Feature #1522
Sprite scaling
Status:
Rejected
Priority:
Low
Assignee:
-
Category:
Enhancement
Target version:
-
Start date:
2010-10-17
% Done:
0%
Description
One can scale models and sub models in a model def. One can scale any graphic in Infine. One can scale a detail texture... admittedly, there is, as of writing, no scale command for layers in an material def.
Why not a similar mobj state or mobj def (like the always lit mobj flag optionally allows one to avoid having to edit every single state of a mobj) for scaling?
Labels: Customizability
History
#1
Updated by skyjake over 11 years ago
- Tags set to Renderer, Sprites, Mod
- Subject changed from Some sort of scale command for sprites to Sprite scaling
- Category set to Enhancement
- Priority changed from Normal to Low
#2
Updated by skyjake over 5 years ago
- Status changed from New to Rejected