⚲
Project
General
Profile
Sign in
Home
Projects
Help
Search
:
Jump to a project...
All Projects
Tracker
Projects
Activity
Issues
Spent time
Gantt
Calendar
News
Issues
View all issues
Custom queries
Chronological bugs
Chronological features
No target
Prioritized bugs
Tags
3DModel
(23)
ACS
(3)
API
(1)
Anaglyph
(1)
Animation
(15)
Assets
(1)
Audio
(14)
Automap
(7)
BSP
(1)
Bindings
(6)
Boom
(6)
Builder
(2)
CMake
(2)
Camera
(3)
Cheat
(3)
Chex
(1)
Cleanup
(4)
Client
(20)
Clip Code
(1)
CodeQuality
(1)
CommandLine
(1)
Configuration
(7)
Console
(11)
DeHackEd
(5)
Deathkings
(2)
Debug
(2)
Decorations
(11)
Defaults
(1)
Definitions
(37)
Demo
(2)
Dependencies
(1)
Documentation
(4)
Doom
(39)
Doom2
(4)
Doom64
(2)
Doom64TC
(5)
Editor
(5)
Errors
(2)
FileSystem
(6)
FluidSynth
(1)
Fonts
(3)
GCC
(2)
GL2
(11)
GameProfiles
(5)
Gameplay
(56)
Geometry
(6)
Graphics
(8)
HUD
(10)
Help
(6)
Heretic
(23)
Hexen
(41)
Home
(4)
InFine
(19)
Input
(15)
IntelGraphics
(1)
Intermission
(4)
LensFlare
(2)
Lights
(11)
LimitRemoval
(1)
Mac
(4)
MapData
(31)
MasterServer
(2)
Materials
(6)
Menu
(18)
Mod
(32)
Multiplayer
(45)
Music
(9)
OpenGL
(8)
Packages
(3)
Particles
(28)
Performance
(3)
Physics
(6)
PlaySim
(32)
Plugin
(1)
PostFX
(1)
Protocol
(1)
Renderer
(64)
Resources
(33)
SDK
(1)
SFX
(14)
SaveGame
(13)
Scripting
(34)
Server
(17)
Settings
(2)
Shell
(3)
Shooting problem
(1)
Singleplayer
(2)
Sky
(3)
Sprites
(9)
Stereovision
(2)
TaskBar
(2)
Testing
(1)
Textures
(10)
Tools
(2)
UI
(55)
Unix
(1)
Updater
(1)
VR
(2)
VideoCardDriver
(1)
Weapons
(7)
Widgets
(3)
WindowManager
(5)
Windows
(5)
World
(1)
XG
(30)
ZDoom
(10)
libcommon
(2)
linux
(2)
sound problems
(1)
Issues
Filters
Add filter
Status
Project
Tracker
Priority
Author
Assignee
Target version
Subject
Description
% Done
File
Updated by
Last updated by
Issue
Tags
Assignee's group
Assignee's role
Target version's Due date
Target version's Status
Created
Updated
Closed
Start date
Related to
Is duplicate of
Has duplicate
Blocks
Blocked by
Precedes
Follows
Copied to
Copied from
Parent task
Subtasks
Options
Columns
Available Columns
Parent task
Author
Category
Target version
Start date
Spent time
Total spent time
Created
Closed
Last updated by
Related issues
Files
Legacy ID
Tags
Selected Columns
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
Group results by
Project
Tracker
Status
Priority
Author
Assignee
Category
Target version
% Done
Show
Description
Last notes
Totals
Spent time
Apply
Clear
#
Project
Tracker
Status
Priority
Subject
Assignee
Updated
% Done
511
Doomsday Engine
Bug
New
Normal
[Heretic|Hexen] Torch fix not applied (low ceiling)
2017-04-03 14:56
514
Doomsday Engine
Bug
New
Low
Light decoration placement on planes if origin is incident with a sector boundary
2017-04-03 14:56
613
Doomsday Engine
Bug
New
Low
[InFine] Inadvertent background animation
2017-04-03 14:57
665
Doomsday Engine
Bug
New
Low
[Heretic] Some missiles should not splash
2017-04-03 14:57
669
Doomsday Engine
Bug
New
Low
0 tic state issues
2017-04-03 14:57
671
Doomsday Engine
Bug
New
Normal
[Heretic] Enemy missile spreads have incorrect vertical aim
2017-04-03 14:57
684
Doomsday Engine
Bug
New
Normal
Sprites moving up if their bottom intersects the floor
2017-04-03 18:32
787
Doomsday Engine
Bug
New
Normal
[Co-op] Voodoo dolls not supported
2017-04-03 18:34
877
Doomsday Engine
Bug
New
High
Texture offset anomaly
2019-11-29 23:06
909
Doomsday Engine
Bug
New
Normal
[Hexen] Tiny difference in Ettin behaviour
2017-04-03 18:34
915
Doomsday Engine
Bug
New
Low
[Hexen] Wraithverge Ghosts incorrectly full bright
2017-04-03 18:32
918
Doomsday Engine
Bug
New
Low
Particles and looking up/down sharply
2017-04-03 14:59
925
Doomsday Engine
Bug
New
Normal
[Doom] Map32: Secret exit quirk not replicated
2017-04-03 18:34
964
Doomsday Engine
Bug
New
Normal
[XG] Sounds ignore defined group
2017-04-03 15:01
959
Doomsday Engine
Bug
New
Normal
[Doom] Crushed bad guys and tag666
2017-04-03 18:34
963
Doomsday Engine
Bug
New
Normal
"spawnmobj" baddies auto wake up in area the player has shot
2017-04-03 15:01
967
Doomsday Engine
Bug
New
Low
Sprite angling incorrect at sharp angles
2017-04-03 14:59
968
Doomsday Engine
Bug
New
Normal
[Doom] Mancubus attacks and high Z height differences
2017-04-03 18:34
970
Doomsday Engine
Bug
New
Low
[Doom] Evil Eye height issue
2017-04-03 15:01
972
Doomsday Engine
Bug
New
Normal
[Doom] Lost Souls infinite Z height
2017-04-03 14:55
1015
Doomsday Engine
Bug
New
High
Player getting stuck on certain walls?
2017-04-03 18:34
975
Doomsday Engine
Bug
New
Normal
[Doom] Armour Helmets full bright
2017-04-03 18:32
1007
Doomsday Engine
Bug
New
Normal
[Doom] Sound emitter overlap handling
2019-11-29 22:58
1031
Doomsday Engine
Bug
New
Normal
Shootable triggers and freelook
2017-04-03 14:46
1032
Doomsday Engine
Bug
New
Normal
[Heretic] Badguy auto/raise lower to camera
2017-04-03 14:46
1041
Doomsday Engine
Bug
New
High
[Windows] Pressing Alt/AltGr key confuses turning
2019-11-29 23:06
1042
Doomsday Engine
Bug
New
High
[Windows] Alt key and console activation
2019-11-29 23:06
1045
Doomsday Engine
Bug
New
Low
[Hexen] Moving platform sound loops while menu open
2019-11-29 22:58
1058
Doomsday Engine
Bug
New
Low
[Heretic] D'sparil only supports up to 256 teleporter spots
2017-04-03 14:45
1059
Doomsday Engine
Bug
New
Normal
[Heretic] Health counter jumps up and down
2017-04-03 14:44
1063
Doomsday Engine
Bug
New
Normal
Flash state models offset incorrectly in 16:10
2017-04-03 14:44
1064
Doomsday Engine
Bug
New
High
[Hexen] Interludes can no longer be moved (MAPINFO vs. Infine)
2016-11-22 14:21
1069
Doomsday Engine
Bug
New
Normal
Default background colour for holes in splash screens
2017-04-03 14:43
1076
Doomsday Engine
Bug
New
Normal
[Doom] 3d movement option broken
2019-11-29 22:58
1092
Doomsday Engine
Bug
New
Low
[Chex/HacX] Weapon names in Controls menu
2017-04-03 14:44
1088
Doomsday Engine
Bug
New
Low
[Hexen] Hud doesn't switch to INRED graphics when low on health
2017-04-03 14:43
1129
Doomsday Engine
Bug
New
Normal
Various mobj Z movement clipping bugs
2019-11-29 22:58
1130
Doomsday Engine
Bug
New
Low
Mana bars on the statusbar ignore opacity
2017-04-03 14:41
1631
Doomsday Engine
Bug
New
Low
Doom 2 finale: animation speeds for the Cast
2017-04-03 14:41
1644
Doomsday Engine
Bug
New
Lowest
[HeXen beta demo] Should have Heretic crush behaviour
2017-04-03 18:34
1660
Doomsday Engine
Bug
New
Normal
Player start near wall leads to misplaced player
2017-04-03 14:40
1661
Doomsday Engine
Bug
New
Normal
[Deathkings] Bad behavior of object in lift (mobj hitbox overlap)
2019-11-29 22:58
1723
Doomsday Engine
Bug
New
Normal
[Value def's] impossible to remove pistol
2017-04-03 14:34
1701
Doomsday Engine
Bug
New
Normal
[Doom] Map08/ExM8 sound emulation
2017-04-03 18:33
1709
Doomsday Engine
Bug
New
Low
Infine events interfere with taskbar
2017-04-03 14:38
1744
Doomsday Engine
Bug
New
Normal
[Heretic] Waterfall sounds switch from left to right (centered in vanilla)
2017-04-03 18:33
1828
Doomsday Engine
Bug
New
Low
Tutorial doesn't claim mouse after clicking during launch
2017-04-03 14:15
1816
Doomsday Engine
Bug
New
Normal
First sound played at map start up erroneously doesn't play
2017-04-03 14:17
1827
Doomsday Engine
Bug
New
High
[Doom] Revenant infinite loop case
2019-11-27 05:51
1883
Doomsday Engine
Bug
New
Normal
[MP] no teleporter sound when spawning/respawning
2019-11-26 14:51
1885
Doomsday Engine
Bug
New
Normal
[Multiplayer] Incorrect player numbers in scoreboard between maps
2018-07-29 16:53
1858
Doomsday Engine
Bug
New
Low
0 tic/time handling
2019-11-29 21:05
1863
Doomsday Engine
Bug
New
Low
[automap] line updating
2017-04-03 14:12
1925
Doomsday Engine
Bug
New
Normal
[Doom] Values def can't change nightmare skill level option
2017-04-03 14:04
1893
Doomsday Engine
Bug
New
Low
Automap drawing difference to original games
2017-04-03 18:32
1894
Doomsday Engine
Bug
New
Normal
[Heretic] Map that relies on original footclipping
2017-04-03 18:33
1897
Doomsday Engine
Bug
New
Low
Slightly different sprite clipping in Dday versus vanilla
2017-04-03 18:32
1921
Doomsday Engine
Bug
New
Normal
[Doom] No screen wipe from map to post map InFine
2017-04-03 18:32
1923
Doomsday Engine
Bug
New
Normal
PNG textures render as solid black (embedded in WAD)
2016-10-27 12:51
1958
Doomsday Engine
Bug
New
Normal
Help infine clash with already playing infine
2017-04-03 14:01
1965
Doomsday Engine
Bug
New
High
[Doom] Multiplayer Arch Vile Fire doesn't thrust the player upward
2018-07-29 16:53
1967
Doomsday Engine
Bug
New
Normal
[Multiplayer] Heretic/HeXen liquid splashes/damaging floors doubled
2018-07-29 16:53
1928
Doomsday Engine
Bug
New
Normal
GameSession: ThingArchive::serialIdFor: Thing archive exhausted!
2017-04-03 14:04
1968
Doomsday Engine
Bug
New
Low
[Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly)
2017-04-03 14:01
1957
Doomsday Engine
Bug
New
Low
[Doom] God Mode cheat doesn't respect Values def
2017-04-03 14:03
1963
Doomsday Engine
Bug
New
High
[Doom] Spawning on top of a weapon leads to broken weapon (multiplayer)
2018-07-29 16:53
1980
Doomsday Engine
Bug
New
Low
Client should refuse to use the same userdir as another already running client
2019-12-01 21:52
1981
Doomsday Engine
Bug
New
Normal
Alerts can be opened in Busy mode, causing occasional visual artifacts
2017-04-03 13:59
1999
Doomsday Engine
Bug
New
Normal
Window focus/close events ignored during busy mode (should defer)
2017-04-03 13:55
2012
Doomsday Engine
Bug
New
Normal
[Doom] Boom bug in Memento Mori II
2017-04-03 13:50
2013
Doomsday Engine
Bug
New
Normal
[Doom] Pain Elemental Vanilla/Boom compatibility option
2017-04-03 18:33
2054
Doomsday Engine
Bug
New
Low
[MP] No weapon pickup notification in Hexen
2018-07-29 16:53
2056
Doomsday Engine
Bug
New
Normal
Moving platforms sound origin incorrect
2019-11-29 23:01
2066
Doomsday Engine
Bug
New
High
[Heretic Multiplayer] Iron Lich firewall doesn't expand
2018-07-29 16:53
2042
Doomsday Engine
Bug
New
High
Mobj spawning at sector boundary height should choose highest contacted floor
2017-04-03 18:32
2067
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Inventory doesn't auto scroll if can't use item
2018-07-29 16:53
2068
Doomsday Engine
Bug
New
Urgent
[HeXen] Badguys not retaining alerted status upon return to a map
skyjake
2019-11-30 08:25
2107
Doomsday Engine
Bug
New
Normal
[Heretic] [Hexen] Line attacks produce no sound on impact
2020-01-04 11:15
2055
Doomsday Engine
Bug
New
Normal
[MP] Multiple instances can't connect to a local server
2018-07-29 16:53
2064
Doomsday Engine
Bug
New
Urgent
Bugs in HeXen Multiplayer
2018-07-29 16:53
2065
Doomsday Engine
Bug
New
Normal
[Heretic Multiplayer] Wings of Wrath bugs
2018-07-29 16:53
2090
Doomsday Engine
Bug
New
Normal
Missile with no death state error
2017-04-03 13:42
2096
Doomsday Engine
Bug
New
Low
[Heretic] [HeXen] hud number one offset
2017-04-03 13:38
2097
Doomsday Engine
Bug
New
Normal
[Doom] Lost Soul boucing accuracy in Ultimate Doom
2017-04-03 18:33
2104
Doomsday Engine
Bug
New
High
[Doom] Boss Brain generators incorrect position
2017-04-03 13:36
2109
Doomsday Engine
Bug
New
High
[Doom] "Doomsday of UAC" invisible stairs not climable
2019-11-29 23:22
2117
Doomsday Engine
Bug
New
Normal
[HeXen] Polyobj collision incompatible with vanilla behavior (in colin4)
2017-04-03 18:33
2118
Doomsday Engine
Bug
New
Normal
[HeXen] Possible mishandling of sector effect 200 (sky textures)
2017-04-03 18:34
2326
Doomsday Engine
Bug
New
High
[Doom] PRCP map32; player incorrectly spawning as camera
2019-11-29 22:30
2438
Doomsday Engine
Bug
New
Normal
Support for non vanilla length hubs
Deng Team
2020-12-10 19:12
438
Doomsday Engine
Feature
New
Low
Accurately hit testing fast projectiles (compatibility option)
2019-11-29 15:24
1461
Doomsday Engine
Feature
New
Normal
Separate chain/event derived/driven behaviour for XG
2017-04-03 18:48
1451
Doomsday Engine
Feature
New
Normal
[InFine] stopsound
2019-11-29 18:45
1459
Doomsday Engine
Feature
New
Normal
Replacement of MT_POD unique behavior with flag
2019-11-29 18:49
1460
Doomsday Engine
Feature
New
Normal
Remember the playing music in save game
2017-04-03 18:49
1465
Doomsday Engine
Feature
New
Normal
[XG] "Player needs object X" message
2017-04-03 18:48
1491
Doomsday Engine
Feature
New
Normal
Variable damage for the pmf_crush plane move flag
2017-04-03 18:48
1493
Doomsday Engine
Feature
New
Normal
Opposites for mobj_gone and activator_type requirements
2017-04-03 18:48
1467
Doomsday Engine
Feature
New
High
[XG] Incorporate vanilla line/sector types
2017-04-03 18:48
1471
Doomsday Engine
Feature
New
Normal
Standard definitions should conform to vanilla
2019-11-29 23:06
1526
Doomsday Engine
Feature
New
Normal
[XG] Randomizing activation/deactivation wait timer
2017-04-03 18:48
1475
Doomsday Engine
Feature
New
Normal
Spawnmobj "deaf" things
2019-11-29 18:46
1476
Doomsday Engine
Feature
New
Normal
Support for the features of the Playpal and Colormap lumps
2017-04-03 18:42
1532
Doomsday Engine
Feature
New
Low
[Doom|Heretic] Secret found message text
2019-11-29 15:44
1535
Doomsday Engine
Feature
New
Normal
Option for fullbright textures affected by colored sectors
2019-11-29 19:02
1488
Doomsday Engine
Feature
New
Normal
Extended Hexen fullscreen HUD
2019-11-29 18:49
1489
Doomsday Engine
Feature
New
Normal
Separate decor definitions for different plane types
2019-11-29 18:50
1499
Doomsday Engine
Feature
New
Normal
Flag to disable mobj respawn on specific types
2017-04-03 18:48
1537
Doomsday Engine
Feature
New
Normal
[XG] Activation event option when changing line types
2017-04-03 18:48
1507
Doomsday Engine
Feature
New
Normal
[InFine] Option to pause playing script if the game is paused
2017-04-03 18:48
1546
Doomsday Engine
Feature
New
Low
Option for particle generator to hide sprite
2019-11-29 15:45
1547
Doomsday Engine
Feature
New
Low
Command for manipulating numeric controls
2019-11-29 19:09
1523
Doomsday Engine
Feature
New
Normal
[Infine] Skill level checks
2019-11-29 18:57
1524
Doomsday Engine
Feature
New
High
[XG] Ability to do anything with ammo, weapons and artefacts
2017-04-03 18:48
1529
Doomsday Engine
Feature
New
Normal
Sound affected by the world
2019-11-29 18:59
1566
Doomsday Engine
Feature
New
Normal
[Automap] Reset line colors
2019-11-29 21:31
1530
Doomsday Engine
Feature
New
Normal
[XG] ltf_count requirement
2017-04-03 18:48
1542
Doomsday Engine
Feature
New
High
Use hit origin for Damage generator
2019-11-29 19:08
1551
Doomsday Engine
Feature
New
Normal
Print unknown line/sector types to the console
2019-11-26 15:33
1579
Doomsday Engine
Feature
New
Low
Dehacked 2.0 support
2019-11-29 12:31
1582
Doomsday Engine
Feature
New
Normal
Player actions while game is paused
2017-04-03 18:39
1559
Doomsday Engine
Feature
New
Low
State and sprite without a mobj (SMT2A0/STLAG)
2019-11-29 19:14
1563
Doomsday Engine
Feature
New
Normal
Weapon text defs affect the Controls menu
2019-11-29 19:15
1565
Doomsday Engine
Feature
New
High
[MP] Option to remove MP flagged weapons in co-op
2018-07-29 16:53
1568
Doomsday Engine
Feature
New
Normal
[Automap] Option for hiding non-blocking lines
2019-11-29 18:32
1569
Doomsday Engine
Feature
New
Lowest
[Hexen] Demo version cheat codes and "Beta" message
2019-11-29 19:16
1571
Doomsday Engine
Feature
New
Normal
On screen notification for Always Run
2019-11-29 19:18
1587
Doomsday Engine
Feature
New
Normal
3D weapon behaviour
2017-04-03 15:02
1649
Doomsday Engine
Feature
New
Low
Option to disable HUD/menu font upscaling
2019-11-29 20:26
1668
Doomsday Engine
Feature
New
Normal
Support id Tech 1 map hacks with sector lightlevels outside expected [0..255] range
2020-12-08 08:27
1677
Doomsday Engine
Feature
New
Low
Square particle shape (option, as alternative to round particles)
2019-11-29 15:51
1694
Doomsday Engine
Feature
New
Low
[Doom] Invulnerability animation: full bright sync, apply tic rate
2017-04-03 18:56
1726
Doomsday Engine
Feature
New
Normal
Remapping the colours on a texture via material def
2019-11-29 19:26
1727
Doomsday Engine
Feature
New
Normal
Apply colored sector lighting by sector via DED
2019-11-29 19:26
1864
Doomsday Engine
Feature
New
Normal
Remember material, particle and decoration animation states in saved games
2019-11-29 21:06
1867
Doomsday Engine
Feature
New
Normal
Extract patch/sprite offsets from PNG 'grAb' chunk (ZDoom)
2019-11-29 21:07
1905
Doomsday Engine
Feature
New
Low
God mode console cheat that doesn't restore health
2019-11-29 21:09
1998
Doomsday Engine
Feature
New
Normal
Emulate original game menus (other settings moved to taskbar UI)
2017-04-03 18:43
2053
Doomsday Engine
Feature
New
Normal
[HeXen DK] Automatically handle version 1.0 lack of SNDINFO
2017-04-03 18:46
2156
Doomsday Engine
Feature
New
Normal
[HeXen] Make map numbering more consistent (warp cheats vs. automap/UI)
2017-04-03 13:30
2292
Doomsday Engine
Feature
New
Normal
Indication of an options default setting
2019-11-29 22:21
2320
Doomsday Engine
Feature
New
Normal
Re-enable XG dummy line
2020-12-08 08:27
2340
Doomsday Engine
Feature
New
Normal
A new MP game mode: no respawn
2019-08-03 19:59
1531
Doomsday Engine
Feature
New
Normal
"take" cmd to take away pickup powers
2019-11-29 19:01
1876
Doomsday Engine
Bug
In Progress
High
[XG] Floor chains appear infunctional
skyjake
2019-11-26 21:18
287
Doomsday Engine
Bug
Progressed
Low
Changes to BLOOD states ignored
2019-11-29 23:04
566
Doomsday Engine
Bug
Progressed
Low
[Resampler] Low quality sound samples play distorted
2017-04-03 14:57
1808
Doomsday Engine
Bug
Progressed
High
New sprites in addons do not work
2019-11-29 23:06
1929
Doomsday Engine
Bug
Progressed
Normal
Sprite priority handling
2019-11-29 23:06
1734
Doomsday Engine
Bug
Progressed
Low
Games' Help InFine scripts have no sounds
2017-04-03 18:33
1821
Doomsday Engine
Bug
Progressed
High
[Hexen] Monsters do not always awaken (Seven Portals and elsewhere)
skyjake
2019-11-30 08:25
966
Doomsday Engine
Bug
Progressed
Normal
[Doom] Use of CWILV graphics on automap
2017-04-03 14:56
1817
Doomsday Engine
Bug
Feedback
Normal
Premap infine and preplaying music oversight
vermil
2017-04-03 14:17
1915
Doomsday Engine
Bug
Feedback
Lowest
Click-to-focus also handled as UI click
Deng Team
2017-04-03 14:05
1993
Doomsday Engine
Bug
Feedback
High
Switching maps while XG lines are active causes seg fault
vermil
2017-04-03 13:55
1979
Doomsday Engine
Feature
Feedback
Normal
Additional sound formats
2019-11-29 21:15
1026
Doomsday Engine
Bug
Closed
Low
Load console command music oversight
2019-11-29 12:52
1046
Doomsday Engine
Bug
Closed
Normal
[Snowberry] No HeXen beta demo gamemode
2017-04-03 14:45
1706
Doomsday Engine
Bug
Closed
Normal
Default Mapinfo music glitch
2014-10-05 19:57
1710
Doomsday Engine
Bug
Closed
Normal
game-fastmonsters 0/1 doesn't work
2014-04-08 12:32
1780
Doomsday Engine
Bug
Closed
Normal
Refocusing window creates duplicate MP dialog (mouse click handled by game menu)
skyjake
2014-04-26 11:31
1861
Doomsday Engine
Bug
Closed
Normal
[ATI] Line antialising vs crosshair opacity
2017-04-03 14:13
1992
Doomsday Engine
Bug
Closed
Normal
Load console command segfaults (needs retesting)
vermil
2019-11-29 21:57
2158
Doomsday Engine
Bug
Closed
Urgent
[UI] Doesn't load when one unloads a game
skyjake
2017-02-25 12:02
1468
Doomsday Engine
Feature
Closed
Normal
Sky layers seperate vertical offset
danij
2019-11-29 21:26
1536
Doomsday Engine
Feature
Closed
Normal
In map Infine pauses when the menu is open?
2013-10-22 11:19
1506
Doomsday Engine
Feature
Closed
Normal
The ability to scroll the auto map whilst paused
2013-10-22 10:43
1509
Doomsday Engine
Feature
Closed
Normal
Option to stop active/sight sounds if emitter killed
2014-01-03 16:44
1528
Doomsday Engine
Feature
Closed
Normal
A distance field for sound defs
2013-10-22 11:04
1556
Doomsday Engine
Feature
Closed
Normal
[InFine] Randomized placement/selection
2019-11-29 19:13
2073
Doomsday Engine
Feature
Closed
Normal
Updater remembering save status
2017-02-20 14:30
2417
Doomsday Engine
Feature
Closed
Normal
Is it possible to separate left and right shift to separate control bindings?
2020-03-14 07:59
2009
Doomsday Engine
Bug
Closed
Low
Taskbar doesn't scale itself and game world correctly in small display modes
skyjake
2016-07-05 23:59
269
Doomsday Engine
Bug
Closed
Low
Minor border graphic glitch
danij
2012-08-27 15:24
285
Doomsday Engine
Bug
Closed
Urgent
Korax's missiles
danij
2012-08-27 15:25
286
Doomsday Engine
Bug
Closed
Urgent
666 tag on E4M6 of UD
danij
2012-08-27 15:25
336
Doomsday Engine
Bug
Closed
Urgent
D'sparil teleporting to incorrect location
danij
2012-08-27 15:25
380
Doomsday Engine
Bug
Closed
Normal
Glowing textures don't work on mid textures
danij
2012-08-27 15:27
455
Doomsday Engine
Bug
Closed
Normal
Particles and partially transparrent textures
2012-08-27 15:29
456
Doomsday Engine
Bug
Closed
Normal
Message font graphics
danij
2012-08-27 15:29
459
Doomsday Engine
Bug
Closed
Normal
Level music and "before" infine scripts
danij
2012-08-27 15:29
469
Doomsday Engine
Bug
Closed
Low
Give command crash
danij
2012-08-27 15:30
483
Doomsday Engine
Bug
Closed
Normal
A_SkelMissile missile offset incorrect
danij
2012-08-27 15:30
488
Doomsday Engine
Bug
Closed
Normal
end level xg class bug
danij
2012-08-27 15:30
491
Doomsday Engine
Bug
Closed
Normal
Tiny blood splat editing bug
2012-08-27 15:30
492
Doomsday Engine
Bug
Closed
Normal
ltc_wall_texture doesn't work
2012-08-27 15:30
493
Doomsday Engine
Bug
Closed
High
Plane move issue
danij
2012-08-27 15:30
497
Doomsday Engine
Bug
Closed
Normal
Ltf_missile_hit seems fairly unreliable
2012-08-27 15:30
510
Doomsday Engine
Bug
Closed
Normal
Menu colours cfg/values def conflict
2012-08-27 15:31
520
Doomsday Engine
Bug
Closed
Urgent
D'sparil teleport crash
danij
2012-08-27 15:31
521
Doomsday Engine
Bug
Closed
Normal
Small player cross and key required xg bug
danij
2012-08-27 15:31
512
Doomsday Engine
Bug
Closed
Normal
XG scrolling animated texture issue
2012-08-27 15:31
513
Doomsday Engine
Bug
Closed
Normal
Infine control oversights
2012-08-27 15:31
531
Doomsday Engine
Bug
Closed
Normal
Doom2/Final Doom incorrect screen border flat
danij
2012-08-27 15:31
550
Doomsday Engine
Bug
Closed
Normal
Mana icon's not displayed in full screen hud
danij
2012-08-27 15:31
578
Doomsday Engine
Bug
Closed
Normal
line_type act sound
2012-08-27 15:31
515
Doomsday Engine
Bug
Closed
Normal
old ded syntax issue
danij
2012-08-27 15:31
522
Doomsday Engine
Bug
Closed
High
flat changing sky issue
danij
2012-08-27 15:31
523
Doomsday Engine
Bug
Closed
Normal
lightref_original doesn't work for coloured lighting
2012-08-27 15:31
528
Doomsday Engine
Bug
Closed
Normal
A possible resource loading bug in Beta5
danij
2012-08-27 15:31
554
Doomsday Engine
Bug
Closed
Normal
Line_active xg not checking correct line(s)?
danij
2012-08-27 15:31
588
Doomsday Engine
Bug
Closed
Normal
Reversed look up and down controls
danij
2012-08-27 15:31
555
Doomsday Engine
Bug
Closed
Normal
M_DOOM graphic being used on Option menu.
danij
2012-08-27 15:31
565
Doomsday Engine
Bug
Closed
Normal
Post level Infine seg fault
2012-08-27 15:31
572
Doomsday Engine
Bug
Closed
Normal
IDMUSxx cheat ded oversights
2012-08-27 15:31
593
Doomsday Engine
Bug
Closed
Normal
Sky Glow oversights
danij
2012-08-27 15:31
594
Doomsday Engine
Bug
Closed
Normal
Full screen HUD sprites / Incorrect scaling of HUD items
2012-08-27 15:31
609
Doomsday Engine
Bug
Closed
Normal
Warp command commonalities
danij
2012-08-27 15:31
610
Doomsday Engine
Bug
Closed
High
Heretic E3M8 repeat loading crash
danij
2012-08-27 15:31
573
Doomsday Engine
Bug
Closed
Normal
Thing Dynamic lights: Y Offset +/- wrong way around
2012-08-27 15:31
574
Doomsday Engine
Bug
Closed
Normal
Duplicate key hud messages
danij
2012-08-27 15:31
576
Doomsday Engine
Bug
Closed
Normal
Automap colours
danij
2012-08-27 15:31
577
Doomsday Engine
Bug
Closed
Normal
Idiosyncrasy of pickup code
danij
2012-08-27 15:31
580
Doomsday Engine
Bug
Closed
Normal
menu-fog off doesn't work
2012-08-27 15:31
581
Doomsday Engine
Bug
Closed
Normal
Map fog disabled and re-enabled when menu is open and closed
2012-08-27 15:31
612
Doomsday Engine
Bug
Closed
High
jHexen: Door sounds mixed up
danij
2012-08-27 15:31
614
Doomsday Engine
Bug
Closed
Normal
Chat controls interfere with cheats
2012-08-27 15:31
634
Doomsday Engine
Bug
Closed
Normal
Infine events command not working
danij
2012-08-27 15:32
587
Doomsday Engine
Bug
Closed
Normal
[Render hack] Plutonia 2 map11: 3D bridge does not construct
danij
2019-12-31 11:21
589
Doomsday Engine
Bug
Closed
Normal
Map cheat not reset in MP game
danij
2012-08-27 15:31
596
Doomsday Engine
Bug
Closed
Normal
Armour bug
danij
2012-08-27 15:31
599
Doomsday Engine
Bug
Closed
Normal
Speed field ignored for certain missiles
2012-08-27 15:31
611
Doomsday Engine
Bug
Closed
High
HeXen Korax bug and crash
danij
2012-08-27 15:31
650
Doomsday Engine
Bug
Closed
Normal
Dynamic lights bleeding through solid walls
danij
2012-08-27 15:32
655
Doomsday Engine
Bug
Closed
Normal
Artefact key's not checking that player actually has item
danij
2012-08-27 15:32
656
Doomsday Engine
Bug
Closed
Normal
Heretic Gargoyles not spawning correctly
danij
2012-08-27 15:32
615
Doomsday Engine
Bug
Closed
Normal
Left Ctrl and "[" are treated as the same key
2012-08-27 15:31
628
Doomsday Engine
Bug
Closed
Normal
Failing to read more than one loose ded
danij
2012-08-27 15:32
629
Doomsday Engine
Bug
Closed
Normal
A couple of broken XG classes
danij
2012-08-27 15:32
640
Doomsday Engine
Bug
Closed
Normal
Delay with use key on intermission screens
skyjake
2012-08-27 15:32
657
Doomsday Engine
Bug
Closed
Normal
DED Reader: Failing to locate State definitions
danij
2012-08-27 15:32
670
Doomsday Engine
Bug
Closed
Normal
Doom Armour Icon on full screen is squashed vertically
danij
2012-08-27 15:32
692
Doomsday Engine
Bug
Closed
Normal
A_SkelMissile not taking vertical offset into account
danij
2012-08-27 15:33
700
Doomsday Engine
Bug
Closed
Normal
Heretic: No teleporter sparkles
danij
2012-08-27 15:33
702
Doomsday Engine
Bug
Closed
Normal
HeXen: Cleric Poison clouds move
danij
2012-08-27 15:33
664
Doomsday Engine
Bug
Closed
Normal
Heretic Maulotaur attack behaviour incorrect
danij
2012-08-27 15:32
666
Doomsday Engine
Bug
Closed
Low
[Hexen] Inefficient "kill" command and massacre cheat
skyjake
2012-08-30 07:32
667
Doomsday Engine
Bug
Closed
Normal
HeXenDK Abattoir clipping bug
2012-08-27 15:32
703
Doomsday Engine
Bug
Closed
Normal
HeXen: Maulotaur charge attack
danij
2012-08-27 15:33
704
Doomsday Engine
Bug
Closed
Normal
HeXen: Centaur two shields
danij
2012-08-27 15:33
707
Doomsday Engine
Bug
Closed
Normal
HeXen: Telefog has no Z offset
danij
2012-08-27 15:33
672
Doomsday Engine
Bug
Closed
Normal
HeXen Class menu wrong colours
2012-08-27 15:32
675
Doomsday Engine
Bug
Closed
Normal
Weapon controls wrong selection
danij
2012-08-27 15:33
676
Doomsday Engine
Bug
Closed
Normal
HeXen inventory not saved between maps
danij
2012-08-27 15:33
709
Doomsday Engine
Bug
Closed
Normal
HeXen: No quick save confirmation
danij
2012-08-27 15:33
710
Doomsday Engine
Bug
Closed
Low
[Heretic/Hexen] Savegame menu boxes offset too far left
danij
2012-08-27 15:33
711
Doomsday Engine
Bug
Closed
Normal
Heretic: Intermission counter offsets
danij
2012-08-27 15:33
712
Doomsday Engine
Bug
Closed
Normal
Load menu skull cursor initial position
danij
2012-08-27 15:33
677
Doomsday Engine
Bug
Closed
Normal
HeXen Quietus flames spawning way off where they should
danij
2012-08-27 15:33
678
Doomsday Engine
Bug
Closed
Normal
Automap: Rotation angle smoothing
danij
2012-08-27 15:33
« Previous
1
2
Next »
(1-250/481)
Per page:
50
,
250
,
400
Also available in:
Atom
CSV
PDF
CSV export options
Selected Columns
All Columns
Description
Last notes
Loading...
Doomsday
Engine
2.3
⇣
Builds
Add-ons
Manual
·
Forums
Support
Bug
Tracker
Blog