Bug #956
[Doom] Boss cubes crash on spawn if lacking mf_noclip
Status:
Closed
Priority:
Low
Assignee:
-
Category:
-
Target version:
-
Start date:
2011-03-14
% Done:
100%
Description
If the cubes launched by the Boss Spitter don't have the mf_noclip flag, Dday will close with no error message when the game tries to spawn the projectile.
To make it clear, I don't mean the bad guy spawned when the cube reaches a target, rather the spawning of the actual cube.
Labels: jDoom Gameplay
History
#1 Updated by vermil about 13 years ago
This thread confirms that this is related to the way the cube spawning code was written in the original game:
http://www.doomworld.com/vb/showthread.php?s=&postid=1056179#post1056179
#2 Updated by danij over 12 years ago
Requires re-testing, this may have been fixed since the report was opened.
#3 Updated by vermil over 12 years ago
Seems fixed.