Project

General

Profile

Feature #1145

ATI TRUFORM for models

Added by skyjake about 21 years ago. Updated over 11 years ago.

Status:
Closed
Priority:
Normal
Assignee:
-
Category:
-
Target version:
-
Start date:
2003-03-19
% Done:

100%


Description

Support for MD2 models. I remember an Unreal patch
(or it was Quake 2?) that added Truform support even
without a Radeon 8500 card.

Labels: Graphics

History

#1 Updated by skyjake about 21 years ago

Logged In: YES
user_id=717323

I thought Truform was something that Radeons did in
hardware? I'm using a GeForce2 myself. It'd be great if
someone with a Radeon could look into this. It'll at least
require passing on the model vertex normals to the GL.

#2 Updated by skyjake about 21 years ago

(originally posted by anonymous SF.net user)

Logged In: NO

Even Ati Rage cards supported Truform via dirvers, but since
radeons 8500 came out, Ati removed this support.

There is an Unreal truform patch which works with radeons (or
later cards).

Also I read somewhere that some games that support truform
do it even in geforce 3 cards, but a lot slower becouse there
isn't hardware support.

It would be nice truform support for everyone, in hardware for
those with cards supporting it or in software for the rest.

#3 Updated by danij about 21 years ago

Closing as out of date. There are better ways to do this now.

#4 Updated by skyjake over 20 years ago

(originally posted by anonymous SF.net user)

Logged In: NO

Even Ati Rage cards supported Truform via dirvers, but since
radeons 8500 came out, Ati removed this support.

There is an Unreal truform patch which works with radeons (or
later cards).

Also I read somewhere that some games that support truform
do it even in geforce 3 cards, but a lot slower becouse there
isn't hardware support.

It would be nice truform support for everyone, in hardware for
those with cards supporting it or in software for the rest.

#5 Updated by skyjake over 20 years ago

(originally posted by anonymous SF.net user)

Logged In: YES
user_id=857779

I made a couple of screenshots of what truform might be able
to do for the JDoom models.

http://tomteskogen.0catch.com

(screenshots of JDoom's Demon.md2 put into NitroGL's truform
test app from www.area3d.net/story.php?id=24)

#6 Updated by jaquboss over 20 years ago

Logged In: YES
user_id=899538

No! Dont use TRUFORM globaly. It is slow and ugly !!!

#7 Updated by skyjake over 15 years ago

(originally posted by anonymous SF.net user)

Logged In: YES
user_id=731015

This is a great idea! I have a Radeon 9800 Pro, and truform
is in hardware. not when you take it to tesselation level 7
though, only to about 2. Unsuported models with no specific
truform code are in software, however. Looks great when used
though!

Also available in: Atom PDF