Feature #2358
Fixed FOV for rendering weapon models
Start date:
2019-12-01
% Done:
100%
Description
The cvar "rend-model-fov" specifies the FOV for weapon models, which is separate from the rest of the view. This alleviates issues with weapon models not being drawn as the author intended.
The default value is 95°.
Related issues
History
#1 Updated by skyjake almost 5 years ago
- Related to Bug #2234: Fov 160 + near clip plane issues with MD2 and FBX HUD Models added
#2 Updated by skyjake over 4 years ago
- Status changed from Resolved to Closed
#3 Updated by skyjake over 4 years ago
- Related to Feature #2405: Per-model FOV for rendering psprite models added