[Doom] Multiplayer intermission using incorrect header graphics
A little mistake in inlude.ded
The patch replacements for WIOSTS and WIFRGS should read 'SCRT' and 'FRGS' instead of 'SECRETS' and 'FRAGS', to match the original game.
Fixed|Doom|Multiplayer: Overlapping headings in the intermission screen
There is no room to spell out "SECRETS" and "FRAGS".
#5 Updated by skyjake almost 9 years ago
All current versions of libdoom's inlude.ded seemingly use the correct names for these patches. Maybe this is a report about an earlier version?
Vermil, have you confirmed that libdoom's inlude.ded is not using the correct names in the latest builds?
#6 Updated by vermil almost 9 years ago
Sorry, I thought DaniJ had deleted his comment (the 'comment's' tab, that is displayed by default is sometimes erratic with regards to what, if any, comments it displays; it didn't show DaniJ's for instance), which I thought meant he had realized this issue still persisted in the latest unstable and deleted his comment as a result.
But yes, this issue hasn't been fixed in the latest unstable. It's a tiny tiny thing, but it makes Dday look unprofessional that the current incorrect words overlap each other on the intermissions because of their length, which is probably why ID made patches with shortened versions of the words.
#7 Updated by skyjake almost 9 years ago
the 'comment's' tab, that is displayed by default is sometimes erratic with regards to what, if any, comments it displays;
I've noticed this, too. I dug into the Redmine plugin that handles this, and fixed a bug that omitted the comment if it had both metadata changes and text notes. Now all the text notes should appear as one would expect, regardless of whether the metadata is changed at the same time.