Project

General

Profile

Feature #1164

Animation sequences defined using DEDs

Added by skyjake almost 21 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
Category:
-
Target version:
-
Start date:
2003-05-26
% Done:

100%


Description

Currently all texture animations are hard-coded.
They should be moved into a definition file.

Labels: Customizability

History

#1 Updated by skyjake almost 21 years ago

Logged In: YES
user_id=717323

This will be in 1.7.12. Random timing is possible. (Hexen
needs it, anyway.)

#2 Updated by skyjake over 20 years ago

(originally posted by anonymous SF.net user)

Logged In: NO

Will there be random timing for the animation sequence
frames?

Also available in: Atom PDF