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Bug #956

[Doom] Boss cubes crash on spawn if lacking mf_noclip

Added by vermil over 13 years ago. Updated about 12 years ago.

Status:
Closed
Priority:
Low
Assignee:
-
Category:
-
Target version:
-
Start date:
2011-03-14
% Done:

100%


Description

If the cubes launched by the Boss Spitter don't have the mf_noclip flag, Dday will close with no error message when the game tries to spawn the projectile.

To make it clear, I don't mean the bad guy spawned when the cube reaches a target, rather the spawning of the actual cube.

Labels: jDoom Gameplay

History

#1 Updated by vermil about 13 years ago

This thread confirms that this is related to the way the cube spawning code was written in the original game:

http://www.doomworld.com/vb/showthread.php?s=&postid=1056179#post1056179

#2 Updated by danij over 12 years ago

Requires re-testing, this may have been fixed since the report was opened.

#3 Updated by vermil over 12 years ago

Seems fixed.

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