
Bug
New
Normal
[XG] Sounds ignore defined group
2017-04-03 15:01
963
Doomsday Engine
Bug
New
Normal
"spawnmobj" baddies auto wake up in area the player has shot
2017-04-03 15:01
959
Doomsday Engine
Bug
New
Normal
[Doom] Crushed bad guys and tag666
2017-04-03 18:34
925
Doomsday Engine
Bug
New
Normal
[Doom] Map32: Secret exit quirk not replicated
2017-04-03 18:34
918
Doomsday Engine
Bug
New
Low
Particles and looking up/down sharply
2017-04-03 14:59
915
Doomsday Engine
Bug
New
Low
[Hexen] Wraithverge Ghosts incorrectly full bright
2017-04-03 18:32
909
Doomsday Engine
Bug
New
Normal
[Hexen] Tiny difference in Ettin behaviour
2017-04-03 18:34
877
Doomsday Engine
Bug
New
High
Texture offset anomaly
2019-11-29 23:06
856
Doomsday Engine
Bug
Rejected
Low
Demo playback issues
2013-10-20 20:29
787
Doomsday Engine
Bug
New
Normal
[Co-op] Voodoo dolls not supported
2017-04-03 18:34
684
Doomsday Engine
Bug
New
Normal
Sprites moving up if their bottom intersects the floor
2017-04-03 18:32
671
Doomsday Engine
Bug
New
Normal
[Heretic] Enemy missile spreads have incorrect vertical aim
2017-04-03 14:57
669
Doomsday Engine
Bug
New
Low
0 tic state issues
2017-04-03 14:57
665
Doomsday Engine
Bug
New
Low
[Heretic] Some missiles should not splash
2017-04-03 14:57
613
Doomsday Engine
Bug
New
Low
[InFine] Inadvertent background animation
2017-04-03 14:57
566
Doomsday Engine
Bug
Progressed
Low
[Resampler] Low quality sound samples play distorted
2017-04-03 14:57
514
Doomsday Engine
Bug
New
Low
Light decoration placement on planes if origin is incident with a sector boundary
2017-04-03 14:56
511
Doomsday Engine
Bug
New
Normal
[Heretic|Hexen] Torch fix not applied (low ceiling)
2017-04-03 14:56
287
Doomsday Engine
Bug
Progressed
Low
Changes to BLOOD states ignored
2019-11-29 23:04
2417
Doomsday Engine
Feature
Closed
Normal
Is it possible to separate left and right shift to separate control bindings?
2020-03-14 07:59
2340
Doomsday Engine
Feature
New
Normal
A new MP game mode: no respawn
2019-08-03 19:59
2322
Doomsday Engine
Feature
Rejected
Normal
Material def scroll options
2019-11-29 22:22
2320
Doomsday Engine
Feature
New
Normal
Re-enable XG dummy line
2020-12-08 08:27
2292
Doomsday Engine
Feature
New
Normal
Indication of an options default setting
2019-11-29 22:21
2290
Doomsday Engine
Feature
Rejected
Low
Extend ambient light Map Info and Cvar to reduce light levels
skyjake
2019-11-05 08:38
2156
Doomsday Engine
Feature
New
Normal
[HeXen] Make map numbering more consistent (warp cheats vs. automap/UI)
2017-04-03 13:30
2110
Doomsday Engine
Feature
Rejected
Normal
Recolour materials at def level
2019-11-29 22:14
2073
Doomsday Engine
Feature
Closed
Normal
Updater remembering save status
2017-02-20 14:30
2053
Doomsday Engine
Feature
New
Normal
[HeXen DK] Automatically handle version 1.0 lack of SNDINFO
2017-04-03 18:46
2001
Doomsday Engine
Feature
Rejected
Normal
Uninstall savegames, configs and other runtime files (optionally)
2019-11-29 21:16
1998
Doomsday Engine
Feature
New
Normal
Emulate original game menus (other settings moved to taskbar UI)
2017-04-03 18:43
1979
Doomsday Engine
Feature
Feedback
Normal
Additional sound formats
2019-11-29 21:15
1949
Doomsday Engine
Feature
Rejected
Normal
Support for Windows Quick Launch bar
2019-11-29 21:12
1905
Doomsday Engine
Feature
New
Low
God mode console cheat that doesn't restore health
2019-11-29 21:09
1867
Doomsday Engine
Feature
New
Normal
Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
2019-11-29 21:07
1864
Doomsday Engine
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2019-11-29 21:06
1727
Doomsday Engine
Feature
New
Normal
Apply colored sector lighting by sector via DED
2019-11-29 19:26
1726
Doomsday Engine
Feature
New
Normal
Remapping the colours on a texture via material def
2019-11-29 19:26
1711
Doomsday Engine
Feature
Rejected
Normal
Automatically switching external music
2019-11-29 19:25
1694
Doomsday Engine
Feature
New
Low
[Doom] Invulnerability animation: full bright sync, apply tic rate
2017-04-03 18:56
1677
Doomsday Engine
Feature
New
Low
Square particle shape (option, as alternative to round particles)
2019-11-29 15:51
1669
Doomsday Engine
Feature
Rejected
Low
Invisibility affects player automap arrow (option)
2019-11-29 15:50
1668
Doomsday Engine
Feature
New
Normal
Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range
2020-12-08 08:27
1649
Doomsday Engine
Feature
New
Low
Option to disable HUD/menu font upscaling
2019-11-29 20:26
1587
Doomsday Engine
Feature
New
Normal
3D weapon behaviour
2017-04-03 15:02
1582
Doomsday Engine
Feature
New
Normal
Player actions while game is paused
2017-04-03 18:39
1581
Doomsday Engine
Feature
Rejected
Low
Melee attacks affected by looking up/down
2019-11-29 15:48
1579
Doomsday Engine
Feature
New
Low
Dehacked 2.0 support
2019-11-29 12:31
1571
Doomsday Engine
Feature
New
Normal
On screen notification for Always Run
2019-11-29 19:18
1570
Doomsday Engine
Feature
Rejected
Normal
[Heretic] Use IWAD original episode end graphics (E2PAL)
2019-11-29 19:17
1569
Doomsday Engine
Feature
New
Lowest
[Hexen] Demo version cheat codes and "Beta" message
2019-11-29 19:16
1568
Doomsday Engine
Feature
New
Normal
[Automap] Option for hiding non-blocking lines
2019-11-29 18:32
1567
Doomsday Engine
Feature
Rejected
Low
[Automap] Quick hide/show markers
2019-11-29 15:47
1566
Doomsday Engine
Feature
New
Normal
[Automap] Reset line colors
2019-11-29 21:31
1565
Doomsday Engine
Feature
New
High
[MP] Option to remove MP flagged weapons in co-op
2018-07-29 16:53
1564
Doomsday Engine
Feature
Rejected
Normal
Runtime option for enabling/disabling texture compression
2019-11-29 19:15
1563
Doomsday Engine
Feature
New
Normal
Weapon text defs affect the Controls menu
2019-11-29 19:15
1560
Doomsday Engine
Feature
Rejected
Low
[Heretic|Hexen] Original freelook range option
2019-11-29 15:47
1559
Doomsday Engine
Feature
New
Low
State and sprite without a mobj (SMT2A0/STLAG)
2019-11-29 19:14
1558
Doomsday Engine
Feature
Rejected
Low
[Hexen] Smooth Reivers Z movement
2019-11-29 12:55
1556
Doomsday Engine
Feature
Closed
Normal
[InFine] Randomized placement/selection
2019-11-29 19:13
1555
Doomsday Engine
Feature
Rejected
Normal
Add dynamic lights without having to alter the mob def
2019-11-29 19:12
1553
Doomsday Engine
Feature
Rejected
Low
Align crosshair with actual line of fire
2020-01-07 12:39
1551
Doomsday Engine
Feature
New
Normal
Print unknown line/sector types to the console
2019-11-26 15:33
1550
Doomsday Engine
Feature
Rejected
Normal
Command to 'kill all'
2019-11-29 19:10
1549
Doomsday Engine
Feature
Rejected
Low
Material property that allows disabling ambient occlusion
2019-11-29 15:46
1547
Doomsday Engine
Feature
New
Low
Command for manipulating numeric controls
2019-11-29 19:09
1546
Doomsday Engine
Feature
New
Low
Option for particle generator to hide sprite
2019-11-29 15:45
1542
Doomsday Engine
Feature
New
High
Use hit origin for Damage generator
2019-11-29 19:08
1537
Doomsday Engine
Feature
New
Normal
[XG] Activation event option when changing line types
2017-04-03 18:48
1536
Doomsday Engine
Feature
Closed
Normal
In map Infine pauses when the menu is open?
2013-10-22 11:19
1535
Doomsday Engine
Feature
New
Normal
Option for fullbright textures affected by colored sectors
2019-11-29 19:02
1532
Doomsday Engine
Feature
New
Low
[Doom|Heretic] Secret found message text
2019-11-29 15:44
1530
Doomsday Engine
Feature
New
Normal
[XG] ltf_count requirement
2017-04-03 18:48
1529
Doomsday Engine
Feature
New
Normal
Sound affected by the world
2019-11-29 18:59
1528
Doomsday Engine
Feature
Closed
Normal
A distance field for sound defs
2013-10-22 11:04
1526
Doomsday Engine
Feature
New
Normal
[XG] Randomizing activation/deactivation wait timer
2017-04-03 18:48
1524
Doomsday Engine
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2017-04-03 18:48
1523
Doomsday Engine
Feature
New
Normal
[Infine] Skill level checks
2019-11-29 18:57
1522
Doomsday Engine
Feature
Rejected
Low
Sprite scaling
2019-11-29 15:44
1509
Doomsday Engine
Feature
Closed
Normal
Option to stop active/sight sounds if emitter killed
2014-01-03 16:44
1507
Doomsday Engine
Feature
New
Normal
[InFine] Option to pause playing script if the game is paused
2017-04-03 18:48
1506
Doomsday Engine
Feature
Closed
Normal
The ability to scroll the auto map whilst paused
2013-10-22 10:43
1499
Doomsday Engine
Feature
New
Normal
Flag to disable mobj respawn on specific types
2017-04-03 18:48
1494
Doomsday Engine
Feature
Rejected
Normal
InFine script for "MapTitle" display
2019-11-29 18:51
1493
Doomsday Engine
Feature
New
Normal
Opposites for mobj_gone and activator_type requirements
2017-04-03 18:48
1491
Doomsday Engine
Feature
New
Normal
Variable damage for the pmf_crush plane move flag
2017-04-03 18:48
1489
Doomsday Engine
Feature
New
Normal
Separate decor definitions for different plane types
2019-11-29 18:50
1488
Doomsday Engine
Feature
New
Normal
Extended Hexen fullscreen HUD
2019-11-29 18:49
1484
Doomsday Engine
Feature
Rejected
Normal
[MP] Bindings for group chat
2019-11-29 18:31
1476
Doomsday Engine
Feature
New
Normal
Support for the features of the Playpal and Colormap lumps
2017-04-03 18:42
1475
Doomsday Engine
Feature
New
Normal
Spawnmobj "deaf" things
2019-11-29 18:46
1474
Doomsday Engine
Feature
Rejected
Low
Customization options for object shadows
2019-11-29 15:34
1471
Doomsday Engine
Feature
New
Normal
Standard definitions should conform to vanilla
2019-11-29 23:06
1468
Doomsday Engine
Feature
Closed
Normal
Sky layers seperate vertical offset
danij
2019-11-29 21:26
1467
Doomsday Engine
Feature
New
High
[XG] Incorporate vanilla line/sector types
2017-04-03 18:48
1466
Doomsday Engine
Feature
Rejected
Normal
Multiplayer map select limitation
2013-10-18 15:41
1465
Doomsday Engine
Feature
New
Normal
[XG] "Player needs object X" message
2017-04-03 18:48
1462
Doomsday Engine
Feature
Rejected
Normal
Light Amp Goggles and Torches affect dynamic lights
2013-10-23 08:31
1461
Doomsday Engine
Feature
New
Normal
Separate chain/event derived/driven behaviour for XG
2017-04-03 18:48
1460
Doomsday Engine
Feature
New
Normal
Remember the playing music in save game
2017-04-03 18:49
1459
Doomsday Engine
Feature
New
Normal
Replacement of MT_POD unique behavior with flag
2019-11-29 18:49
1451
Doomsday Engine
Feature
New
Normal
[InFine] stopsound
2019-11-29 18:45
438
Doomsday Engine
Feature
New
Low
Accurately hit testing fast projectiles (compatibility option)
2019-11-29 15:24
2009
Doomsday Engine
Bug
Closed
Low
Taskbar doesn't scale itself and game world correctly in small display modes
skyjake
2016-07-05 23:59
1876
Doomsday Engine
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
1821
Doomsday Engine
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
1734
Doomsday Engine
Bug
Progressed
Low
Games' Help InFine scripts have no sounds
2017-04-03 18:33
1531
Doomsday Engine
Feature
New
Normal
"take" cmd to take away pickup powers
2019-11-29 19:01
966
Doomsday Engine
Bug
Progressed
Normal
[Doom] Use of CWILV graphics on automap
2017-04-03 14:56
2327
Doomsday Engine
Bug
Closed
Urgent
[Heretic] Linetype 98 is nonfunctional
skyjake
2019-12-17 11:18
2319
Doomsday Engine
Bug
Closed
Normal
[Infine] Screen filters don't fully fill the screen unless the window has 4:3 aspect ratio
skyjake
2019-12-17 11:18
2154
Doomsday Engine
Bug
Closed
Normal
[HeXen] Mage character color is always blue
skyjake
2020-02-01 17:05
2147
Doomsday Engine
Bug
Closed
Low
[Doom] Doom2/TNT/Plutonia/HacX title loop mistake
skyjake
2018-11-05 19:15
2115
Doomsday Engine
Bug
Closed
Normal
[HeXen] No sound from breaking a suit of armor
skyjake
2015-10-30 20:44
2108
Doomsday Engine
Bug
Closed
High
.msi installer does not create Start Menu shortcuts (Windows)
skyjake
2017-02-25 12:02
2045
Doomsday Engine
Bug
Closed
Normal
[HeXen] 4th weapon pickups for current player class give wrong quantity of mana
danij
2015-05-12 09:31
2044
Doomsday Engine
Bug
Closed
Low
[HeXen] Pig mode weapon switching should be inactive
skyjake
2018-11-25 15:49
2043
Doomsday Engine
Bug
Closed
Normal
[Hexen] Puzzle item use regression
skyjake
2015-05-12 22:41
2039
Doomsday Engine
Bug
Closed
Normal
"Fly up" without Wings artifact causes inventory to scroll around randomly
skyjake
2015-05-08 18:57
2034
Doomsday Engine
Bug
Closed
High
[HeXen DK] Snowberry versus Ring Zero launching
Deng Team
2015-05-18 22:23
2031
Doomsday Engine
Bug
Closed
Normal
[Hexen] First hub exit leads to incorrect map
danij
2015-06-08 10:48
2030
Doomsday Engine
Bug
Closed
Normal
[Hexen] Wendigo attack angle incorrect
danij
2015-06-08 10:48
2014
Doomsday Engine
Bug
Closed
High
Fatal error with light-decoration test map (orange bookkeeping error)
danij
2015-04-23 04:53
2010
Doomsday Engine
Bug
Closed
Normal
[Heretic] Skill 1 and 5 additional ammo incorrect
skyjake
2015-04-06 14:59
2004
Doomsday Engine
Bug
Closed
Normal
Invulnerability filter not cleared between maps in all cases (unload, savegame, warp)
skyjake
2015-04-08 15:07
1982
Doomsday Engine
Bug
Closed
Normal
Crash warping to a map without MapInfo data
danij
2015-06-08 10:48
1969
Doomsday Engine
Bug
Closed
Low
[Doom] Multiplayer intermission using incorrect header graphics
skyjake
2015-03-08 17:11
1966
Doomsday Engine
Bug
Closed
Urgent
[MP] Powered up Phoenix Rod broken
skyjake
2015-05-09 18:54
1964
Doomsday Engine
Bug
Closed
High
Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies)
danij
2015-03-03 03:14
1956
Doomsday Engine
Bug
Closed
Normal
[Chex Quest] Incorrect level names
danij
2015-06-08 10:48
1955
Doomsday Engine
Bug
Closed
Normal
[Hexen] Sherlock cheat gives wrong items
danij
2015-02-07 00:05
1954
Doomsday Engine
Bug
Closed
Urgent
Joining an MP game from a different game causes segfault (after version conflict)
skyjake
2015-02-24 19:01
1951
Doomsday Engine
Bug
Closed
Normal
Soundfont picker GUI not limited to soundfont files
skyjake
2015-06-08 10:48
1939
Doomsday Engine
Bug
Closed
Normal
[Doom] Screen wipe wrong when loading game during InFine
skyjake
2015-03-26 11:52
1924
Doomsday Engine
Bug
Closed
Normal
[Intermission] Entering <Map title> positioned incorrectly
danij
2015-06-08 10:47
1916
Doomsday Engine
Bug
Closed
Normal
Activating binding grab with mouse button(s) in control menu
danij
2014-11-28 14:38
1911
Doomsday Engine
Bug
Closed
Normal
Episode menu appearing when it shouldn't
danij
2015-06-08 10:47
1906
Doomsday Engine
Bug
Closed
Normal
Light decorations not changing on animated textures
danij
2015-06-08 10:47
1898
Doomsday Engine
Bug
Closed
Normal
Multiplayer control issues
danij
2015-06-08 10:47
1896
Doomsday Engine
Bug
Closed
Normal
Validating Group def tic durations (value -1 is mishandled/unsupported)
danij
2015-03-07 04:11
1895
Doomsday Engine
Bug
Closed
Normal
[Windows] Pressing Alt+F4 during engine startup causes Dday to crash
skyjake
2014-11-15 22:11
1884
Doomsday Engine
Bug
Closed
Normal
Current MP game not automatically disconnected when connecting to a new server (unable to switch between servers on the same IP address)
skyjake
2015-02-05 17:33
1873
Doomsday Engine
Bug
Closed
High
[HeXen DK] multiplayer crash on Sump
vermil
2015-06-08 10:47
1870
Doomsday Engine
Bug
Closed
Urgent
Generators not appearing in certain cases
skyjake
2015-06-08 10:47
1868
Doomsday Engine
Bug
Closed
High
[Doom] Revenant missiles randomly switch from non-homing to homing
skyjake
2015-01-15 18:02
1866
Doomsday Engine
Bug
Closed
Normal
[Doom] Fortress of Mystery appears between wrong map on E2 intermission
danij
2014-11-25 05:23
1862
Doomsday Engine
Bug
Closed
Normal
[Doom] Infunctional teleporter trigger in pwad BTSXep2
danij
2014-09-26 01:29
1860
Doomsday Engine
Bug
Closed
Normal
[Doom] Final Doom teleporter quirk broken
danij
2015-03-14 00:47
1855
Doomsday Engine
Bug
Closed
Normal
[XG] Dummything not fully initialized
skyjake
2015-06-08 10:47
1853
Doomsday Engine
Bug
Closed
High
[Doom] Platform movement sound origin
skyjake
2015-06-08 10:47
1849
Doomsday Engine
Bug
Closed
Normal
[DOOM] FIREBLU in Plutonia
danij
2014-10-05 19:23
1832
Doomsday Engine
Bug
Closed
Normal
Vsync inconsistently applied in different games
skyjake
2015-02-06 12:52
1826
Doomsday Engine
Bug
Closed
High
Viewing rendering profile visual C++ runtime libary crash
skyjake
2014-07-25 08:12
1820
Doomsday Engine
Bug
Closed
Normal
[MP] Heretic Hell Staff rain colors don't match player colors
skyjake
2015-05-09 11:06
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Doomsday
Engine
2.3
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