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Feature #1211

CVAR to disable the offseting in A_Lower and A_Raise

Added by skyjake almost 21 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
-
Start date:
2003-06-27
% Done:

100%


Description

Adding a cvar for this would allow for animation to be
used for weapon lowering/raising.

Also a new state that runs after the firing state (eg to
show a weapon cooling down (chaingun)) and also an
idle state.

Dani J666

Labels: Customizability

History

#1 Updated by skyjake almost 21 years ago

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The cvar 'view-bob-weapon-switch-lower' has been added to
jDoom. Default value is 1.

It disables the Y offset (view-bob-weapon) of the weapon HUD
sprite during A_Lower/A_Raise.

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