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# Project Tracker Status Priority Subject Assignee Updated % Done
2340 Doomsday Engine Feature New Normal A new MP game mode: no respawn 2019-08-03 19:59

2326 Doomsday Engine Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

2156 Doomsday Engine Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2017-04-03 13:30

2118 Doomsday Engine Bug New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2017-04-03 18:34

2117 Doomsday Engine Bug New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2017-04-03 18:33

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

2107 Doomsday Engine Bug New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2020-01-04 11:15

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2097 Doomsday Engine Bug New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2017-04-03 18:33

2096 Doomsday Engine Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2090 Doomsday Engine Bug New Normal Missile with no death state error 2017-04-03 13:42

2067 Doomsday Engine Bug New Normal [Heretic Multiplayer] Inventory doesn't auto scroll if can't use item 2018-07-29 16:53

2066 Doomsday Engine Bug New High [Heretic Multiplayer] Iron Lich firewall doesn't expand 2018-07-29 16:53

2065 Doomsday Engine Bug New Normal [Heretic Multiplayer] Wings of Wrath bugs 2018-07-29 16:53

2064 Doomsday Engine Bug New Urgent Bugs in HeXen Multiplayer 2018-07-29 16:53

2056 Doomsday Engine Bug New Normal Moving platforms sound origin incorrect 2019-11-29 23:01

2055 Doomsday Engine Bug New Normal [MP] Multiple instances can't connect to a local server 2018-07-29 16:53

2054 Doomsday Engine Bug New Low [MP] No weapon pickup notification in Hexen 2018-07-29 16:53

2053 Doomsday Engine Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2017-04-03 18:46

2042 Doomsday Engine Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

2013 Doomsday Engine Bug New Normal [Doom] Pain Elemental Vanilla/Boom compatibility option 2017-04-03 18:33

2012 Doomsday Engine Bug New Normal [Doom] Boom bug in Memento Mori II 2017-04-03 13:50

1999 Doomsday Engine Bug New Normal Window focus/close events ignored during busy mode (should defer) 2017-04-03 13:55

1998 Doomsday Engine Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2017-04-03 18:43

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

1968 Doomsday Engine Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

1967 Doomsday Engine Bug New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2018-07-29 16:53

1965 Doomsday Engine Bug New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2018-07-29 16:53

1963 Doomsday Engine Bug New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2018-07-29 16:53

1958 Doomsday Engine Bug New Normal Help infine clash with already playing infine 2017-04-03 14:01

1957 Doomsday Engine Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

1928 Doomsday Engine Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1925 Doomsday Engine Bug New Normal [Doom] Values def can't change nightmare skill level option 2017-04-03 14:04

1923 Doomsday Engine Bug New Normal PNG textures render as solid black (embedded in WAD) 2016-10-27 12:51

1921 Doomsday Engine Bug New Normal [Doom] No screen wipe from map to post map InFine 2017-04-03 18:32

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1897 Doomsday Engine Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1894 Doomsday Engine Bug New Normal [Heretic] Map that relies on original footclipping 2017-04-03 18:33

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

1885 Doomsday Engine Bug New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2018-07-29 16:53

1883 Doomsday Engine Bug New Normal [MP] no teleporter sound when spawning/respawning 2019-11-26 14:51

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1863 Doomsday Engine Bug New Low [automap] line updating 2017-04-03 14:12

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1828 Doomsday Engine Bug New Low Tutorial doesn't claim mouse after clicking during launch 2017-04-03 14:15

1827 Doomsday Engine Bug New High [Doom] Revenant infinite loop case 2019-11-27 05:51

1816 Doomsday Engine Bug New Normal First sound played at map start up erroneously doesn't play 2017-04-03 14:17

1744 Doomsday Engine Bug New Normal [Heretic] Waterfall sounds switch from left to right (centered in vanilla) 2017-04-03 18:33

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1723 Doomsday Engine Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

1709 Doomsday Engine Bug New Low Infine events interfere with taskbar 2017-04-03 14:38

1701 Doomsday Engine Bug New Normal [Doom] Map08/ExM8 sound emulation 2017-04-03 18:33

1694 Doomsday Engine Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

1677 Doomsday Engine Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

1661 Doomsday Engine Bug New Normal [Deathkings] Bad behavior of object in lift (mobj hitbox overlap) 2019-11-29 22:58

1660 Doomsday Engine Bug New Normal Player start near wall leads to misplaced player 2017-04-03 14:40

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1644 Doomsday Engine Bug New Lowest [HeXen beta demo] Should have Heretic crush behaviour 2017-04-03 18:34

1631 Doomsday Engine Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1587 Doomsday Engine Feature New Normal 3D weapon behaviour 2017-04-03 15:02

1582 Doomsday Engine Feature New Normal Player actions while game is paused 2017-04-03 18:39

1579 Doomsday Engine Feature New Low Dehacked 2.0 support 2019-11-29 12:31

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

1568 Doomsday Engine Feature New Normal [Automap] Option for hiding non-blocking lines 2019-11-29 18:32

1566 Doomsday Engine Feature New Normal [Automap] Reset line colors 2019-11-29 21:31

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1551 Doomsday Engine Feature New Normal Print unknown line/sector types to the console 2019-11-26 15:33

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1546 Doomsday Engine Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1537 Doomsday Engine Feature New Normal [XG] Activation event option when changing line types 2017-04-03 18:48

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1532 Doomsday Engine Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

1530 Doomsday Engine Feature New Normal [XG] ltf_count requirement 2017-04-03 18:48

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1526 Doomsday Engine Feature New Normal [XG] Randomizing activation/deactivation wait timer 2017-04-03 18:48

1524 Doomsday Engine Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1507 Doomsday Engine Feature New Normal [InFine] Option to pause playing script if the game is paused 2017-04-03 18:48

1499 Doomsday Engine Feature New Normal Flag to disable mobj respawn on specific types 2017-04-03 18:48

1493 Doomsday Engine Feature New Normal Opposites for mobj_gone and activator_type requirements 2017-04-03 18:48

1491 Doomsday Engine Feature New Normal Variable damage for the pmf_crush plane move flag 2017-04-03 18:48

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1488 Doomsday Engine Feature New Normal Extended Hexen fullscreen HUD 2019-11-29 18:49

1476 Doomsday Engine Feature New Normal Support for the features of the Playpal and Colormap lumps 2017-04-03 18:42

1475 Doomsday Engine Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1467 Doomsday Engine Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1465 Doomsday Engine Feature New Normal [XG] "Player needs object X" message 2017-04-03 18:48

1461 Doomsday Engine Feature New Normal Separate chain/event derived/driven behaviour for XG 2017-04-03 18:48

1460 Doomsday Engine Feature New Normal Remember the playing music in save game 2017-04-03 18:49

1459 Doomsday Engine Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

1451 Doomsday Engine Feature New Normal [InFine] stopsound 2019-11-29 18:45

1130 Doomsday Engine Bug New Low Mana bars on the statusbar ignore opacity 2017-04-03 14:41

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1092 Doomsday Engine Bug New Low [Chex/HacX] Weapon names in Controls menu 2017-04-03 14:44

1088 Doomsday Engine Bug New Low [Hexen] Hud doesn't switch to INRED graphics when low on health 2017-04-03 14:43

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

1069 Doomsday Engine Bug New Normal Default background colour for holes in splash screens 2017-04-03 14:43

1064 Doomsday Engine Bug New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2016-11-22 14:21

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

1042 Doomsday Engine Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1015 Doomsday Engine Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

925 Doomsday Engine Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

918 Doomsday Engine Bug New Low Particles and looking up/down sharply 2017-04-03 14:59

915 Doomsday Engine Bug New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2017-04-03 18:32

909 Doomsday Engine Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

877 Doomsday Engine Bug New High Texture offset anomaly 2019-11-29 23:06

787 Doomsday Engine Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

665 Doomsday Engine Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

514 Doomsday Engine Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

566 Doomsday Engine Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

2417 Doomsday Engine Feature Closed Normal Is it possible to separate left and right shift to separate control bindings? 2020-03-14 07:59

2073 Doomsday Engine Feature Closed Normal Updater remembering save status 2017-02-20 14:30

1861 Doomsday Engine Bug Closed Normal [ATI] Line antialising vs crosshair opacity 2017-04-03 14:13

1710 Doomsday Engine Bug Closed Normal game-fastmonsters 0/1 doesn't work 2014-04-08 12:32

1706 Doomsday Engine Bug Closed Normal Default Mapinfo music glitch 2014-10-05 19:57

1556 Doomsday Engine Feature Closed Normal [InFine] Randomized placement/selection 2019-11-29 19:13

1538 Doomsday Engine Feature Closed Normal XG: (de)activation event option when changing line types 2012-08-27 15:39

1536 Doomsday Engine Feature Closed Normal In map Infine pauses when the menu is open? 2013-10-22 11:19

1528 Doomsday Engine Feature Closed Normal A distance field for sound defs 2013-10-22 11:04

1509 Doomsday Engine Feature Closed Normal Option to stop active/sight sounds if emitter killed 2014-01-03 16:44

1506 Doomsday Engine Feature Closed Normal The ability to scroll the auto map whilst paused 2013-10-22 10:43

1492 Doomsday Engine Feature Closed Normal Ability for end level xg class to skip the intermission 2012-08-27 15:39

1477 Doomsday Engine Feature Closed Normal Outside level infine game mode controllable 2012-08-27 15:39

1470 Doomsday Engine Feature Closed Normal Functionality of original Doom sector/line types vs XG 2012-08-27 15:39

1464 Doomsday Engine Feature Closed Normal Stereo sound support 2012-08-27 15:39

1084 Doomsday Engine Bug Closed High 666 tag compat option ('any boss triggers 666') doesn't work 2012-08-30 16:19

1054 Doomsday Engine Bug Closed Normal [Win XP] Jitter with sync in windowed mode 2012-09-19 12:12

1046 Doomsday Engine Bug Closed Normal [Snowberry] No HeXen beta demo gamemode 2017-04-03 14:45

1034 Doomsday Engine Bug Closed Low [HeXen] Korax's ghost movement 2012-08-27 15:36

1026 Doomsday Engine Bug Closed Low Load console command music oversight 2019-11-29 12:52

999 Doomsday Engine Bug Closed Normal Ded flag translation mistake 2012-08-27 19:14

978 Doomsday Engine Bug Closed Normal 0 tic weapon states no longer function 2012-08-27 15:35

976 Doomsday Engine Bug Closed Normal Fakeradio: One sided mid textures 2012-08-27 15:35

958 Doomsday Engine Bug Closed Normal XG: when_last and count line types 2012-08-27 15:35

956 Doomsday Engine Bug Closed Low [Doom] Boss cubes crash on spawn if lacking mf_noclip 2012-08-27 15:35

947 Doomsday Engine Bug Closed Normal [Heretic] Particle corruption 2012-08-27 15:35

945 Doomsday Engine Bug Closed Normal Console resize shortcut also scrolls the text up/down 2012-08-27 15:35

936 Doomsday Engine Bug Closed Normal Particles: setting vector relative to mobj 2012-08-27 15:35

913 Doomsday Engine Bug Closed Normal HeXen: level warping cheats partially broken 2012-08-27 15:35

912 Doomsday Engine Bug Closed Normal HeXen: Level music numbers off by one 2012-08-27 15:35

902 Doomsday Engine Bug Closed Low Ammo taken in weapon fire action 2012-08-27 15:35

875 Doomsday Engine Bug Closed Normal Rend-Dev-Nosprite conflicts with certain HeXen mobj actions 2012-08-27 15:35

874 Doomsday Engine Bug Closed Low [Hexen] Stalker gib levitates 2018-11-23 08:34

853 Doomsday Engine Bug Closed Normal Console: warp command doesn't work on Doom1 or Heretic 2012-08-27 15:34

839 Doomsday Engine Bug Closed Normal JHeretic: No support for in wad title background replacement 2012-08-27 15:34

715 Doomsday Engine Bug Closed Normal HeXen: Corrupted save games 2012-08-27 15:33

695 Doomsday Engine Bug Closed Normal auto lowering of flying mobjs not checking the way is clear 2012-08-27 15:33

672 Doomsday Engine Bug Closed Normal HeXen Class menu wrong colours 2012-08-27 15:32

667 Doomsday Engine Bug Closed Normal HeXenDK Abattoir clipping bug 2012-08-27 15:32

615 Doomsday Engine Bug Closed Normal Left Ctrl and "[" are treated as the same key 2012-08-27 15:31

614 Doomsday Engine Bug Closed Normal Chat controls interfere with cheats 2012-08-27 15:31

599 Doomsday Engine Bug Closed Normal Speed field ignored for certain missiles 2012-08-27 15:31

594 Doomsday Engine Bug Closed Normal Full screen HUD sprites / Incorrect scaling of HUD items 2012-08-27 15:31

581 Doomsday Engine Bug Closed Normal Map fog disabled and re-enabled when menu is open and closed 2012-08-27 15:31

580 Doomsday Engine Bug Closed Normal menu-fog off doesn't work 2012-08-27 15:31

578 Doomsday Engine Bug Closed Normal line_type act sound 2012-08-27 15:31

573 Doomsday Engine Bug Closed Normal Thing Dynamic lights: Y Offset +/- wrong way around 2012-08-27 15:31

572 Doomsday Engine Bug Closed Normal IDMUSxx cheat ded oversights 2012-08-27 15:31

565 Doomsday Engine Bug Closed Normal Post level Infine seg fault 2012-08-27 15:31

523 Doomsday Engine Bug Closed Normal lightref_original doesn't work for coloured lighting 2012-08-27 15:31

513 Doomsday Engine Bug Closed Normal Infine control oversights 2012-08-27 15:31

512 Doomsday Engine Bug Closed Normal XG scrolling animated texture issue 2012-08-27 15:31

510 Doomsday Engine Bug Closed Normal Menu colours cfg/values def conflict 2012-08-27 15:31

497 Doomsday Engine Bug Closed Normal Ltf_missile_hit seems fairly unreliable 2012-08-27 15:30

492 Doomsday Engine Bug Closed Normal ltc_wall_texture doesn't work 2012-08-27 15:30

491 Doomsday Engine Bug Closed Normal Tiny blood splat editing bug 2012-08-27 15:30

455 Doomsday Engine Bug Closed Normal Particles and partially transparrent textures 2012-08-27 15:29

2322 Doomsday Engine Feature Rejected Normal Material def scroll options 2019-11-29 22:22

2110 Doomsday Engine Feature Rejected Normal Recolour materials at def level 2019-11-29 22:14

2002 Doomsday Engine Bug Rejected Normal Light decoration level fields ignored if min/max values indentical 2015-03-26 11:20

2001 Doomsday Engine Feature Rejected Normal Uninstall savegames, configs and other runtime files (optionally) 2019-11-29 21:16

1949 Doomsday Engine Feature Rejected Normal Support for Windows Quick Launch bar 2019-11-29 21:12

1947 Doomsday Engine Bug Rejected Normal Heretic Treasure Chest minor Mapinfo ded and lump reading errors 2015-03-07 14:39

1913 Doomsday Engine Bug Rejected Normal Custom Playpal messes up future font colours 2014-11-23 21:47

1899 Doomsday Engine Bug Rejected Low [Heretic] MP client imediately seg faults (wrong WADs) 2014-11-18 20:31

1814 Doomsday Engine Bug Rejected Normal resetbindings slightly wonky 2014-05-27 23:22

1711 Doomsday Engine Feature Rejected Normal Automatically switching external music 2019-11-29 19:25

1671 Doomsday Engine Bug Rejected Normal Doom Sector type 10 not 'releasing' sector after action has occurred 2013-12-18 10:34

1669 Doomsday Engine Feature Rejected Low Invisibility affects player automap arrow (option) 2019-11-29 15:50

1667 Doomsday Engine Bug Rejected Normal Player weapon sounds interrupt "dont_stop" sounds 2014-01-03 16:40

1581 Doomsday Engine Feature Rejected Low Melee attacks affected by looking up/down 2019-11-29 15:48

1570 Doomsday Engine Feature Rejected Normal [Heretic] Use IWAD original episode end graphics (E2PAL) 2019-11-29 19:17

1567 Doomsday Engine Feature Rejected Low [Automap] Quick hide/show markers 2019-11-29 15:47

1564 Doomsday Engine Feature Rejected Normal Runtime option for enabling/disabling texture compression 2019-11-29 19:15

1560 Doomsday Engine Feature Rejected Low [Heretic|Hexen] Original freelook range option 2019-11-29 15:47

1558 Doomsday Engine Feature Rejected Low [Hexen] Smooth Reivers Z movement 2019-11-29 12:55

1555 Doomsday Engine Feature Rejected Normal Add dynamic lights without having to alter the mob def 2019-11-29 19:12

1553 Doomsday Engine Feature Rejected Low Align crosshair with actual line of fire 2020-01-07 12:39

1550 Doomsday Engine Feature Rejected Normal Command to 'kill all' 2019-11-29 19:10

1549 Doomsday Engine Feature Rejected Low Material property that allows disabling ambient occlusion 2019-11-29 15:46

1522 Doomsday Engine Feature Rejected Low Sprite scaling 2019-11-29 15:44

1494 Doomsday Engine Feature Rejected Normal InFine script for "MapTitle" display 2019-11-29 18:51

1484 Doomsday Engine Feature Rejected Normal [MP] Bindings for group chat 2019-11-29 18:31

1474 Doomsday Engine Feature Rejected Low Customization options for object shadows 2019-11-29 15:34

1466 Doomsday Engine Feature Rejected Normal Multiplayer map select limitation 2013-10-18 15:41

1462 Doomsday Engine Feature Rejected Normal Light Amp Goggles and Torches affect dynamic lights 2013-10-23 08:31

1070 Doomsday Engine Bug Rejected Normal Dehacked weapon issue 2012-08-28 10:46

856 Doomsday Engine Bug Rejected Low Demo playback issues 2013-10-20 20:29

2438 Doomsday Engine Bug New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12

1915 Doomsday Engine Bug Feedback Lowest Click-to-focus also handled as UI click Deng Team 2017-04-03 14:05

2034 Doomsday Engine Bug Closed High [HeXen DK] Snowberry versus Ring Zero launching Deng Team 2015-05-18 22:23

2045 Doomsday Engine Bug Closed Normal [HeXen] 4th weapon pickups for current player class give wrong quantity of mana danij 2015-05-12 09:31

2031 Doomsday Engine Bug Closed Normal [Hexen] First hub exit leads to incorrect map danij 2015-06-08 10:48

2030 Doomsday Engine Bug Closed Normal [Hexen] Wendigo attack angle incorrect danij 2015-06-08 10:48

2014 Doomsday Engine Bug Closed High Fatal error with light-decoration test map (orange bookkeeping error) danij 2015-04-23 04:53

1982 Doomsday Engine Bug Closed Normal Crash warping to a map without MapInfo data danij 2015-06-08 10:48

1964 Doomsday Engine Bug Closed High Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies) danij 2015-03-03 03:14

1956 Doomsday Engine Bug Closed Normal [Chex Quest] Incorrect level names danij 2015-06-08 10:48

1955 Doomsday Engine Bug Closed Normal [Hexen] Sherlock cheat gives wrong items danij 2015-02-07 00:05

1924 Doomsday Engine Bug Closed Normal [Intermission] Entering <Map title> positioned incorrectly danij 2015-06-08 10:47

1916 Doomsday Engine Bug Closed Normal Activating binding grab with mouse button(s) in control menu danij 2014-11-28 14:38

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