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# Project Tracker Status Priority Subject Assignee Updated % Done
2064 Doomsday Engine Bug New Urgent Bugs in HeXen Multiplayer 2018-07-29 16:53

285 Doomsday Engine Bug Closed Urgent Korax's missiles danij 2012-08-27 15:25

286 Doomsday Engine Bug Closed Urgent 666 tag on E4M6 of UD danij 2012-08-27 15:25

336 Doomsday Engine Bug Closed Urgent D'sparil teleporting to incorrect location danij 2012-08-27 15:25

520 Doomsday Engine Bug Closed Urgent D'sparil teleport crash danij 2012-08-27 15:31

938 Doomsday Engine Bug Closed Urgent [Hacx] Terminatrix not resurrecting foes danij 2012-08-30 07:32

2068 Doomsday Engine Bug New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2019-11-30 08:25

1740 Doomsday Engine Bug Closed Urgent [HeXen] Star Bridge no longer solid skyjake 2014-04-15 20:57

1870 Doomsday Engine Bug Closed Urgent Generators not appearing in certain cases skyjake 2015-06-08 10:47

1966 Doomsday Engine Bug Closed Urgent [MP] Powered up Phoenix Rod broken skyjake 2015-05-09 18:54

1954 Doomsday Engine Bug Closed Urgent Joining an MP game from a different game causes segfault (after version conflict) skyjake 2015-02-24 19:01

2158 Doomsday Engine Bug Closed Urgent [UI] Doesn't load when one unloads a game skyjake 2017-02-25 12:02

2327 Doomsday Engine Bug Closed Urgent [Heretic] Linetype 98 is nonfunctional skyjake 2019-12-17 11:18

877 Doomsday Engine Bug New High Texture offset anomaly 2019-11-29 23:06

1015 Doomsday Engine Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

1042 Doomsday Engine Bug New High [Windows] Alt key and console activation 2019-11-29 23:06

1064 Doomsday Engine Bug New High [Hexen] Interludes can no longer be moved (MAPINFO vs. Infine) 2016-11-22 14:21

1467 Doomsday Engine Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1524 Doomsday Engine Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

1827 Doomsday Engine Bug New High [Doom] Revenant infinite loop case 2019-11-27 05:51

1965 Doomsday Engine Bug New High [Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward 2018-07-29 16:53

1963 Doomsday Engine Bug New High [Doom] Spawning on top of a weapon leads to broken weapon (multiplayer) 2018-07-29 16:53

2066 Doomsday Engine Bug New High [Heretic Multiplayer] Iron Lich firewall doesn't expand 2018-07-29 16:53

2042 Doomsday Engine Bug New High Mobj spawning at sector boundary height should choose highest contacted floor 2017-04-03 18:32

2104 Doomsday Engine Bug New High [Doom] Boss Brain generators incorrect position 2017-04-03 13:36

2109 Doomsday Engine Bug New High [Doom] "Doomsday of UAC" invisible stairs not climable 2019-11-29 23:22

2326 Doomsday Engine Bug New High [Doom] PRCP map32; player incorrectly spawning as camera 2019-11-29 22:30

1808 Doomsday Engine Bug Progressed High New sprites in addons do not work 2019-11-29 23:06

1084 Doomsday Engine Bug Closed High 666 tag compat option ('any boss triggers 666') doesn't work 2012-08-30 16:19

2034 Doomsday Engine Bug Closed High [HeXen DK] Snowberry versus Ring Zero launching Deng Team 2015-05-18 22:23

493 Doomsday Engine Bug Closed High Plane move issue danij 2012-08-27 15:30

522 Doomsday Engine Bug Closed High flat changing sky issue danij 2012-08-27 15:31

610 Doomsday Engine Bug Closed High Heretic E3M8 repeat loading crash danij 2012-08-27 15:31

612 Doomsday Engine Bug Closed High jHexen: Door sounds mixed up danij 2012-08-27 15:31

611 Doomsday Engine Bug Closed High HeXen Korax bug and crash danij 2012-08-27 15:31

765 Doomsday Engine Bug Closed High [Hexen] Korax teleport order danij 2015-03-14 00:47

772 Doomsday Engine Bug Closed High HeXen: Poly object clipping danij 2012-08-27 15:34

862 Doomsday Engine Bug Closed High Map def fog oversight danij 2012-08-27 15:35

899 Doomsday Engine Bug Closed High XG stops working when loading a save game danij 2014-10-11 06:15

973 Doomsday Engine Bug Closed High [Map Converter] Crashes on linedefs with no front or back danij 2013-10-18 20:17

1035 Doomsday Engine Bug Closed High [Doom] Sector type 10: door bouncing off a mobj danij 2013-09-22 07:34

1077 Doomsday Engine Bug Closed High No longer handling unknown flats danij 2012-08-30 07:32

1085 Doomsday Engine Bug Closed High [Doom] Map 07 666 and 667 tags only work in one order danij 2013-07-15 16:33

1736 Doomsday Engine Bug Closed High [HeXen] sky back layer not rendering danij 2014-04-04 15:17

1737 Doomsday Engine Bug Closed High [Hexen] Crash starting end game finale danij 2014-04-08 13:24

1964 Doomsday Engine Bug Closed High Problems with sprites with special chars [ / ] (Doom Arch Vile disappears; Hexen crash when Traductus dies) danij 2015-03-03 03:14

2014 Doomsday Engine Bug Closed High Fatal error with light-decoration test map (orange bookkeeping error) danij 2015-04-23 04:53

1876 Doomsday Engine Bug In Progress High [XG] Floor chains appear infunctional skyjake 2019-11-26 21:18

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

1013 Doomsday Engine Bug Closed High HeXen demo game mode broken skyjake 2012-08-27 19:14

1014 Doomsday Engine Bug Closed High [Infine] Combining scale+angle broken ("Imp" example) skyjake 2012-12-09 20:25

1065 Doomsday Engine Bug Closed High [HeXen] loading a pwad breaks player colours skyjake 2012-09-10 09:04

986 Doomsday Engine Bug Closed High [Heretic] Flying bad guys no Z check skyjake 2012-08-27 19:14

1575 Doomsday Engine Feature Closed High Support Doom 2 IWAD in "Doom 3 BFG Edition" (including "No Rest for the Living") skyjake 2018-12-11 19:55

1714 Doomsday Engine Bug Closed High Multiplayer weapons aren't remaining in play skyjake 2014-04-22 10:07

1853 Doomsday Engine Bug Closed High [Doom] Platform movement sound origin skyjake 2015-06-08 10:47

1826 Doomsday Engine Bug Closed High Viewing rendering profile visual C++ runtime libary crash skyjake 2014-07-25 08:12

1868 Doomsday Engine Bug Closed High [Doom] Revenant missiles randomly switch from non-homing to homing skyjake 2015-01-15 18:02

2108 Doomsday Engine Bug Closed High .msi installer does not create Start Menu shortcuts (Windows) skyjake 2017-02-25 12:02

1993 Doomsday Engine Bug Feedback High Switching maps while XG lines are active causes seg fault vermil 2017-04-03 13:55

1873 Doomsday Engine Bug Closed High [HeXen DK] multiplayer crash on Sump vermil 2015-06-08 10:47

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

787 Doomsday Engine Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

909 Doomsday Engine Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

925 Doomsday Engine Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1461 Doomsday Engine Feature New Normal Separate chain/event derived/driven behaviour for XG 2017-04-03 18:48

1069 Doomsday Engine Bug New Normal Default background colour for holes in splash screens 2017-04-03 14:43

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1491 Doomsday Engine Feature New Normal Variable damage for the pmf_crush plane move flag 2017-04-03 18:48

1451 Doomsday Engine Feature New Normal [InFine] stopsound 2019-11-29 18:45

1459 Doomsday Engine Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

1460 Doomsday Engine Feature New Normal Remember the playing music in save game 2017-04-03 18:49

1493 Doomsday Engine Feature New Normal Opposites for mobj_gone and activator_type requirements 2017-04-03 18:48

1465 Doomsday Engine Feature New Normal [XG] "Player needs object X" message 2017-04-03 18:48

1526 Doomsday Engine Feature New Normal [XG] Randomizing activation/deactivation wait timer 2017-04-03 18:48

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1475 Doomsday Engine Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1476 Doomsday Engine Feature New Normal Support for the features of the Playpal and Colormap lumps 2017-04-03 18:42

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1488 Doomsday Engine Feature New Normal Extended Hexen fullscreen HUD 2019-11-29 18:49

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1537 Doomsday Engine Feature New Normal [XG] Activation event option when changing line types 2017-04-03 18:48

1499 Doomsday Engine Feature New Normal Flag to disable mobj respawn on specific types 2017-04-03 18:48

1507 Doomsday Engine Feature New Normal [InFine] Option to pause playing script if the game is paused 2017-04-03 18:48

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1566 Doomsday Engine Feature New Normal [Automap] Reset line colors 2019-11-29 21:31

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1530 Doomsday Engine Feature New Normal [XG] ltf_count requirement 2017-04-03 18:48

1551 Doomsday Engine Feature New Normal Print unknown line/sector types to the console 2019-11-26 15:33

1582 Doomsday Engine Feature New Normal Player actions while game is paused 2017-04-03 18:39

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1568 Doomsday Engine Feature New Normal [Automap] Option for hiding non-blocking lines 2019-11-29 18:32

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

1587 Doomsday Engine Feature New Normal 3D weapon behaviour 2017-04-03 15:02

1723 Doomsday Engine Bug New Normal [Value def's] impossible to remove pistol 2017-04-03 14:34

1660 Doomsday Engine Bug New Normal Player start near wall leads to misplaced player 2017-04-03 14:40

1661 Doomsday Engine Bug New Normal [Deathkings] Bad behavior of object in lift (mobj hitbox overlap) 2019-11-29 22:58

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

1701 Doomsday Engine Bug New Normal [Doom] Map08/ExM8 sound emulation 2017-04-03 18:33

1744 Doomsday Engine Bug New Normal [Heretic] Waterfall sounds switch from left to right (centered in vanilla) 2017-04-03 18:33

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1816 Doomsday Engine Bug New Normal First sound played at map start up erroneously doesn't play 2017-04-03 14:17

1883 Doomsday Engine Bug New Normal [MP] no teleporter sound when spawning/respawning 2019-11-26 14:51

1885 Doomsday Engine Bug New Normal [Multiplayer] Incorrect player numbers in scoreboard between maps 2018-07-29 16:53

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

1925 Doomsday Engine Bug New Normal [Doom] Values def can't change nightmare skill level option 2017-04-03 14:04

1894 Doomsday Engine Bug New Normal [Heretic] Map that relies on original footclipping 2017-04-03 18:33

1958 Doomsday Engine Bug New Normal Help infine clash with already playing infine 2017-04-03 14:01

1921 Doomsday Engine Bug New Normal [Doom] No screen wipe from map to post map InFine 2017-04-03 18:32

1923 Doomsday Engine Bug New Normal PNG textures render as solid black (embedded in WAD) 2016-10-27 12:51

1928 Doomsday Engine Bug New Normal GameSession: ThingArchive::serialIdFor: Thing archive exhausted! 2017-04-03 14:04

1967 Doomsday Engine Bug New Normal [Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled 2018-07-29 16:53

1999 Doomsday Engine Bug New Normal Window focus/close events ignored during busy mode (should defer) 2017-04-03 13:55

1981 Doomsday Engine Bug New Normal Alerts can be opened in Busy mode, causing occasional visual artifacts 2017-04-03 13:59

1998 Doomsday Engine Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2017-04-03 18:43

2056 Doomsday Engine Bug New Normal Moving platforms sound origin incorrect 2019-11-29 23:01

2012 Doomsday Engine Bug New Normal [Doom] Boom bug in Memento Mori II 2017-04-03 13:50

2013 Doomsday Engine Bug New Normal [Doom] Pain Elemental Vanilla/Boom compatibility option 2017-04-03 18:33

2067 Doomsday Engine Bug New Normal [Heretic Multiplayer] Inventory doesn't auto scroll if can't use item 2018-07-29 16:53

2053 Doomsday Engine Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2017-04-03 18:46

2107 Doomsday Engine Bug New Normal [Heretic] [Hexen] Line attacks produce no sound on impact 2020-01-04 11:15

2055 Doomsday Engine Bug New Normal [MP] Multiple instances can't connect to a local server 2018-07-29 16:53

2065 Doomsday Engine Bug New Normal [Heretic Multiplayer] Wings of Wrath bugs 2018-07-29 16:53

2090 Doomsday Engine Bug New Normal Missile with no death state error 2017-04-03 13:42

2097 Doomsday Engine Bug New Normal [Doom] Lost Soul boucing accuracy in Ultimate Doom 2017-04-03 18:33

2117 Doomsday Engine Bug New Normal [HeXen] Polyobj collision incompatible with vanilla behavior (in colin4) 2017-04-03 18:33

2156 Doomsday Engine Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2017-04-03 13:30

2118 Doomsday Engine Bug New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2017-04-03 18:34

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

2340 Doomsday Engine Feature New Normal A new MP game mode: no respawn 2019-08-03 19:59

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

455 Doomsday Engine Bug Closed Normal Particles and partially transparrent textures 2012-08-27 15:29

491 Doomsday Engine Bug Closed Normal Tiny blood splat editing bug 2012-08-27 15:30

492 Doomsday Engine Bug Closed Normal ltc_wall_texture doesn't work 2012-08-27 15:30

497 Doomsday Engine Bug Closed Normal Ltf_missile_hit seems fairly unreliable 2012-08-27 15:30

510 Doomsday Engine Bug Closed Normal Menu colours cfg/values def conflict 2012-08-27 15:31

512 Doomsday Engine Bug Closed Normal XG scrolling animated texture issue 2012-08-27 15:31

513 Doomsday Engine Bug Closed Normal Infine control oversights 2012-08-27 15:31

578 Doomsday Engine Bug Closed Normal line_type act sound 2012-08-27 15:31

523 Doomsday Engine Bug Closed Normal lightref_original doesn't work for coloured lighting 2012-08-27 15:31

594 Doomsday Engine Bug Closed Normal Full screen HUD sprites / Incorrect scaling of HUD items 2012-08-27 15:31

565 Doomsday Engine Bug Closed Normal Post level Infine seg fault 2012-08-27 15:31

614 Doomsday Engine Bug Closed Normal Chat controls interfere with cheats 2012-08-27 15:31

572 Doomsday Engine Bug Closed Normal IDMUSxx cheat ded oversights 2012-08-27 15:31

573 Doomsday Engine Bug Closed Normal Thing Dynamic lights: Y Offset +/- wrong way around 2012-08-27 15:31

580 Doomsday Engine Bug Closed Normal menu-fog off doesn't work 2012-08-27 15:31

581 Doomsday Engine Bug Closed Normal Map fog disabled and re-enabled when menu is open and closed 2012-08-27 15:31

599 Doomsday Engine Bug Closed Normal Speed field ignored for certain missiles 2012-08-27 15:31

615 Doomsday Engine Bug Closed Normal Left Ctrl and "[" are treated as the same key 2012-08-27 15:31

667 Doomsday Engine Bug Closed Normal HeXenDK Abattoir clipping bug 2012-08-27 15:32

672 Doomsday Engine Bug Closed Normal HeXen Class menu wrong colours 2012-08-27 15:32

695 Doomsday Engine Bug Closed Normal auto lowering of flying mobjs not checking the way is clear 2012-08-27 15:33

715 Doomsday Engine Bug Closed Normal HeXen: Corrupted save games 2012-08-27 15:33

853 Doomsday Engine Bug Closed Normal Console: warp command doesn't work on Doom1 or Heretic 2012-08-27 15:34

912 Doomsday Engine Bug Closed Normal HeXen: Level music numbers off by one 2012-08-27 15:35

913 Doomsday Engine Bug Closed Normal HeXen: level warping cheats partially broken 2012-08-27 15:35

945 Doomsday Engine Bug Closed Normal Console resize shortcut also scrolls the text up/down 2012-08-27 15:35

839 Doomsday Engine Bug Closed Normal JHeretic: No support for in wad title background replacement 2012-08-27 15:34

947 Doomsday Engine Bug Closed Normal [Heretic] Particle corruption 2012-08-27 15:35

958 Doomsday Engine Bug Closed Normal XG: when_last and count line types 2012-08-27 15:35

875 Doomsday Engine Bug Closed Normal Rend-Dev-Nosprite conflicts with certain HeXen mobj actions 2012-08-27 15:35

978 Doomsday Engine Bug Closed Normal 0 tic weapon states no longer function 2012-08-27 15:35

936 Doomsday Engine Bug Closed Normal Particles: setting vector relative to mobj 2012-08-27 15:35

1046 Doomsday Engine Bug Closed Normal [Snowberry] No HeXen beta demo gamemode 2017-04-03 14:45

976 Doomsday Engine Bug Closed Normal Fakeradio: One sided mid textures 2012-08-27 15:35

999 Doomsday Engine Bug Closed Normal Ded flag translation mistake 2012-08-27 19:14

1054 Doomsday Engine Bug Closed Normal [Win XP] Jitter with sync in windowed mode 2012-09-19 12:12

1464 Doomsday Engine Feature Closed Normal Stereo sound support 2012-08-27 15:39

1492 Doomsday Engine Feature Closed Normal Ability for end level xg class to skip the intermission 2012-08-27 15:39

1470 Doomsday Engine Feature Closed Normal Functionality of original Doom sector/line types vs XG 2012-08-27 15:39

1477 Doomsday Engine Feature Closed Normal Outside level infine game mode controllable 2012-08-27 15:39

1536 Doomsday Engine Feature Closed Normal In map Infine pauses when the menu is open? 2013-10-22 11:19

1538 Doomsday Engine Feature Closed Normal XG: (de)activation event option when changing line types 2012-08-27 15:39

1506 Doomsday Engine Feature Closed Normal The ability to scroll the auto map whilst paused 2013-10-22 10:43

1509 Doomsday Engine Feature Closed Normal Option to stop active/sight sounds if emitter killed 2014-01-03 16:44

1528 Doomsday Engine Feature Closed Normal A distance field for sound defs 2013-10-22 11:04

1556 Doomsday Engine Feature Closed Normal [InFine] Randomized placement/selection 2019-11-29 19:13

1706 Doomsday Engine Bug Closed Normal Default Mapinfo music glitch 2014-10-05 19:57

1710 Doomsday Engine Bug Closed Normal game-fastmonsters 0/1 doesn't work 2014-04-08 12:32

1861 Doomsday Engine Bug Closed Normal [ATI] Line antialising vs crosshair opacity 2017-04-03 14:13

2073 Doomsday Engine Feature Closed Normal Updater remembering save status 2017-02-20 14:30

2417 Doomsday Engine Feature Closed Normal Is it possible to separate left and right shift to separate control bindings? 2020-03-14 07:59

1070 Doomsday Engine Bug Rejected Normal Dehacked weapon issue 2012-08-28 10:46

1484 Doomsday Engine Feature Rejected Normal [MP] Bindings for group chat 2019-11-29 18:31

1494 Doomsday Engine Feature Rejected Normal InFine script for "MapTitle" display 2019-11-29 18:51

1462 Doomsday Engine Feature Rejected Normal Light Amp Goggles and Torches affect dynamic lights 2013-10-23 08:31

1466 Doomsday Engine Feature Rejected Normal Multiplayer map select limitation 2013-10-18 15:41

1550 Doomsday Engine Feature Rejected Normal Command to 'kill all' 2019-11-29 19:10

1564 Doomsday Engine Feature Rejected Normal Runtime option for enabling/disabling texture compression 2019-11-29 19:15

1555 Doomsday Engine Feature Rejected Normal Add dynamic lights without having to alter the mob def 2019-11-29 19:12

1667 Doomsday Engine Bug Rejected Normal Player weapon sounds interrupt "dont_stop" sounds 2014-01-03 16:40

1570 Doomsday Engine Feature Rejected Normal [Heretic] Use IWAD original episode end graphics (E2PAL) 2019-11-29 19:17

1671 Doomsday Engine Bug Rejected Normal Doom Sector type 10 not 'releasing' sector after action has occurred 2013-12-18 10:34

1711 Doomsday Engine Feature Rejected Normal Automatically switching external music 2019-11-29 19:25

1814 Doomsday Engine Bug Rejected Normal resetbindings slightly wonky 2014-05-27 23:22

1913 Doomsday Engine Bug Rejected Normal Custom Playpal messes up future font colours 2014-11-23 21:47

1947 Doomsday Engine Bug Rejected Normal Heretic Treasure Chest minor Mapinfo ded and lump reading errors 2015-03-07 14:39

1949 Doomsday Engine Feature Rejected Normal Support for Windows Quick Launch bar 2019-11-29 21:12

2001 Doomsday Engine Feature Rejected Normal Uninstall savegames, configs and other runtime files (optionally) 2019-11-29 21:16

2002 Doomsday Engine Bug Rejected Normal Light decoration level fields ignored if min/max values indentical 2015-03-26 11:20

2110 Doomsday Engine Feature Rejected Normal Recolour materials at def level 2019-11-29 22:14

2322 Doomsday Engine Feature Rejected Normal Material def scroll options 2019-11-29 22:22

2438 Doomsday Engine Bug New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12

380 Doomsday Engine Bug Closed Normal Glowing textures don't work on mid textures danij 2012-08-27 15:27

459 Doomsday Engine Bug Closed Normal Level music and "before" infine scripts danij 2012-08-27 15:29

483 Doomsday Engine Bug Closed Normal A_SkelMissile missile offset incorrect danij 2012-08-27 15:30

456 Doomsday Engine Bug Closed Normal Message font graphics danij 2012-08-27 15:29

488 Doomsday Engine Bug Closed Normal end level xg class bug danij 2012-08-27 15:30

521 Doomsday Engine Bug Closed Normal Small player cross and key required xg bug danij 2012-08-27 15:31

531 Doomsday Engine Bug Closed Normal Doom2/Final Doom incorrect screen border flat danij 2012-08-27 15:31

550 Doomsday Engine Bug Closed Normal Mana icon's not displayed in full screen hud danij 2012-08-27 15:31

588 Doomsday Engine Bug Closed Normal Reversed look up and down controls danij 2012-08-27 15:31

515 Doomsday Engine Bug Closed Normal old ded syntax issue danij 2012-08-27 15:31

528 Doomsday Engine Bug Closed Normal A possible resource loading bug in Beta5 danij 2012-08-27 15:31

593 Doomsday Engine Bug Closed Normal Sky Glow oversights danij 2012-08-27 15:31

554 Doomsday Engine Bug Closed Normal Line_active xg not checking correct line(s)? danij 2012-08-27 15:31

555 Doomsday Engine Bug Closed Normal M_DOOM graphic being used on Option menu. danij 2012-08-27 15:31

574 Doomsday Engine Bug Closed Normal Duplicate key hud messages danij 2012-08-27 15:31

576 Doomsday Engine Bug Closed Normal Automap colours danij 2012-08-27 15:31

577 Doomsday Engine Bug Closed Normal Idiosyncrasy of pickup code danij 2012-08-27 15:31

634 Doomsday Engine Bug Closed Normal Infine events command not working danij 2012-08-27 15:32

650 Doomsday Engine Bug Closed Normal Dynamic lights bleeding through solid walls danij 2012-08-27 15:32

587 Doomsday Engine Bug Closed Normal [Render hack] Plutonia 2 map11: 3D bridge does not construct danij 2019-12-31 11:21

589 Doomsday Engine Bug Closed Normal Map cheat not reset in MP game danij 2012-08-27 15:31

596 Doomsday Engine Bug Closed Normal Armour bug danij 2012-08-27 15:31

655 Doomsday Engine Bug Closed Normal Artefact key's not checking that player actually has item danij 2012-08-27 15:32

657 Doomsday Engine Bug Closed Normal DED Reader: Failing to locate State definitions danij 2012-08-27 15:32

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