Feature #1211
CVAR to disable the offseting in A_Lower and A_Raise
Start date:
2003-06-27
% Done:
100%
Description
Adding a cvar for this would allow for animation to be
used for weapon lowering/raising.
Also a new state that runs after the firing state (eg to
show a weapon cooling down (chaingun)) and also an
idle state.
Dani J666
Labels: Customizability
History
#1 Updated by skyjake over 21 years ago
Logged In: YES
user_id=717323
The cvar 'view-bob-weapon-switch-lower' has been added to
jDoom. Default value is 1.
It disables the Y offset (view-bob-weapon) of the weapon HUD
sprite during A_Lower/A_Raise.