Project

General

Profile

Feature #1522

Sprite scaling

Added by vermil over 14 years ago. Updated over 5 years ago.

Status:
Rejected
Priority:
Low
Assignee:
-
Category:
Enhancement
Target version:
-
Start date:
2010-10-17
% Done:

0%

Tags:

Description

One can scale models and sub models in a model def. One can scale any graphic in Infine. One can scale a detail texture... admittedly, there is, as of writing, no scale command for layers in an material def.

Why not a similar mobj state or mobj def (like the always lit mobj flag optionally allows one to avoid having to edit every single state of a mobj) for scaling?

Labels: Customizability

History

#1 Updated by skyjake over 11 years ago

  • Tags set to Renderer, Sprites, Mod
  • Subject changed from Some sort of scale command for sprites to Sprite scaling
  • Category set to Enhancement
  • Priority changed from Normal to Low

#2 Updated by skyjake over 5 years ago

  • Status changed from New to Rejected

Also available in: Atom PDF