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# Project Tracker Status Priority Subject Assignee Updated % Done
1513 Doomsday Engine Feature New Low Examples with escaped quotes in context help for ccmd alias skyjake 2019-11-29 22:50

1758 Doomsday Engine Feature New Low Separate left/right modifier keys (Shift, Alt, etc.) skyjake 2019-11-29 12:37

2328 Doomsday Engine Bug New Low Not all official releases of IWADs are recognized (e.g., older than v1.9) skyjake 2020-12-08 08:26

2192 Doomsday Engine Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-03-04 09:25

2310 Doomsday Engine Bug New Low [UI] Metadata text wrapping: should force-break very long words in Package Info popup skyjake 2019-12-01 22:25

2350 Doomsday Engine Bug New Low [Doom] Status bar drawing glitch in Doom Registered v1.1 skyjake 2020-01-03 06:48

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

1362 Doomsday Engine Feature New Normal Smoothing of dynlights & halos skyjake 2019-11-29 16:44

1552 Doomsday Engine Feature New Normal Tag 667 Compatibility Option skyjake 2018-10-27 15:53

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

2262 Doomsday Engine Bug New Normal [Hexen] Quest switches in Griffin Chapel aren't working skyjake 2020-04-03 00:22

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

2435 Doomsday Engine Bug New Normal Plutonia: invisible bridges: wrong floor texture placement skyjake 2020-12-08 08:26

2444 Doomsday Engine Bug New Normal doom2-nerve: misaligned textures on map05 skyjake 2021-01-14 11:30

2094 Doomsday Engine Bug New Normal Incorrect "Pillar-Door Statue" model direction in some cases in Heretic skyjake 2017-04-03 13:39

2456 Doomsday Engine Bug New Normal Stable 2.3.1 linux: audio output is not saved skyjake 2021-04-14 19:27

2458 Doomsday Engine Bug New Normal 2.3.1 stable: changing audio backend while game is running hangs doomsday skyjake 2021-04-29 11:32

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2233 Doomsday Engine Bug New Normal Fov 160 issues with texture filtering skyjake 2018-10-27 16:08

2235 Doomsday Engine Bug New Normal Afrits sometimes become invisible when frozen skyjake 2019-12-01 22:27

2236 Doomsday Engine Bug New Normal Hitscan issues skyjake 2018-10-27 16:09

2239 Doomsday Engine Bug New Normal HUD Frost shards from XARP changing their Zoffset if instantly fire after switching skyjake 2017-04-10 21:01

2253 Doomsday Engine Bug New Normal [Doom] Arch-vile sprite disappears when resurrecting a monster skyjake 2018-10-27 16:09

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2018-10-27 16:03

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

2308 Doomsday Engine Bug New Normal [UI] Package tags need to wrap to multiple lines skyjake 2019-12-01 22:23

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2386 Doomsday Engine Bug New Normal [Render hack] Alien Vendetta map09: Arched upper textures (facing an unclosed sector) skyjake 2020-12-08 08:26

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2399 Doomsday Engine Bug New Normal [Render hack] TNT map21: Transparent doors skyjake 2020-12-08 08:26

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

2432 Doomsday Engine Bug New Normal Hexen: Heresiarch is very fast on Chantry (HEXDD) skyjake 2020-12-07 15:34

2440 Doomsday Engine Bug New Normal [2.3] Render Hack Regressions skyjake 2021-01-24 10:20

2443 Doomsday Engine Bug New Normal [3.0] External textures load process ignores game id subfolders skyjake 2021-01-14 07:59

2449 Doomsday Engine Feature New Normal FBX LOD skyjake 2021-02-17 21:38

2451 Doomsday Engine Bug New Normal ringing sound skyjake 2021-02-18 07:25

2463 Doomsday Engine Bug New Normal Game controllers skyjake 2021-09-02 23:15

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

2334 Doomsday Engine Bug New High Client should load server's data files when connecting via command line skyjake 2019-12-01 22:34

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

2068 Doomsday Engine Bug New Urgent [HeXen] Badguys not retaining alerted status upon return to a map skyjake 2019-11-30 08:25

1989 Doomsday Engine Bug New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2018-07-29 16:53

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

2421 Doomsday Engine Bug New Lowest Multiplayer "zombie player" voodoo spawnspot Deng Team 2020-04-19 15:46

2385 Doomsday Engine Bug New Normal [Heretic] Deactivating a one-time teleport Deng Team 2020-01-01 21:52

2398 Doomsday Engine Bug New Normal Incorrect texture mapping Deng Team 2020-01-07 15:57

2407 Doomsday Engine Feature New Normal "follow / no follow" in the automap settings Deng Team 2020-01-28 01:23

2414 Doomsday Engine Bug New Normal Doomsday parses subfolders regardless of the position of the "Subdirs" switch in the "Data Files" window Deng Team 2020-02-08 14:18

2416 Doomsday Engine Other New Normal doomsday not launching (note the other post doomsday n was an error) Deng Team 2020-02-23 15:17

2428 Doomsday Engine Bug New Normal Hexen: inconsistent saves Deng Team 2020-12-07 15:34

2429 Doomsday Engine Bug New Normal Hexen: item is used after load game Deng Team 2020-12-07 15:34

2433 Doomsday Engine Feature New Normal HACX 2.0r61 Deng Team 2020-12-07 19:02

2434 Doomsday Engine Feature New Normal CHEX3 v1.4 Deng Team 2020-12-07 19:02

2437 Doomsday Engine Bug New Normal Application terminated due to exception: std::bad_alloc Deng Team 2020-12-06 17:29

2438 Doomsday Engine Bug New Normal Support for non vanilla length hubs Deng Team 2020-12-10 19:12

2450 Doomsday Engine Bug New Normal weapon stretched Deng Team 2021-02-22 04:19

2091 Doomsday Engine Bug New Normal State Particles won't start for Afrit in some cases (Hexen) Deng Team 2017-04-03 13:40

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

2453 Doomsday Engine Feature New Normal head bobbing model.weapon.* simple scale factor Deng Team 2021-03-15 02:17

2457 Doomsday Engine Bug New Normal Can't change sound settings in Manjaro linux Deng Team 2021-04-27 16:26

2466 Doomsday Engine Bug New Normal Counters Deng Team 2021-10-23 18:38

2467 Doomsday Engine Bug New Normal Mods in Multiplayer Deng Team 2021-10-23 18:51

2472 Doomsday Engine Bug New Normal Build errors with LTO (Gentoo) Deng Team 2024-04-06 09:40

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

2387 Doomsday Engine Feature New Normal [Heretic] Sector floor cannot be lowered if a tall monster is stuck in the ceiling of the sector (compatibility option) Deng Team 2020-01-01 21:53

2388 Doomsday Engine Bug New Normal [Heretic] Stuck monsters can close the "open stay" door Deng Team 2020-01-01 21:52

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2420 Doomsday Engine Feature New Normal Heretic: new visual effects, light decorations and particle generators Deng Team 2020-04-18 00:57

2422 Doomsday Engine Bug New Normal Sprite clipping as in Software mode (it already done before in Strife Veteran Edition) Deng Team 2020-04-24 11:09

2423 Doomsday Engine Feature New Normal Support something like mDNS / Avahi / Bonjour protocol for local server auto discovery Deng Team 2020-05-10 11:23

2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

2445 Doomsday Engine Bug New Normal Doomsday Crashes When Loading Master Levels for Doom II Deng Team 2021-08-07 06:00

2452 Doomsday Engine Bug New Normal Clip code error Deng Team 2021-02-19 18:33

2454 Doomsday Engine Bug New Normal Map geometry is garbled in 2.3.X on Fedora 33 Deng Team 2021-03-23 10:45

2462 Doomsday Engine Bug New Normal Cannot Load any Cranium or Dr Sleep Master Levels Deng Team 2021-08-07 06:15

2464 Doomsday Engine Bug New Normal Player's weapon problem in multiplayer Deng Team 2021-10-23 15:11

2465 Doomsday Engine Feature New Normal Keeping arsenal in coop Deng Team 2021-10-23 18:36

2468 Doomsday Engine Bug New Normal build with openGL ES (-DDENG_OPENGL_API=GLES3) is broken Deng Team 2022-02-02 10:14

2469 Doomsday Engine Feature New Normal NVIDIA RTX Ray Tracing Support Deng Team 2022-08-30 04:21

2471 Doomsday Engine Bug New Normal Custom fog values are reset to default values when the "reset" command is used Deng Team 2023-12-10 06:44

1617 Doomsday Engine Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

1630 Doomsday Engine Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2019-11-29 12:31

2470 Doomsday Engine Bug New Urgent File WAD cannot be played back. Deng Team 2022-09-28 19:55

2448 Doomsday Engine Bug New Urgent crashes when configuring mods an wads folder an video an audio settings. Deng Team 2021-02-16 07:57

753 Doomsday Engine Bug New Lowest [Hexen] Invincible Afrits 2017-04-03 14:58

1305 Doomsday Engine Feature New Lowest Particle generator flag: instantly kill generator 2019-11-29 15:26

1569 Doomsday Engine Feature New Lowest [Hexen] Demo version cheat codes and "Beta" message 2019-11-29 19:16

1644 Doomsday Engine Bug New Lowest [HeXen beta demo] Should have Heretic crush behaviour 2017-04-03 18:34

388 Doomsday Engine Bug New Low Missile speeds (steep vertical angles) 2017-04-03 15:07

390 Doomsday Engine Feature New Low Alignpitch/yaw flags for model particles 2019-11-29 23:09

438 Doomsday Engine Feature New Low Accurately hit testing fast projectiles (compatibility option) 2019-11-29 15:24

514 Doomsday Engine Bug New Low Light decoration placement on planes if origin is incident with a sector boundary 2017-04-03 14:56

613 Doomsday Engine Bug New Low [InFine] Inadvertent background animation 2017-04-03 14:57

665 Doomsday Engine Bug New Low [Heretic] Some missiles should not splash 2017-04-03 14:57

669 Doomsday Engine Bug New Low 0 tic state issues 2017-04-03 14:57

729 Doomsday Engine Bug New Low Models cut off in 16:10 view ratio 2017-04-03 14:56

1045 Doomsday Engine Bug New Low [Hexen] Moving platform sound loops while menu open 2019-11-29 22:58

1058 Doomsday Engine Bug New Low [Heretic] D'sparil only supports up to 256 teleporter spots 2017-04-03 14:45

915 Doomsday Engine Bug New Low [Hexen] Wraithverge Ghosts incorrectly full bright 2017-04-03 18:32

918 Doomsday Engine Bug New Low Particles and looking up/down sharply 2017-04-03 14:59

1091 Doomsday Engine Bug New Low No sound effect played when pressing F7 or F8 2017-04-03 14:44

1092 Doomsday Engine Bug New Low [Chex/HacX] Weapon names in Controls menu 2017-04-03 14:44

967 Doomsday Engine Bug New Low Sprite angling incorrect at sharp angles 2017-04-03 14:59

970 Doomsday Engine Bug New Low [Doom] Evil Eye height issue 2017-04-03 15:01

995 Doomsday Engine Bug New Low [Doom] Shotgun Guy drops multiple Shotguns? 2017-04-03 14:53

1232 Doomsday Engine Feature New Low Customiseable barrel explosion damage 2016-08-09 10:43

1067 Doomsday Engine Bug New Low White player arrow missing on automap 2017-04-03 14:43

1265 Doomsday Engine Feature New Low Map-specific definitions in a WAD lump 2019-11-29 15:21

1081 Doomsday Engine Bug New Low [Doom] Chainsaw sounds do not match original game 2019-11-29 22:58

1088 Doomsday Engine Bug New Low [Hexen] Hud doesn't switch to INRED graphics when low on health 2017-04-03 14:43

1125 Doomsday Engine Bug New Low Handling missing OpenGL support during launch 2017-04-03 14:41

1130 Doomsday Engine Bug New Low Mana bars on the statusbar ignore opacity 2017-04-03 14:41

1412 Doomsday Engine Feature New Low Camera effect: screen shaking 2019-11-29 19:21

1415 Doomsday Engine Feature New Low [Master Server] Allow specifying server IP manually 2019-11-29 12:50

1441 Doomsday Engine Feature New Low [MP] Option: weaponstay deathmatch 2019-11-29 15:31

1511 Doomsday Engine Feature New Low List all cheats in context help for ccmd cheat 2019-11-29 22:50

1532 Doomsday Engine Feature New Low [Doom|Heretic] Secret found message text 2019-11-29 15:44

1364 Doomsday Engine Feature New Low More options for pt_line type particles 2019-11-29 15:26

1368 Doomsday Engine Feature New Low More Alt Start positions in Generators 2019-11-29 15:27

1546 Doomsday Engine Feature New Low Option for particle generator to hide sprite 2019-11-29 15:45

1547 Doomsday Engine Feature New Low Command for manipulating numeric controls 2019-11-29 19:09

1579 Doomsday Engine Feature New Low Dehacked 2.0 support 2019-11-29 12:31

1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

1593 Doomsday Engine Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

1597 Doomsday Engine Bug New Low [HUD] Psprite positioning too low 2017-04-03 15:04

1598 Doomsday Engine Bug New Low Strange vertical view bobbing when running into walls 2019-11-29 22:58

1514 Doomsday Engine Feature New Low GZdoom-like HUD (showing more information) 2019-11-29 18:52

1718 Doomsday Engine Bug New Low Inventory item display/selection issues 2017-04-03 14:35

1735 Doomsday Engine Bug New Low Doom2 PWAD save games use level name from IWAD 2019-11-29 22:59

1559 Doomsday Engine Feature New Low State and sprite without a mobj (SMT2A0/STLAG) 2019-11-29 19:14

1828 Doomsday Engine Bug New Low Tutorial doesn't claim mouse after clicking during launch 2017-04-03 14:15

1631 Doomsday Engine Bug New Low Doom 2 finale: animation speeds for the Cast 2017-04-03 14:41

1942 Doomsday Engine Bug New Low About dialog contents clipping vs -fontsize 2017-04-03 14:03

1649 Doomsday Engine Feature New Low Option to disable HUD/menu font upscaling 2019-11-29 20:26

1968 Doomsday Engine Bug New Low [Heretic, HeXen] Player's death removes footclipping effect (viewpoint jumps abruptly) 2017-04-03 14:01

1677 Doomsday Engine Feature New Low Square particle shape (option, as alternative to round particles) 2019-11-29 15:51

1694 Doomsday Engine Feature New Low [Doom] Invulnerability animation: full bright sync, apply tic rate 2017-04-03 18:56

1709 Doomsday Engine Bug New Low Infine events interfere with taskbar 2017-04-03 14:38

2054 Doomsday Engine Bug New Low [MP] No weapon pickup notification in Hexen 2018-07-29 16:53

2179 Doomsday Engine Feature New Low Map has no secrets, displayed as 0% (vs. 100%) 2017-04-03 18:45

1858 Doomsday Engine Bug New Low 0 tic/time handling 2019-11-29 21:05

1863 Doomsday Engine Bug New Low [automap] line updating 2017-04-03 14:12

1893 Doomsday Engine Bug New Low Automap drawing difference to original games 2017-04-03 18:32

1897 Doomsday Engine Bug New Low Slightly different sprite clipping in Dday versus vanilla 2017-04-03 18:32

1905 Doomsday Engine Feature New Low God mode console cheat that doesn't restore health 2019-11-29 21:09

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

1957 Doomsday Engine Bug New Low [Doom] God Mode cheat doesn't respect Values def 2017-04-03 14:03

1980 Doomsday Engine Bug New Low Client should refuse to use the same userdir as another already running client 2019-12-01 21:52

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

2084 Doomsday Engine Bug New Low "title" music (external source, ogg format) is played incorrectly (with noise at start) for heretic and hexen 2017-04-03 13:43

2096 Doomsday Engine Bug New Low [Heretic] [HeXen] hud number one offset 2017-04-03 13:38

2123 Doomsday Engine Feature New Low Option Needed to tailor the anaglyph effect for TriOviz Inficolor Glasses... 2019-11-29 22:15

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

263 Doomsday Engine Bug New Normal Particles rendered at wrong height 2017-04-03 15:08

552 Doomsday Engine Bug New Normal Ambient occlusion on middle surfaces of 2-sided lines 2019-11-30 08:05

910 Doomsday Engine Bug New Normal Flat tiling error with custom flats 2017-04-03 14:59

511 Doomsday Engine Bug New Normal [Heretic|Hexen] Torch fix not applied (low ceiling) 2017-04-03 14:56

964 Doomsday Engine Bug New Normal [XG] Sounds ignore defined group 2017-04-03 15:01

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

671 Doomsday Engine Bug New Normal [Heretic] Enemy missile spreads have incorrect vertical aim 2017-04-03 14:57

684 Doomsday Engine Bug New Normal Sprites moving up if their bottom intersects the floor 2017-04-03 18:32

787 Doomsday Engine Bug New Normal [Co-op] Voodoo dolls not supported 2017-04-03 18:34

882 Doomsday Engine Bug New Normal Fullbright psprites and colored lighting 2017-04-03 14:59

909 Doomsday Engine Bug New Normal [Hexen] Tiny difference in Ettin behaviour 2017-04-03 18:34

1059 Doomsday Engine Bug New Normal [Heretic] Health counter jumps up and down 2017-04-03 14:44

1063 Doomsday Engine Bug New Normal Flash state models offset incorrectly in 16:10 2017-04-03 14:44

919 Doomsday Engine Bug New Normal [Doom] Blast damage algorithm 2017-04-03 18:34

925 Doomsday Engine Bug New Normal [Doom] Map32: Secret exit quirk not replicated 2017-04-03 18:34

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

959 Doomsday Engine Bug New Normal [Doom] Crushed bad guys and tag666 2017-04-03 18:34

963 Doomsday Engine Bug New Normal "spawnmobj" baddies auto wake up in area the player has shot 2017-04-03 15:01

968 Doomsday Engine Bug New Normal [Doom] Mancubus attacks and high Z height differences 2017-04-03 18:34

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

972 Doomsday Engine Bug New Normal [Doom] Lost Souls infinite Z height 2017-04-03 14:55

975 Doomsday Engine Bug New Normal [Doom] Armour Helmets full bright 2017-04-03 18:32

1004 Doomsday Engine Bug New Normal [Hexen] 3D Tree_Destructive appearance is incorrect 2017-04-03 14:50

1007 Doomsday Engine Bug New Normal [Doom] Sound emitter overlap handling 2019-11-29 22:58

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1231 Doomsday Engine Feature New Normal Ragdoll physics 2019-11-29 16:05

1008 Doomsday Engine Bug New Normal HUD weapon discrepancy (in release build?) 2017-04-03 19:00

1031 Doomsday Engine Bug New Normal Shootable triggers and freelook 2017-04-03 14:46

1032 Doomsday Engine Bug New Normal [Heretic] Badguy auto/raise lower to camera 2017-04-03 14:46

1069 Doomsday Engine Bug New Normal Default background colour for holes in splash screens 2017-04-03 14:43

1076 Doomsday Engine Bug New Normal [Doom] 3d movement option broken 2019-11-29 22:58

1316 Doomsday Engine Feature New Normal HHE support 2019-11-29 16:39

1324 Doomsday Engine Feature New Normal XG music lines 2017-04-03 18:48

1336 Doomsday Engine Feature New Normal Random textured particle direction 2019-11-29 16:43

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

1357 Doomsday Engine Feature New Normal [InFine] More blending modes (add/mul/inv etc) 2019-11-29 16:43

1386 Doomsday Engine Feature New Normal Stopping monster infighting 2019-11-29 18:37

1126 Doomsday Engine Bug New Normal MD2 model render pop 2017-04-03 14:41

1129 Doomsday Engine Bug New Normal Various mobj Z movement clipping bugs 2019-11-29 22:58

1139 Doomsday Engine Feature New Normal More variations within repeated texture patterns with alternative textures (for detail textures) 2019-11-29 15:56

1406 Doomsday Engine Feature New Normal Record particles and other effects in demos 2019-11-29 20:24

1414 Doomsday Engine Feature New Normal Generate particles when touching a plane 2019-11-29 19:19

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

1181 Doomsday Engine Feature New Normal Ambient sounds (in XG sectors) 2017-04-03 18:48

1202 Doomsday Engine Feature New Normal [MP] Options for Heretic co-op 2018-07-29 16:46

1217 Doomsday Engine Feature New Normal Controls for all supported games adjusted at the same time 2016-08-09 10:47

1430 Doomsday Engine Feature New Normal Particle generator decorations (e.g., particles from a wall) 2019-11-29 18:40

1440 Doomsday Engine Feature New Normal Vanilla Doom collision-checking mode 2017-04-03 18:39

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

1276 Doomsday Engine Feature New Normal Attach dynamic lights on models 2016-08-09 10:50

1287 Doomsday Engine Feature New Normal Particle generator flag: transform center offset along with the object 2016-08-09 10:54

1461 Doomsday Engine Feature New Normal Separate chain/event derived/driven behaviour for XG 2017-04-03 18:48

1491 Doomsday Engine Feature New Normal Variable damage for the pmf_crush plane move flag 2017-04-03 18:48

1493 Doomsday Engine Feature New Normal Opposites for mobj_gone and activator_type requirements 2017-04-03 18:48

1290 Doomsday Engine Feature New Normal Session-only cvars 2019-11-26 15:33

1296 Doomsday Engine Feature New Normal Light Stages for animated light sources 2019-11-29 16:24

1314 Doomsday Engine Feature New Normal Particle spawn rate affected by mobj visibility 2019-11-29 16:38

1323 Doomsday Engine Feature New Normal Set skin on particle model from within particle generator 2016-08-09 10:56

1512 Doomsday Engine Feature New Normal List all impulses in context help for ccmd impulse 2019-11-29 20:27

1327 Doomsday Engine Feature New Normal Render extra plane in XG sector 2019-11-26 11:32

1335 Doomsday Engine Feature New Normal Random particle types 2019-11-29 16:42

1350 Doomsday Engine Feature New Normal Stair Builder: spread build on tagged sector range 2017-04-03 18:48

1526 Doomsday Engine Feature New Normal [XG] Randomizing activation/deactivation wait timer 2017-04-03 18:48

1531 Doomsday Engine Feature New Normal "take" cmd to take away pickup powers 2019-11-29 19:01

1373 Doomsday Engine Feature New Normal Improved ambient sounds 2019-11-29 16:45

1374 Doomsday Engine Feature New Normal XG refs: logical NOT 2017-04-03 18:48

1535 Doomsday Engine Feature New Normal Option for fullbright textures affected by colored sectors 2019-11-29 19:02

1537 Doomsday Engine Feature New Normal [XG] Activation event option when changing line types 2017-04-03 18:48

1376 Doomsday Engine Feature New Normal Externally spawned mobjs 2019-11-29 18:36

1379 Doomsday Engine Feature New Normal XG refs: evaluate params at runtime 2017-04-03 18:48

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