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# Project Tracker Status Priority Subject Assignee Updated % Done
2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1194 Doomsday Engine Feature New High Viewing other players' cameras ("spy" command) 2019-11-29 16:14

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1231 Doomsday Engine Feature New Normal Ragdoll physics 2019-11-29 16:05

1232 Doomsday Engine Feature New Low Customiseable barrel explosion damage 2016-08-09 10:43

1265 Doomsday Engine Feature New Low Map-specific definitions in a WAD lump 2019-11-29 15:21

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1316 Doomsday Engine Feature New Normal HHE support 2019-11-29 16:39

1324 Doomsday Engine Feature New Normal XG music lines 2017-04-03 18:48

1336 Doomsday Engine Feature New Normal Random textured particle direction 2019-11-29 16:43

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1386 Doomsday Engine Feature New Normal Stopping monster infighting 2019-11-29 18:37

1139 Doomsday Engine Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2019-11-29 15:56

1406 Doomsday Engine Feature New Normal Record particles and other effects in demos 2019-11-29 20:24

1412 Doomsday Engine Feature New Low Camera effect: screen shaking 2019-11-29 19:21

1414 Doomsday Engine Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

1181 Doomsday Engine Feature New Normal Ambient sounds (in XG sectors) 2017-04-03 18:48

1202 Doomsday Engine Feature New Normal [MP] Options for Heretic co-op 2018-07-29 16:46

1217 Doomsday Engine Feature New Normal Controls for all supported games adjusted at the same time 2016-08-09 10:47

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1415 Doomsday Engine Feature New Low [Master Server] Allow specifying server IP manually 2019-11-29 12:50

1430 Doomsday Engine Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1440 Doomsday Engine Feature New Normal Vanilla Doom collision-checking mode 2017-04-03 18:39

1441 Doomsday Engine Feature New Low [MP] Option: weaponstay deathmatch 2019-11-29 15:31

1242 Doomsday Engine Feature New High Player weapon particle muzzle flashes (for external viewers only) 2019-11-29 16:19

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1287 Doomsday Engine Feature New Normal Particle generator flag: transform center offset along with the object 2016-08-09 10:54

1289 Doomsday Engine Feature New High Flat-triggered particle generators created/destroyed on material change 2019-11-29 16:23

1461 Doomsday Engine Feature New Normal Separate chain/event derived/driven behaviour for XG 2017-04-03 18:48

1491 Doomsday Engine Feature New Normal Variable damage for the pmf_crush plane move flag 2017-04-03 18:48

1493 Doomsday Engine Feature New Normal Opposites for mobj_gone and activator_type requirements 2017-04-03 18:48

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1305 Doomsday Engine Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1323 Doomsday Engine Feature New Normal Set skin on particle model from within particle generator 2016-08-09 10:56

1502 Doomsday Engine Feature New High Load any supported image format from WAD lump 2016-03-27 08:06

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1513 Doomsday Engine Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2019-11-29 22:50

1327 Doomsday Engine Feature New Normal Render extra plane in XG sector 2019-11-26 11:32

1331 Doomsday Engine Feature New High [InFine] Evaluate cvars with IF condition 2019-11-29 16:41

1335 Doomsday Engine Feature New Normal Random particle types 2019-11-29 16:42

1350 Doomsday Engine Feature New Normal Stair Builder: spread build on tagged sector range 2017-04-03 18:48

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1526 Doomsday Engine Feature New Normal [XG] Randomizing activation/deactivation wait timer 2017-04-03 18:48

1532 Doomsday Engine Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1364 Doomsday Engine Feature New Low More options for pt_line type particles 2019-11-29 15:26

1368 Doomsday Engine Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

1373 Doomsday Engine Feature New Normal Improved ambient sounds 2019-11-29 16:45

1374 Doomsday Engine Feature New Normal XG refs: logical NOT 2017-04-03 18:48

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1537 Doomsday Engine Feature New Normal [XG] Activation event option when changing line types 2017-04-03 18:48

1546 Doomsday Engine Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1376 Doomsday Engine Feature New Normal Externally spawned mobjs 2019-11-29 18:36

1379 Doomsday Engine Feature New Normal XG refs: evaluate params at runtime 2017-04-03 18:48

1388 Doomsday Engine Feature New High 3D floors (Z-overlapped sectors) 2017-04-03 18:57

1389 Doomsday Engine Feature New Normal [InFine] Check if resource originates from an IWAD 2019-11-29 18:38

1394 Doomsday Engine Feature New High Consistent map scoping in definitions 2019-11-29 21:25

1554 Doomsday Engine Feature New Normal [Hexen] Remove fixed MAX_TID_COUNT limit 2019-11-29 19:11

1566 Doomsday Engine Feature New Normal [Automap] Reset line colors 2019-11-29 21:31

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

1399 Doomsday Engine Feature New Normal XG plane movers vs. normal doors 2017-04-03 18:48

1401 Doomsday Engine Feature New Normal [MP] Options for retaining or acquiring items/keys/weapons at (re)spawn; allow cheats with more granularity 2018-07-29 16:46

1416 Doomsday Engine Feature New Urgent [Doom] Invisible "fuzz" effect 2017-04-03 18:43

1439 Doomsday Engine Feature New Normal XG: Spawn objects at player location 2017-04-03 18:48

1447 Doomsday Engine Feature New Normal Co-op player actions (giving, healing) 2019-11-29 19:19

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1579 Doomsday Engine Feature New Low Dehacked 2.0 support 2019-11-29 12:31

1451 Doomsday Engine Feature New Normal [InFine] stopsound 2019-11-29 18:45

1457 Doomsday Engine Feature New Normal [MP] Option to choose items/weapons/ammo on spawn 2019-11-29 18:30

1459 Doomsday Engine Feature New Normal Replacement of MT_POD unique behavior with flag 2019-11-29 18:49

1460 Doomsday Engine Feature New Normal Remember the playing music in save game 2017-04-03 18:49

1582 Doomsday Engine Feature New Normal Player actions while game is paused 2017-04-03 18:39

1465 Doomsday Engine Feature New Normal [XG] "Player needs object X" message 2017-04-03 18:48

1467 Doomsday Engine Feature New High [XG] Incorporate vanilla line/sector types 2017-04-03 18:48

1471 Doomsday Engine Feature New Normal Standard definitions should conform to vanilla 2019-11-29 23:06

1475 Doomsday Engine Feature New Normal Spawnmobj "deaf" things 2019-11-29 18:46

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1476 Doomsday Engine Feature New Normal Support for the features of the Playpal and Colormap lumps 2017-04-03 18:42

1480 Doomsday Engine Feature New Normal Include screenshot in savegames 2019-11-29 21:28

1488 Doomsday Engine Feature New Normal Extended Hexen fullscreen HUD 2019-11-29 18:49

1489 Doomsday Engine Feature New Normal Separate decor definitions for different plane types 2019-11-29 18:50

1626 Doomsday Engine Feature New Normal Area-based fog 2017-04-03 19:35

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1499 Doomsday Engine Feature New Normal Flag to disable mobj respawn on specific types 2017-04-03 18:48

1500 Doomsday Engine Feature New Normal Support for ZDoom ZIP-as-WAD feature 2018-11-05 10:16

1507 Doomsday Engine Feature New Normal [InFine] Option to pause playing script if the game is paused 2017-04-03 18:48

1514 Doomsday Engine Feature New Low GZdoom-like HUD (showing more information) 2019-11-29 18:52

1516 Doomsday Engine Feature New Normal [Heretic|Hexen] Add Doom-like option for fast monsters 2018-10-27 15:56

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

1523 Doomsday Engine Feature New Normal [Infine] Skill level checks 2019-11-29 18:57

1524 Doomsday Engine Feature New High [XG] Ability to do anything with ammo, weapons and artefacts 2017-04-03 18:48

1529 Doomsday Engine Feature New Normal Sound affected by the world 2019-11-29 18:59

1530 Doomsday Engine Feature New Normal [XG] ltf_count requirement 2017-04-03 18:48

1758 Doomsday Engine Feature New Low Separate left/right modifier keys (Shift, Alt, etc.) skyjake 2019-11-29 12:37

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

1542 Doomsday Engine Feature New High Use hit origin for Damage generator 2019-11-29 19:08

1544 Doomsday Engine Feature New Normal Support for ZDoom's Decorate function 2019-11-29 12:31

1551 Doomsday Engine Feature New Normal Print unknown line/sector types to the console 2019-11-26 15:33

1552 Doomsday Engine Feature New Normal Tag 667 Compatibility Option skyjake 2018-10-27 15:53

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

1563 Doomsday Engine Feature New Normal Weapon text defs affect the Controls menu 2019-11-29 19:15

1565 Doomsday Engine Feature New High [MP] Option to remove MP flagged weapons in co-op 2018-07-29 16:53

1568 Doomsday Engine Feature New Normal [Automap] Option for hiding non-blocking lines 2019-11-29 18:32

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

1571 Doomsday Engine Feature New Normal On screen notification for Always Run 2019-11-29 19:18

1844 Doomsday Engine Feature New Normal Support ZDoom's skill definitions in MAPINFO 2019-11-29 23:06

1587 Doomsday Engine Feature New Normal 3D weapon behaviour 2017-04-03 15:02

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1917 Doomsday Engine Feature New Normal Copy alert text to Clipboard 2019-11-29 21:10

1617 Doomsday Engine Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1630 Doomsday Engine Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2019-11-29 12:31

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

1668 Doomsday Engine Feature New Normal Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range 2020-12-08 08:27

1677 Doomsday Engine Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1694 Doomsday Engine Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

1726 Doomsday Engine Feature New Normal Remapping the colours on a texture via material def 2019-11-29 19:26

1727 Doomsday Engine Feature New Normal Apply colored sector lighting by sector via DED 2019-11-29 19:26

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

1774 Doomsday Engine Feature New Normal Use "-savedir" option to the configure where saves are stored 2017-04-03 14:27

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2156 Doomsday Engine Feature New Normal [HeXen] Make map numbering more consistent (warp cheats vs. automap/UI) 2017-04-03 13:30

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

2179 Doomsday Engine Feature New Low Map has no secrets, displayed as 0% (vs. 100%) 2017-04-03 18:45

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

1864 Doomsday Engine Feature New Normal Remember material, particle and decoration animation states in saved games 2019-11-29 21:06

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1867 Doomsday Engine Feature New Normal Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom) 2019-11-29 21:07

1869 Doomsday Engine Feature New Normal Support 'shadowed' texture resources in animated textures 2017-04-03 18:40

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

2333 Doomsday Engine Feature New Normal Extend info about server wads (filename, checksum) 2019-11-29 22:35

2335 Doomsday Engine Feature New Normal [Shell] Command line option for opening connection to a server address 2020-12-08 08:27

2340 Doomsday Engine Feature New Normal A new MP game mode: no respawn 2019-08-03 19:59

1998 Doomsday Engine Feature New Normal Emulate original game menus (other settings moved to taskbar UI) 2017-04-03 18:43

2387 Doomsday Engine Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2020-01-01 21:53

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

2028 Doomsday Engine Feature New Normal libcommon uses the preprocessor excessively in order specialize for doom, heretic, and hexen 2019-11-29 21:22

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

2407 Doomsday Engine Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

2053 Doomsday Engine Feature New Normal [HeXen DK] Automatically handle version 1.0 lack of SNDINFO 2017-04-03 18:46

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

2433 Doomsday Engine Feature New Normal HACX 2.0r61 Deng Team 2020-12-07 19:02

2434 Doomsday Engine Feature New Normal CHEX3 v1.4 Deng Team 2020-12-07 19:02

2072 Doomsday Engine Feature New High Gracefully exit to Home on fatal error in a game (e.g., DED/resource error) 2019-11-29 22:12

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

2453 Doomsday Engine Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17

2123 Doomsday Engine Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

2155 Doomsday Engine Feature New Normal BOOM support for sunlust.wad 2017-07-18 11:04

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2192 Doomsday Engine Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-03-04 09:25

2195 Doomsday Engine Feature New Normal Permanent blood (surface decal effect) 2017-01-22 08:50

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

2325 Doomsday Engine Feature New High A way to vote for a specific map 2019-11-29 22:29

2336 Doomsday Engine Feature New Normal Comprehensive server info and metadata 2019-11-29 22:42

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

2449 Doomsday Engine Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2465 Doomsday Engine Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36

2469 Doomsday Engine Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

1580 Doomsday Engine Feature New High Fix the Doom 64: Absolution TC plugin 2019-11-29 12:31

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

263 Doomsday Engine Bug New Normal Particles rendered at wrong height 2017-04-03 15:08

388 Doomsday Engine Bug New Low Missile speeds (steep vertical angles) 2017-04-03 15:07

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

883 Doomsday Engine Bug New High [Hexen] Map 2: HOM in floor near x:-425 y:2943 (clip cull) 2019-11-29 23:06

908 Doomsday Engine Bug New High Detail texture maximum distance ignored 2017-04-03 14:59

910 Doomsday Engine Bug New Normal Flat tiling error with custom flats 2017-04-03 14:59

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

514 Doomsday Engine Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

637 Doomsday Engine Bug New High [Hexen] Class change in-game causes instability, issues 2017-04-03 14:57

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

1015 Doomsday Engine Bug New High Player getting stuck on certain walls? 2017-04-03 18:34

665 Doomsday Engine Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

729 Doomsday Engine Bug New Low Models cut off in 16:10 view ratio 2017-04-03 14:56

1041 Doomsday Engine Bug New High [Windows] Pressing Alt/AltGr key confuses turning 2019-11-29 23:06

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

753 Doomsday Engine Bug New Lowest [Hexen] Invincible Afrits 2017-04-03 14:58

787 Doomsday Engine Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

877 Doomsday Engine Bug New High Texture offset anomaly 2019-11-29 23:06

882 Doomsday Engine Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

909 Doomsday Engine Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

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