Bug #1969
[Doom] Multiplayer intermission using incorrect header graphics
Description
A little mistake in inlude.ded
The patch replacements for WIOSTS and WIFRGS should read 'SCRT' and 'FRGS' instead of 'SECRETS' and 'FRAGS', to match the original game.
Associated revisions
Fixed|Doom|Multiplayer: Overlapping headings in the intermission screen
There is no room to spell out "SECRETS" and "FRAGS".
IssueID #1969
History
#1 Updated by skyjake almost 10 years ago
- Tags set to Doom, Multiplayer, Intermission
- Subject changed from [Doom] multiplayer intermission using incorrect header graphics to [Doom] Multiplayer intermission using incorrect header graphics
- Category set to Vanilla emulation
#2 Updated by danij over 9 years ago
- Status changed from New to Feedback
- Assignee set to vermil
All current versions of libdoom's inlude.ded seemingly use the correct names for these patches. Maybe this is a report about an earlier version?
#3 Updated by vermil over 9 years ago
- Assignee changed from vermil to Deng Team
- Target version set to 1.15
#4 Updated by skyjake over 9 years ago
- Assignee changed from Deng Team to vermil
#5 Updated by skyjake over 9 years ago
danij wrote:
All current versions of libdoom's inlude.ded seemingly use the correct names for these patches. Maybe this is a report about an earlier version?
Vermil, have you confirmed that libdoom's inlude.ded is not using the correct names in the latest builds?
#6 Updated by vermil over 9 years ago
Sorry, I thought DaniJ had deleted his comment (the 'comment's' tab, that is displayed by default is sometimes erratic with regards to what, if any, comments it displays; it didn't show DaniJ's for instance), which I thought meant he had realized this issue still persisted in the latest unstable and deleted his comment as a result.
But yes, this issue hasn't been fixed in the latest unstable. It's a tiny tiny thing, but it makes Dday look unprofessional that the current incorrect words overlap each other on the intermissions because of their length, which is probably why ID made patches with shortened versions of the words.
#7 Updated by skyjake over 9 years ago
vermil wrote:
the 'comment's' tab, that is displayed by default is sometimes erratic with regards to what, if any, comments it displays;
I've noticed this, too. I dug into the Redmine plugin that handles this, and fixed a bug that omitted the comment if it had both metadata changes and text notes. Now all the text notes should appear as one would expect, regardless of whether the metadata is changed at the same time.
#8 Updated by skyjake over 9 years ago
- Status changed from Feedback to In Progress
- Assignee changed from vermil to Deng Team
#9 Updated by skyjake over 9 years ago
- Priority changed from Normal to Low
#10 Updated by danij over 9 years ago
Ah so the report is actually about the text replacement strings not being abbreviated, rather than their replacing the wrong patches? If so that was not at all clear in the original report.
#11 Updated by skyjake over 9 years ago
- Description updated (diff)
#12 Updated by skyjake over 9 years ago
- Assignee changed from Deng Team to skyjake
#13 Updated by skyjake over 9 years ago
- Status changed from In Progress to Resolved
- % Done changed from 0 to 100
#14 Updated by skyjake over 9 years ago
- Status changed from Resolved to Closed
Fixed|Doom|Multiplayer: Overlapping headings in the intermission screen
There is no room to spell out "SECRETS" and "FRAGS".
IssueID #1969