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# Project Tracker Status Priority Subject Assignee Updated % Done
2118 Doomsday Engine Bug New Normal [HeXen] Possible mishandling of sector effect 200 (sky textures) 2017-04-03 18:34

2120 Doomsday Engine Bug New Normal Failed to reject MAPINFO data in ZDoom-extended syntax (required parameter made optional) 2017-04-03 13:32

2155 Doomsday Engine Feature New Normal BOOM support for sunlust.wad 2017-07-18 11:04

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2195 Doomsday Engine Feature New Normal Permanent blood (surface decal effect) 2017-01-22 08:50

2257 Doomsday Engine Bug New Normal FIREBLU texture replacements blink in Doom II 2017-07-18 11:01

1979 Doomsday Engine Feature Feedback Normal Additional sound formats 2019-11-29 21:15

2258 Doomsday Engine Bug New Normal [Doom] Falling through 3D bridges 2019-11-29 23:20

2282 Doomsday Engine Bug New Normal Doom64 Absolution uncaught exception 2018-11-05 08:48

2292 Doomsday Engine Feature New Normal Indication of an options default setting 2019-11-29 22:21

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

2301 Doomsday Engine Bug New Normal Restart playing MIDI music using new soundfont after changing soundfont in Settings 2019-12-01 21:47

2320 Doomsday Engine Feature New Normal Re-enable XG dummy line 2020-12-08 08:27

2324 Doomsday Engine Bug New Normal Sky texture issue upon MOD loading/unloading in game 2019-11-29 22:31

2329 Doomsday Engine Bug New Normal Gnome Icon 2019-10-14 10:28

2336 Doomsday Engine Feature New Normal Comprehensive server info and metadata 2019-11-29 22:42

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1104 Doomsday Engine Bug Progressed Normal Replacement flats VS texture animations 2017-04-03 14:43

1585 Doomsday Engine Feature Progressed Normal [Map Hack] Extra plane (e.g., Hell Revealed II MAP01) 2019-12-15 08:03

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

1929 Doomsday Engine Bug Progressed Normal Sprite priority handling 2019-11-29 23:06

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

2085 Doomsday Engine Bug Progressed Normal [Dehacked] Sprite name table patches not supported (Crashes) 2019-11-29 23:06

2385 Doomsday Engine Bug New Normal [Heretic] Deactivating a one-time teleport Deng Team 2020-01-01 21:52

2398 Doomsday Engine Bug New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57

2407 Doomsday Engine Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23

2414 Doomsday Engine Bug New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18

2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

2428 Doomsday Engine Bug New Normal Hexen: inconsistent saves Deng Team 2020-12-07 15:34

2429 Doomsday Engine Bug New Normal Hexen: item is used after load game Deng Team 2020-12-07 15:34

2433 Doomsday Engine Feature New Normal HACX 2.0r61 Deng Team 2020-12-07 19:02

2434 Doomsday Engine Feature New Normal CHEX3 v1.4 Deng Team 2020-12-07 19:02

2437 Doomsday Engine Bug New Normal Application terminated due to exception: std::bad_alloc Deng Team 2020-12-06 17:29

2438 Doomsday Engine Bug New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12

2450 Doomsday Engine Bug New Normal weapon stretched Deng Team 2021-02-22 04:19

2091 Doomsday Engine Bug New Normal State Particles won't start for Afrit in some cases (Hexen) Deng Team 2017-04-03 13:40

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

2453 Doomsday Engine Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17

2457 Doomsday Engine Bug New Normal Can't change sound settings in Manjaro linux Deng Team 2021-04-27 16:26

2466 Doomsday Engine Bug New Normal Counters Deng Team 2021-10-23 18:38

2467 Doomsday Engine Bug New Normal Mods in Multiplayer Deng Team 2021-10-23 18:51

2472 Doomsday Engine Bug New Normal Build errors with LTO (Gentoo) Deng Team 2024-04-06 09:40

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2387 Doomsday Engine Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2020-01-01 21:53

2388 Doomsday Engine Bug New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2020-01-01 21:52

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

2422 Doomsday Engine Bug New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

2445 Doomsday Engine Bug New Normal Doomsday Crashes When Loading Master Levels for Doom II Deng Team 2021-08-07 06:00

2452 Doomsday Engine Bug New Normal Clip code error Deng Team 2021-02-19 18:33

2454 Doomsday Engine Bug New Normal Map geometry is garbled in 2.3.X on Fedora 33 Deng Team 2021-03-23 10:45

2462 Doomsday Engine Bug New Normal Cannot Load any Cranium or Dr Sleep Master Levels Deng Team 2021-08-07 06:15

2464 Doomsday Engine Bug New Normal Player's weapon problem in multiplayer Deng Team 2021-10-23 15:11

2465 Doomsday Engine Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36

2468 Doomsday Engine Bug New Normal build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken Deng Team 2022-02-02 10:14

2469 Doomsday Engine Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21

2471 Doomsday Engine Bug New Normal Custom fog values are reset to default values when the "reset" command is used Deng Team 2023-12-10 06:44

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1552 Doomsday Engine Feature New Normal Tag 667 Compatibility Option skyjake 2018-10-27 15:53

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

2262 Doomsday Engine Bug New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2020-04-03 00:22

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

2435 Doomsday Engine Bug New Normal Plutonia: invisible bridges: wrong floor texture placement skyjake 2020-12-08 08:26

2444 Doomsday Engine Bug New Normal doom2-nerve: misaligned textures on map05 skyjake 2021-01-14 11:30

2094 Doomsday Engine Bug New Normal Incorrect "Pillar-Door Statue" model direction in some cases in Heretic skyjake 2017-04-03 13:39

2456 Doomsday Engine Bug New Normal Stable 2.3.1 linux: audio output is not saved skyjake 2021-04-14 19:27

2458 Doomsday Engine Bug New Normal 2.3.1 stable: changing audio backend while game is running hangs doomsday skyjake 2021-04-29 11:32

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2233 Doomsday Engine Bug New Normal Fov 160 issues with texture filtering skyjake 2018-10-27 16:08

2235 Doomsday Engine Bug New Normal Afrits sometimes become invisible when frozen skyjake 2019-12-01 22:27

2236 Doomsday Engine Bug New Normal Hitscan issues skyjake 2018-10-27 16:09

2239 Doomsday Engine Bug New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-10 21:01

2253 Doomsday Engine Bug New Normal [Doom] Arch-vile sprite disappears when resurrecting a monster skyjake 2018-10-27 16:09

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2018-10-27 16:03

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

2308 Doomsday Engine Bug New Normal [UI] Package tags need to wrap to multiple lines skyjake 2019-12-01 22:23

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2386 Doomsday Engine Bug New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2020-12-08 08:26

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2399 Doomsday Engine Bug New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-12-08 08:26

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2432 Doomsday Engine Bug New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-12-07 15:34

2440 Doomsday Engine Bug New Normal [2.3] Render Hack Regressions skyjake 2021-01-24 10:20

2443 Doomsday Engine Bug New Normal [3.0] External textures load process ignores game id subfolders skyjake 2021-01-14 07:59

2449 Doomsday Engine Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2451 Doomsday Engine Bug New Normal ringing sound skyjake 2021-02-18 07:25

2463 Doomsday Engine Bug New Normal Game controllers skyjake 2021-09-02 23:15

2337 Doomsday Engine Bug Feedback Normal No doom II can be selected from the master list in the server tab tacgnol 2019-12-01 22:33

1817 Doomsday Engine Bug Feedback Normal Premap infine and preplaying music oversight vermil 2017-04-03 14:17

388 Doomsday Engine Bug New Low Missile speeds (steep vertical angles) 2017-04-03 15:07

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

514 Doomsday Engine Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

665 Doomsday Engine Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

729 Doomsday Engine Bug New Low Models cut off in 16:10 view ratio 2017-04-03 14:56

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

915 Doomsday Engine Bug New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2017-04-03 18:32

918 Doomsday Engine Bug New Low Particles and looking up/down sharply 2017-04-03 14:59

1091 Doomsday Engine Bug New Low No sound effect played when pressing F7 or F8 2017-04-03 14:44

1092 Doomsday Engine Bug New Low [Chex/HacX] Weapon names in Controls menu 2017-04-03 14:44

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

995 Doomsday Engine Bug New Low [Doom] Shotgun Guy drops multiple Shotguns? 2017-04-03 14:53

1232 Doomsday Engine Feature New Low Customiseable barrel explosion damage 2016-08-09 10:43

1067 Doomsday Engine Bug New Low White player arrow missing on automap 2017-04-03 14:43

1265 Doomsday Engine Feature New Low Map-specific definitions in a WAD lump 2019-11-29 15:21

1081 Doomsday Engine Bug New Low [Doom] Chainsaw sounds do not match original game 2019-11-29 22:58

1088 Doomsday Engine Bug New Low [Hexen] Hud doesn't switch to INRED graphics when low on health 2017-04-03 14:43

1125 Doomsday Engine Bug New Low Handling missing OpenGL support during launch 2017-04-03 14:41

1130 Doomsday Engine Bug New Low Mana bars on the statusbar ignore opacity 2017-04-03 14:41

1412 Doomsday Engine Feature New Low Camera effect: screen shaking 2019-11-29 19:21

1415 Doomsday Engine Feature New Low [Master Server] Allow specifying server IP manually 2019-11-29 12:50

1441 Doomsday Engine Feature New Low [MP] Option: weaponstay deathmatch 2019-11-29 15:31

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1532 Doomsday Engine Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1364 Doomsday Engine Feature New Low More options for pt_line type particles 2019-11-29 15:26

1368 Doomsday Engine Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

1546 Doomsday Engine Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1579 Doomsday Engine Feature New Low Dehacked 2.0 support 2019-11-29 12:31

1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

1593 Doomsday Engine Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

1597 Doomsday Engine Bug New Low [HUD] Psprite positioning too low 2017-04-03 15:04

1598 Doomsday Engine Bug New Low Strange vertical view bobbing when running into walls 2019-11-29 22:58

1514 Doomsday Engine Feature New Low GZdoom-like HUD (showing more information) 2019-11-29 18:52

1718 Doomsday Engine Bug New Low Inventory item display/selection issues 2017-04-03 14:35

1735 Doomsday Engine Bug New Low Doom2 PWAD save games use level name from IWAD 2019-11-29 22:59

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1828 Doomsday Engine Bug New Low Tutorial doesn't claim mouse after clicking during launch 2017-04-03 14:15

1631 Doomsday Engine Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1942 Doomsday Engine Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1968 Doomsday Engine Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

1677 Doomsday Engine Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1694 Doomsday Engine Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

1709 Doomsday Engine Bug New Low Infine events interfere with taskbar 2017-04-03 14:38

2054 Doomsday Engine Bug New Low [MP] No weapon pickup notification in Hexen 2018-07-29 16:53

2179 Doomsday Engine Feature New Low Map has no secrets, displayed as 0% (vs. 100%) 2017-04-03 18:45

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1863 Doomsday Engine Bug New Low [automap] line updating 2017-04-03 14:12

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

1897 Doomsday Engine Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

1957 Doomsday Engine Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

2084 Doomsday Engine Bug New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2017-04-03 13:43

2096 Doomsday Engine Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2123 Doomsday Engine Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

287 Doomsday Engine Bug Progressed Low Changes to BLOOD states ignored 2019-11-29 23:04

566 Doomsday Engine Bug Progressed Low [Resampler] Low quality sound samples play distorted 2017-04-03 14:57

1513 Doomsday Engine Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2019-11-29 22:50

1758 Doomsday Engine Feature New Low Separate left/right modifier keys (Shift, Alt, etc.) skyjake 2019-11-29 12:37

2328 Doomsday Engine Bug New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2020-12-08 08:26

2192 Doomsday Engine Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-03-04 09:25

2376 Doomsday Engine Bug In Progress Low Map geometry is garbled using GCC 5 on Fedora skyjake 2021-10-10 22:20

2310 Doomsday Engine Bug New Low [UI] Metadata text wrapping: should force-break very long words in Package Info popup skyjake 2019-12-01 22:25

2350 Doomsday Engine Bug New Low [Doom] Status bar drawing glitch in Doom Registered v1.1 skyjake 2020-01-03 06:48

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

753 Doomsday Engine Bug New Lowest [Hexen] Invincible Afrits 2017-04-03 14:58

1305 Doomsday Engine Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

1644 Doomsday Engine Bug New Lowest [HeXen beta demo] Should have Heretic crush behaviour 2017-04-03 18:34

1915 Doomsday Engine Bug Feedback Lowest Click-to-focus also handled as UI click Deng Team 2017-04-03 14:05

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

2421 Doomsday Engine Bug New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:46

1449 Doomsday Engine Feature Progressed Urgent Setup bindings/controls via taskbar UI Deng Team 2016-07-05 23:54

1876 Doomsday Engine Bug In Progress High [XG] Floor chains appear infunctional skyjake 2019-11-26 21:18

1821 Doomsday Engine Bug Progressed High [Hexen] Monsters do not always awaken (Seven Portals and elsewhere) skyjake 2019-11-30 08:25

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

1734 Doomsday Engine Bug Progressed Low Games' Help InFine scripts have no sounds 2017-04-03 18:33

1891 Doomsday Engine Feature Progressed Low Notification area animations skyjake 2019-11-29 21:37

1625 Doomsday Engine Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1325 Doomsday Engine Feature Progressed High Boom line types and sectors 2019-11-29 23:06

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1996 Doomsday Engine Feature Progressed High Engine-managed "map spot / point of interest" mechanism 2019-11-29 23:06

1620 Doomsday Engine Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1361 Doomsday Engine Feature Progressed Normal Rotation of objects away from walls during map load 2019-11-29 16:34

1407 Doomsday Engine Feature Progressed Normal Customizable console keys 2019-11-29 16:36

1615 Doomsday Engine Feature Progressed Normal Sloped planes skyjake 2018-10-27 15:10

2160 Doomsday Engine Feature Progressed Low Custom screenshader support and profiles Deng Team 2020-02-04 21:49

7 Doomsday Engine Feature Progressed Urgent Next-gen renderer (codename "Gloom") skyjake 2018-10-27 16:10

1580 Doomsday Engine Feature New High Fix the Doom 64: Absolution TC plugin 2019-11-29 12:31

921 Doomsday Engine Bug Progressed High Blockmap-defined Linedef crossing order 2019-11-29 23:06

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

1308 Doomsday Engine Feature Progressed High Splitscreen multiplayer 2019-11-29 16:28

1252 Doomsday Engine Feature Progressed High Integrate Hexen features into libcommon 2019-11-29 21:24

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

1842 Doomsday Engine Feature Progressed Normal Support ZDoom's episode and hub definitions in MAPINFO 2019-11-29 12:31

1548 Doomsday Engine Feature Progressed Normal Multi-monitor support 2019-11-29 16:33

1840 Doomsday Engine Feature Progressed Normal Support ZDoom-extended MAPINFO format 2019-11-29 23:06

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

251 Doomsday Engine Bug Progressed High [Doom] Nightmare monsters sometimes not fast 2019-11-29 22:58

1541 Doomsday Engine Feature Progressed High Joystick axis settings (sensitivity, max speed) 2019-11-29 23:06

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

2015 Doomsday Engine Feature Progressed Normal Remove server-side audio system 2019-11-29 23:06

966 Doomsday Engine Bug Progressed Normal [Doom] Use of CWILV graphics on automap 2017-04-03 14:56

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

6 Doomsday Engine Feature Progressed Normal Draw lens flares using GL2 skyjake 2016-08-09 11:05

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

2017 Doomsday Engine Bug Progressed Normal Build .pack/PK3 packages using CMake, with dependency tracking and automatic rebuilding skyjake 2018-11-19 15:18

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

1591 Doomsday Engine Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

1623 Doomsday Engine Feature Progressed Urgent Shaders skyjake 2018-10-27 15:14

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

1539 Doomsday Engine Feature Progressed Normal Armor, powerups (object status) controls 3D model representation skyjake 2019-12-15 15:28

1601 Doomsday Engine Feature In Progress Urgent Package management skyjake 2019-10-14 10:44

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

2025 Doomsday Engine Bug Progressed Normal Doom64TC does not have a fully functional HUD rhargrave 2019-11-29 21:57

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

1886 Doomsday Engine Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2019-10-14 10:23

2370 Doomsday Engine Bug In Progress Normal [2.3 Unstable] Render Hack Regressions skyjake 2020-02-23 15:13

1945 Doomsday Engine Feature Resolved Urgent Efficient reuse of world geometry across multiple frames/passes skyjake 2018-10-27 15:08

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

2455 Doomsday Engine Bug Resolved Normal rpm package requires libfluidsynth.so.1 but Fedora 33 provides libfluidsynth.so.2 only Deng Team 2021-11-20 00:26

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

2436 Doomsday Engine Bug In Progress Normal Incompatibility with the new M1 skyjake 2021-02-03 13:32

1635 Doomsday Engine Feature Resolved Normal HDR rendering skyjake 2018-10-27 15:06

2431 Doomsday Engine Bug Resolved Normal Doomsday needs libfluidsynth1 but ubuntu 20.04 provides libfluidsynth2 only skyjake 2021-07-31 09:51

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

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