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# Project Tracker Status Priority Subject Assignee Updated % Done
2430 Doomsday Engine Feature New Normal Add support for Bethesda.net official addon PWADs Deng Team 2020-09-17 14:28

1865 Doomsday Engine Feature New Normal Align 3D model's head with the target's direction 2019-11-29 21:06

1181 Doomsday Engine Feature New Normal Ambient sounds (in XG sectors) 2017-04-03 18:48

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

1626 Doomsday Engine Feature New Normal Area-based fog 2017-04-03 19:35

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

1763 Doomsday Engine Feature New Normal Autosaving 2019-11-29 20:19

2472 Doomsday Engine Bug New Normal Build errors with LTO (Gentoo) Deng Team 2024-04-06 09:40

2355 Doomsday Engine Feature New Normal Build must fail on macOS notarization error Deng Team 2019-11-30 08:03

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1989 Doomsday Engine Bug New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2018-07-29 16:53

1961 Doomsday Engine Bug New Normal Client fatal error due to invalid data received from server 2018-07-29 16:53

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

1264 Doomsday Engine Feature New Normal Conditional decorations 2019-11-29 16:20

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

2439 Doomsday Engine Feature New Normal Copy/paste to/from clipboard in the command prompt Deng Team 2021-01-03 07:22

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

1618 Doomsday Engine Feature New Normal Decorations/effects for game events (power up, damage, etc.) 2019-11-29 18:43

1183 Doomsday Engine Feature New Normal Default values printed with "help" 2019-11-29 22:50

1764 Doomsday Engine Feature New Normal DMU 2.0: Generate network deltas 2019-11-29 20:19

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

1698 Doomsday Engine Feature New Normal Editor for particle generators 2019-11-29 19:23

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2194 Doomsday Engine Bug New Normal Enhanced player weapon 3D model animations (VR compatible) 2017-01-19 10:34

2394 Doomsday Engine Feature New Normal Episodes defined in game profile Deng Team 2020-01-05 12:52

2395 Doomsday Engine Feature New Normal Exporting and importing game profiles (files and dengine.net) Deng Team 2020-01-05 09:07

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

1762 Doomsday Engine Feature New Normal Game hierarchy 2019-11-29 20:18

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

2032 Doomsday Engine Feature New Normal Game world debugger/inspector sidebar 2019-11-29 21:58

1630 Doomsday Engine Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2019-11-29 12:31

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

1602 Doomsday Engine Feature New Normal Improvements for map title in automap 2019-11-29 18:27

1083 Doomsday Engine Bug New Normal In-game window contents resizing glitches 2017-04-03 14:43

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2035 Doomsday Engine Feature New Normal Map lighting editor (volume, surface, and point sources) 2019-11-29 21:59

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

1265 Doomsday Engine Feature New Low Map-specific definitions in a WAD lump 2019-11-29 15:21

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

2023 Doomsday Engine Feature New Low New Doom 64 plugin (accurate gameplay, original ROM) 2019-11-29 21:20

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

1938 Doomsday Engine Feature New Low Polyobjs represented by 3D models 2019-11-29 21:12

2192 Doomsday Engine Feature New Low Procedural images generated based on a text file (.deimage) skyjake 2017-03-04 09:25

2093 Doomsday Engine Feature New Normal Processing definitions generated from MAPINFO in ZDoom vs. Hexen mode Deng Team 2016-03-27 08:20

1168 Doomsday Engine Feature New Normal Real decals: bulletholes, blastmarks, etc. 2017-04-03 19:35

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

1663 Doomsday Engine Feature New Normal Replace game-side color filter / special effect with LensFx 2017-04-03 18:59

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

1607 Doomsday Engine Feature New Normal Reset settings to defaults 2019-11-29 21:33

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1617 Doomsday Engine Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

1970 Doomsday Engine Feature New Normal Scriptable map entry/exit, cycling 2019-11-29 21:13

1616 Doomsday Engine Feature New Normal Selector for sprites 2019-11-29 18:35

1758 Doomsday Engine Feature New Low Separate left/right modifier keys (Shift, Alt, etc.) skyjake 2019-11-29 12:37

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1573 Doomsday Engine Feature New Normal Setting for number of samples used for antialiasing 2019-11-29 21:31

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

1646 Doomsday Engine Feature New Normal Stereo 3D enhancements 2019-11-29 19:22

2383 Doomsday Engine Feature New Normal Stereo rendering convergence setting Deng Team 2019-12-27 14:41

1598 Doomsday Engine Bug New Low Strange vertical view bobbing when running into walls 2019-11-29 22:58

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

1081 Doomsday Engine Bug New Low [Doom] Chainsaw sounds do not match original game 2019-11-29 22:58

1593 Doomsday Engine Bug New Low [Doom] Excess state in rocket explosion 2017-04-03 14:40

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

2152 Doomsday Engine Bug New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2018-07-29 16:53

2377 Doomsday Engine Feature New Lowest [Hexen] Option for monster respawn rate Deng Team 2019-12-24 06:35

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

1597 Doomsday Engine Bug New Low [HUD] Psprite positioning too low 2017-04-03 15:04

1592 Doomsday Engine Bug New Low [HUD] Weapon lower animation briefly restarts 2017-04-03 15:04

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

2367 Doomsday Engine Bug New Low [Unix] If directory "/usr/share/doomsday/data" exists, core packages not found skyjake 2020-12-08 08:26

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2018-10-27 16:03

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

1601 Doomsday Engine Feature In Progress Urgent Package management skyjake 2019-10-14 10:44

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

1886 Doomsday Engine Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2019-10-14 10:23

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

6 Doomsday Engine Feature Progressed Normal Draw lens flares using GL2 skyjake 2016-08-09 11:05

1952 Doomsday Engine Bug Progressed Normal Eternal Doom MAP26 malformed map hack causing memory release error 2019-11-29 23:06

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

1687 Doomsday Engine Feature Progressed Normal In-game error dialogs (e.g., corrupt savegame) 2019-11-29 21:36

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1606 Doomsday Engine Bug Progressed Normal M_THERMM and HUD message font replacement 2017-04-03 14:40

7 Doomsday Engine Feature Progressed Urgent Next-gen renderer (codename "Gloom") skyjake 2018-10-27 16:10

1891 Doomsday Engine Feature Progressed Low Notification area animations skyjake 2019-11-29 21:37

1625 Doomsday Engine Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1745 Doomsday Engine Feature Progressed Normal Performance optimization 2019-11-29 21:36

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

1623 Doomsday Engine Feature Progressed Urgent Shaders skyjake 2018-10-27 15:14

1615 Doomsday Engine Feature Progressed Normal Sloped planes skyjake 2018-10-27 15:10

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

1620 Doomsday Engine Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

1591 Doomsday Engine Bug Progressed Low [BSP] Fully overlapped map geometry is not always split 2019-11-30 08:06

1089 Doomsday Engine Bug Progressed High [MP] Client cannot dismiss "Help/Info" finale 2018-07-29 16:46

1945 Doomsday Engine Feature Resolved Urgent Efficient reuse of world geometry across multiple frames/passes skyjake 2018-10-27 15:08

1635 Doomsday Engine Feature Resolved Normal HDR rendering skyjake 2018-10-27 15:06

2442 Doomsday Engine Bug Resolved Low Plane texture misalignment with non-64x64 size skyjake 2021-01-13 22:06

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

2401 Doomsday Engine Bug Closed Normal "cubeshot" does not render views for all directions skyjake 2020-02-01 17:05

2206 Doomsday Engine Bug Closed Normal "jdrp.box" is not being recognized skyjake 2017-03-15 08:13

2374 Doomsday Engine Feature Closed Normal "On death" script to run when a thing is killed skyjake 2020-12-08 08:27

2189 Doomsday Engine Bug Closed Normal "refresh-rate-maximum" has no effect skyjake 2017-02-27 08:44

2366 Doomsday Engine Bug Closed High "texreset" breaks halo textures skyjake 2019-12-17 11:18

129 Doomsday Engine Bug Closed Low "Read This" and menu-scale skyjake 2012-08-27 15:22

34 Doomsday Engine Bug Closed Normal -nohightex disables particle textures skyjake 2012-08-27 15:21

1166 Doomsday Engine Feature Closed Normal .pk3/.zip Support skyjake 2012-08-28 06:44

1223 Doomsday Engine Feature Closed Normal 16:9 widescreen mode 2012-08-28 06:44

1238 Doomsday Engine Feature Closed Normal 2 Features 2012-08-27 15:37

1155 Doomsday Engine Feature Closed Normal 3D model for the sky skyjake 2012-08-28 06:44

1222 Doomsday Engine Feature Closed Normal 5.1 Digital sound 2013-10-20 21:22

44 Doomsday Engine Bug Closed Normal 60 Hz Bug - cannot be forced to run with higher frequences! skyjake 2012-08-27 15:21

1789 Doomsday Engine Feature Closed Normal @include directive for Info files skyjake 2014-04-29 07:48

2237 Doomsday Engine Feature Closed Low Add "Max sound channels" option to Audio Settings skyjake 2018-11-05 19:15

2143 Doomsday Engine Feature Closed Normal Add FreeDOOM's FreeDM as a recognized Doom IWAD skyjake 2015-12-26 17:02

1629 Doomsday Engine Feature Closed Normal Add toggle for "sound-overlap-stop" skyjake 2013-10-22 19:02

1856 Doomsday Engine Bug Closed High Alert on first launch because game.cfg not found danij 2014-11-21 19:02

103 Doomsday Engine Bug Closed Low All Objects have black square around them 2012-08-27 15:21

1240 Doomsday Engine Feature Closed Normal Alpha Blended 8-bit, non-colorkeyed particle images skyjake 2012-08-28 06:44

1164 Doomsday Engine Feature Closed Normal Animation sequences defined using DEDs skyjake 2012-08-28 06:44

120 Doomsday Engine Bug Closed Normal ATI OpenGL: Menu fix found possibly??? 2012-08-27 15:21

1145 Doomsday Engine Feature Closed Normal ATI TRUFORM for models 2012-08-27 15:37

49 Doomsday Engine Bug Closed Low ATI/OpenGL: Menu, startup screen corrupt skyjake 2012-08-27 15:21

1848 Doomsday Engine Feature Closed Normal Auto-hide warning indicator after X minutes skyjake 2014-10-28 11:45

1177 Doomsday Engine Feature Closed Normal Autohide + Floating statusbar options danij 2013-04-03 16:01

2228 Doomsday Engine Feature Closed Low Automatic additional episode for custom PWADs skyjake 2018-10-27 19:13

2373 Doomsday Engine Bug Closed Normal Avoid near-clipping player weapon models skyjake 2020-02-01 17:05

90 Doomsday Engine Bug Closed High Base-relative skin paths in MD2s skyjake 2012-08-27 15:21

1286 Doomsday Engine Feature Closed Normal Bindable Automap Controls danij 2012-08-28 06:44

2171 Doomsday Engine Bug Closed Normal Binding different commands to different joystick hat directions skyjake 2016-08-29 09:20

1239 Doomsday Engine Feature Closed Normal Binding of joystick axes skyjake 2012-08-28 06:44

2182 Doomsday Engine Bug Closed High Bindings are sometimes inadvertently cleared (failed to write at shutdown?) skyjake 2017-02-25 12:02

2112 Doomsday Engine Feature Closed Low Bindings for the Playstation 3 controller skyjake 2015-11-03 09:13

2172 Doomsday Engine Feature Closed Normal Bindings for the Playstation 4 controller skyjake 2016-10-03 09:51

2173 Doomsday Engine Feature Closed Normal Bindings for the Xbox 360/One controller skyjake 2016-10-03 09:51

1163 Doomsday Engine Feature Closed Normal Blended/faded texture animation skyjake 2012-08-28 06:44

1696 Doomsday Engine Bug Closed High BspLeaf::cluster: No sector cluster is attributed danij 2014-01-25 01:07

2353 Doomsday Engine Bug Closed Normal Bugs in Doomsday Script parsing and execution skyjake 2019-12-17 11:18

1226 Doomsday Engine Feature Closed Normal Bumpmapping 2012-08-27 15:37

1847 Doomsday Engine Feature Closed Normal C++ internal data for thinkers skyjake 2014-07-27 06:27

2137 Doomsday Engine Feature Closed Low C++11 cleanup: replace use of auto_ptr skyjake 2015-11-29 11:49

89 Doomsday Engine Bug Closed Lowest Can't load DooM, although DooM2 loads fine 2012-08-27 15:21

1590 Doomsday Engine Bug Closed Low Cannot reshow autocompletion popup skyjake 2013-10-24 08:04

1142 Doomsday Engine Feature Closed Normal Cheating in netgames skyjake 2012-08-28 06:44

1237 Doomsday Engine Feature Closed Normal Cheats 2012-08-27 15:37

2317 Doomsday Engine Bug Closed Normal Cleaning up "category" in Snowberry Info metadata skyjake 2019-01-22 11:28

106 Doomsday Engine Bug Closed High Client can jump even if jumping disabled on server skyjake 2012-08-27 15:21

16 Doomsday Engine Bug Closed High Client can't connect to server skyjake 2012-08-27 15:21

20 Doomsday Engine Bug Closed High Client doesn't step up onto mobjs skyjake 2012-08-27 15:21

123 Doomsday Engine Bug Closed High Client should not be able to adjust jump-power skyjake 2012-08-27 15:21

12 Doomsday Engine Bug Closed Normal Client stopped by invisible walls/mobjs skyjake 2012-08-27 15:21

1169 Doomsday Engine Feature Closed Normal Command line options for resource paths skyjake 2012-08-28 06:44

2356 Doomsday Engine Bug Closed Normal Compatibility issues with Sigil v1.21 skyjake 2019-12-17 11:18

2116 Doomsday Engine Feature Closed Low Compatibility with limited FBO functionality (old OpenGL drivers) skyjake 2019-11-29 23:26

1638 Doomsday Engine Feature Closed Urgent Configure game options via Shell GUI skyjake 2018-10-27 19:13

2238 Doomsday Engine Feature Closed Low Configure game rules in custom profiles skyjake 2018-11-18 08:05

2424 Doomsday Engine Feature Closed Normal Confirm/cancel Y/N questions with game controller skyjake 2020-12-08 08:27

87 Doomsday Engine Bug Closed Normal console command kill skyjake 2012-08-27 15:21

1772 Doomsday Engine Feature Closed Normal Console menu: Copy log file path to clipboard skyjake 2014-08-16 14:36

239 Doomsday Engine Bug Closed High Console not closed when Control Panel opened danij 2012-08-27 15:24

2251 Doomsday Engine Bug Closed High Crash after an error occurs, instead of graceful exit skyjake 2017-06-24 09:21

2134 Doomsday Engine Bug Closed High Crash after plugin load error in AudioDriver initialization (Fedora 21) skyjake 2017-02-25 12:02

2260 Doomsday Engine Bug Closed Normal Crash after returning to a different map in a hub (mobj target pointer null) skyjake 2017-07-27 12:25

1790 Doomsday Engine Bug Closed Normal Crash after starting install of update skyjake 2014-04-30 20:09

2250 Doomsday Engine Bug Closed Normal Crash on launch when trying to index folders with lots of files, or files with unexpected names/content skyjake 2018-11-05 19:15

2062 Doomsday Engine Bug Closed Normal Crash when binding controls (64-bit) [1.15 RC1] skyjake 2015-05-24 16:46

2061 Doomsday Engine Bug Closed Normal Crash when exiting a map (~SectorCluster) [1.15 RC1] danij 2015-05-21 02:01

1960 Doomsday Engine Bug Closed Normal Crash when handling input events during busy mode skyjake 2015-02-05 18:33

1693 Doomsday Engine Bug Closed Normal Crash when joining multiplayer game with Vanilla profile skyjake 2014-01-01 17:09

620 Doomsday Engine Bug Closed High Crash when launching with Shareware Doom danij 2012-08-27 15:32

1702 Doomsday Engine Bug Closed Urgent Crash when multiple clients join a game skyjake 2014-01-03 20:01

2144 Doomsday Engine Bug Closed Urgent Crash when reseting engine with a map loaded Deng Team 2016-10-03 09:51

2230 Doomsday Engine Bug Closed High Crash when trying to create a new profile when no games are playable in the game family skyjake 2017-04-08 10:05

131 Doomsday Engine Bug Closed Low Crash with Cheb's Blood Effects skyjake 2012-08-27 15:22

1645 Doomsday Engine Bug Closed Normal Crash with console autocompletion skyjake 2013-10-29 09:47

1154 Doomsday Engine Feature Closed Normal Crosshair color alpha skyjake 2012-08-27 15:37

1160 Doomsday Engine Feature Closed Normal Customizable Dynamic Lights skyjake 2012-08-28 06:44

1144 Doomsday Engine Feature Closed Normal Cvar to disable angle-based wall lighting skyjake 2012-08-28 06:44

1224 Doomsday Engine Feature Closed Normal Cvar to disable model spinning skyjake 2012-08-28 06:44

1211 Doomsday Engine Feature Closed Normal CVAR to disable the offseting in A_Lower and A_Raise skyjake 2012-08-28 06:44

1184 Doomsday Engine Feature Closed Normal Cvar/cmd descriptions as helpstrings skyjake 2013-04-03 16:01

30 Doomsday Engine Bug Closed Lowest D'Sparil not teleporting after shooting 2012-08-27 15:21

1228 Doomsday Engine Feature Closed Normal Damage from nukage splats 2012-08-27 15:37

1279 Doomsday Engine Feature Closed Normal Decoration -> Glow Definition danij 2012-08-28 06:44

1771 Doomsday Engine Feature Closed Normal Delete savegames via Game Selection menu skyjake 2014-11-28 08:52

1686 Doomsday Engine Feature Closed Normal Derived resource packs 2019-11-29 23:16

998 Doomsday Engine Bug Closed High Detail texture appearance incorrect (vs. #364) danij 2012-08-27 19:14

2267 Doomsday Engine Feature Closed Normal Detect future Freedoom IWADs skyjake 2019-12-17 11:17

1278 Doomsday Engine Feature Closed Normal Direct3D Triple Buffering 2012-08-27 15:37

1260 Doomsday Engine Feature Closed Normal Disable highres patches but not highres textures skyjake 2012-08-28 06:44

2135 Doomsday Engine Bug Closed Normal Disable Oculus support by default (until proper LibOVR 1.0 support is implemented) skyjake 2015-11-28 17:49

31 Doomsday Engine Bug Closed Lowest Disappearing walls when looking up/down 2012-08-27 15:21

1148 Doomsday Engine Feature Closed Normal Display refresh rate settings skyjake 2012-08-28 06:44

100 Doomsday Engine Bug Closed Normal Doom2 level 29 floor hole bug skyjake 2012-08-27 15:21

2311 Doomsday Engine Bug Closed Normal Doom64 TC will not launch, fatal error "options.turbo.default" skyjake 2019-03-15 08:45

2375 Doomsday Engine Feature Closed Normal Doomsday Script enhancements for 2.3 skyjake 2020-12-08 08:27

1948 Doomsday Engine Bug Closed Normal doomsday-host fails to start if rebuildTimes is missing in .doomsdayhostrc skyjake 2015-01-23 10:06

1600 Doomsday Engine Feature Closed Normal Drop Snowberry Deng Team 2017-02-25 18:06

1146 Doomsday Engine Feature Closed Normal Ducking 2012-08-27 15:37

66 Doomsday Engine Bug Closed High Dynlights leak through walls skyjake 2012-08-27 15:21

1829 Doomsday Engine Feature Closed High Eliminate fixed-length file path limits skyjake 2016-07-23 22:39

1746 Doomsday Engine Feature Closed Normal Enable C++11 skyjake 2014-08-05 15:40

1621 Doomsday Engine Feature Closed High Evaluation of runtime conditions 2019-11-29 18:36

2113 Doomsday Engine Bug Closed Normal Event binding with a modifier condition is never triggered skyjake 2015-09-19 16:01

13 Doomsday Engine Bug Closed Normal Excessive warping on clientside skyjake 2012-08-27 15:21

2285 Doomsday Engine Bug Closed Normal Extreme lag with LAN discovery of multiple (12) local servers skyjake 2018-11-25 15:50

2207 Doomsday Engine Feature Closed Low Fast Monsters option in the Options > Gameplay menu skyjake 2017-03-04 21:39

2358 Doomsday Engine Feature Closed Normal Fixed FOV for rendering weapon models skyjake 2019-12-17 11:17

2076 Doomsday Engine Bug Closed Normal FluidSynth uses deprecated GLib threading API (OS X) skyjake 2015-06-01 12:18

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