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# Project Tracker Status Priority Subject Assignee Updated % Done
2052 Doomsday Engine Bug Closed Urgent [OS X] Crash when loading a map (clang, release build) Deng Team 2015-06-08 10:48

2099 Doomsday Engine Bug Closed Urgent [MP] Spurious remote player movements skyjake 2015-07-10 22:04

1850 Doomsday Engine Bug Closed Urgent [Hexen] Possible savegame regression (golden doors closed on Seven Portals) Deng Team 2014-08-19 21:18

1791 Doomsday Engine Bug Closed Urgent [Hexen] Hub state reset after saving danij 2014-05-06 23:53

2152 Doomsday Engine Bug New Urgent [Hexen] Afrits become stuck/invincible in multiplayer 2018-07-29 16:53

94 Doomsday Engine Bug Closed Urgent Wrong flat textures on clientside skyjake 2012-08-27 15:21

1622 Doomsday Engine Feature New Urgent Vanilla depth shading 2019-11-29 23:23

1886 Doomsday Engine Feature In Progress Urgent Use SDL 2 for window management, display modes, color correction, and keyboard/mouse/gamepad input skyjake 2019-10-14 10:23

1605 Doomsday Engine Feature Closed Urgent Tutorial skyjake 2014-04-10 09:34

1246 Doomsday Engine Feature Closed Urgent Support newer model formats and skeletal animation Deng Team 2014-10-27 17:14

1603 Doomsday Engine Feature Progressed Urgent Support for id Tech 1 map hacks 2019-12-15 07:34

292 Doomsday Engine Bug Closed Urgent Snowberry: Installing over old version must not fail skyjake 2012-08-27 15:25

1199 Doomsday Engine Feature Closed Urgent Shaders, Texture Maps + other ver.2 features. 2013-10-22 08:09

1623 Doomsday Engine Feature Progressed Urgent Shaders skyjake 2018-10-27 15:14

1931 Doomsday Engine Bug Closed Urgent Server fails to start with .cfg files from an old version (1.14.5 ⇒ 1.15) skyjake 2015-06-08 10:48

1990 Doomsday Engine Bug Closed Urgent Qt 4 incompatibility in ResourceSystem::initSprites() danij 2015-06-08 10:48

2224 Doomsday Engine Feature Closed Urgent Preload all model textures to avoid stutters during gameplay skyjake 2017-04-17 11:29

543 Doomsday Engine Bug Closed Urgent Polyobjs completely missing danij 2012-08-27 15:31

1625 Doomsday Engine Feature Progressed Urgent Per-pixel surface shading (bump/specular/reflection etc. mapping) Deng Team 2016-07-06 00:03

1601 Doomsday Engine Feature In Progress Urgent Package management skyjake 2019-10-14 10:44

1900 Doomsday Engine Feature Closed Urgent OpenGL 3.3 Core Profile Deng Team 2017-07-03 21:16

1095 Doomsday Engine Bug Closed Urgent Non-ASCII characters broken on cmdline and/or resource finder skyjake 2014-12-17 23:06

7 Doomsday Engine Feature Progressed Urgent Next-gen renderer (codename "Gloom") skyjake 2018-10-27 16:10

2261 Doomsday Engine Bug Closed Urgent Mobj cross-references not always fully restored after loading a save skyjake 2018-11-05 19:15

1887 Doomsday Engine Feature Closed Urgent Migrate project build system to CMake 3 skyjake 2015-06-05 15:32

2131 Doomsday Engine Feature Closed Urgent Keyboard navigation skyjake 2016-11-20 20:14

608 Doomsday Engine Bug Closed Urgent jHexen: DDVT Inconsistency (Fatal Error) danij 2012-08-27 15:31

27 Doomsday Engine Bug Closed Urgent jHexen server doesn't restore maps in hub skyjake 2012-08-27 15:21

21 Doomsday Engine Bug Closed Urgent jHexen client crashes when changing level skyjake 2012-08-27 15:21

101 Doomsday Engine Bug Closed Urgent jHeretic: No wind on clientside skyjake 2012-08-27 15:21

73 Doomsday Engine Bug Closed Urgent jHeretic: "Void" in the floor skyjake 2012-08-27 15:21

23 Doomsday Engine Bug Closed Urgent jDoom fails to recognize Doom2.wad "00f6d407" skyjake 2019-12-27 12:55

1834 Doomsday Engine Feature Closed Urgent Import Snowberry addon formats as Doomsday 2 packages skyjake 2016-07-19 13:03

1630 Doomsday Engine Feature New Urgent Implement game menus with InFine (InfineWidget) Deng Team 2019-11-29 12:31

88 Doomsday Engine Bug Closed Urgent Halo clipping vs. polyobjs skyjake 2012-08-27 15:21

1005 Doomsday Engine Bug Closed Urgent GL error when drawing HUD ammo (msg-show 0) skyjake 2012-08-27 19:14

1761 Doomsday Engine Feature Closed Urgent FS2 resource packages skyjake 2014-08-16 15:45

1945 Doomsday Engine Feature Resolved Urgent Efficient reuse of world geometry across multiple frames/passes skyjake 2018-10-27 15:08

2144 Doomsday Engine Bug Closed Urgent Crash when reseting engine with a map loaded Deng Team 2016-10-03 09:51

1702 Doomsday Engine Bug Closed Urgent Crash when multiple clients join a game skyjake 2014-01-03 20:01

1638 Doomsday Engine Feature Closed Urgent Configure game options via Shell GUI skyjake 2018-10-27 19:13

1648 Doomsday Engine Feature Progressed Urgent Complete vanilla DOOM emulation 2019-12-31 11:10

1989 Doomsday Engine Bug New Urgent Client assert fail (possible crash) if joining game during intermission skyjake 2018-07-29 16:53

1595 Doomsday Engine Feature Closed High [Updater] Separate channels for unstable, stable, and RC+stable releases skyjake 2017-03-20 09:38

110 Doomsday Engine Bug Closed High [Render hack] TNT map09: Transparent window is not transparent skyjake 2020-12-08 08:27

1707 Doomsday Engine Bug Closed High [NVIDIA] Antialiasing with forced driver setting (black screen) Deng Team 2014-01-12 12:12

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

1089 Doomsday Engine Bug Progressed High [MP] Client cannot dismiss "Help/Info" finale 2018-07-29 16:46

2242 Doomsday Engine Bug Closed High [macOS] Crash when running on macOS 10.11 or older (FluidSynth and GLib) skyjake 2017-04-08 10:05

2060 Doomsday Engine Bug Closed High [Hexen] SIGSEGV when shooting a Centaur with Frost Shards skyjake 2015-05-17 18:06

1634 Doomsday Engine Bug Closed High [Hexen] Hypostyle: Death Wyvern gets stuck skyjake 2015-05-21 11:25

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

989 Doomsday Engine Bug Closed High [Dedicated] Server fatal error due to GL texture manager skyjake 2012-08-27 19:14

1009 Doomsday Engine Bug Closed High [Controls] Mouse for walk/sidestep is unbalanced skyjake 2012-08-27 19:14

996 Doomsday Engine Bug Closed High [Controls menu] Crash when binding an item use shortcut skyjake 2012-08-27 19:14

1006 Doomsday Engine Bug Closed High [Busy Mode] Screen capture malformed at some resolutions skyjake 2012-08-27 19:14

2051 Doomsday Engine Feature New High XG test suite / demo map 2017-04-03 18:46

1620 Doomsday Engine Feature Progressed High XG 2.0 Deng Team 2019-11-29 19:05

584 Doomsday Engine Bug Closed High Wrong instruments in MUS music skyjake 2012-08-27 15:31

9 Doomsday Engine Feature Progressed High Use local server to run single-player games 2019-11-29 20:21

109 Doomsday Engine Bug Closed High Updating songs at zero volume skyjake 2012-08-27 15:21

86 Doomsday Engine Bug Closed High Unused MD2 models are loaded anyway skyjake 2012-08-27 15:21

1675 Doomsday Engine Feature Closed High Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget) skyjake 2016-10-10 08:01

1233 Doomsday Engine Feature New High Surface decorations using 3D models 2015-12-22 13:15

1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

71 Doomsday Engine Bug Closed High Sounds pop with DS8 skyjake 2012-08-27 15:21

1266 Doomsday Engine Feature New High Sound decorations 2019-11-29 16:21

2306 Doomsday Engine Bug Closed High Sky masking polygons should not be visible skyjake 2019-02-17 12:42

2167 Doomsday Engine Bug Closed High SIGSEGV during ~Subsector (e.g., ICARUS.WAD map01) danij 2017-02-25 12:02

65 Doomsday Engine Bug Closed High Shiny skins on HUD Models skyjake 2012-08-27 15:21

1751 Doomsday Engine Bug Closed High Shift key state not recognized by bindings when typing in console skyjake 2014-04-17 10:46

1766 Doomsday Engine Feature Closed High Server-supplied (i.e., remote) resource files skyjake 2018-12-06 12:14

2248 Doomsday Engine Bug Closed High Server crashes during startup with error messages related to threading skyjake 2017-06-24 09:20

1757 Doomsday Engine Feature New High Separate server and client sources 2019-11-29 20:17

1244 Doomsday Engine Feature Closed High Scripting in model definitions (e.g., dependent on player health) skyjake 2015-11-10 11:28

2246 Doomsday Engine Bug Closed High Screen remains completely black after startup, even though console is accessible (random) skyjake 2017-04-17 11:29

1617 Doomsday Engine Feature New High Scoped definitions and variables Deng Team 2016-12-01 20:17

2033 Doomsday Engine Feature Progressed High Runtime map editor 2019-11-29 12:31

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

1680 Doomsday Engine Feature Closed High Quad-buffered GL framebuffer skyjake 2013-12-23 12:31

736 Doomsday Engine Bug Closed High Player acceleration and movement skyjake 2012-08-27 15:33

1699 Doomsday Engine Feature New High Particle renderer 2.0 2017-04-03 18:55

108 Doomsday Engine Bug Closed High Particle center offset Y ignored skyjake 2012-08-27 15:21

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

2168 Doomsday Engine Feature Closed High Package compatibility check in multiplayer games skyjake 2017-01-20 13:00

2202 Doomsday Engine Feature Closed High Optimize UI rendering by collecting multiple widgets into one draw call skyjake 2017-02-19 23:03

1767 Doomsday Engine Feature New High Network delta profiler 2019-11-29 12:33

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

1994 Doomsday Engine Feature Closed High Model asset for player weapons (model.weapon.*) skyjake 2017-02-05 10:19

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

2220 Doomsday Engine Bug Closed High Long sidebars should always keep their Close button visible skyjake 2017-04-17 11:29

97 Doomsday Engine Bug Closed High Loading order of included DEDs skyjake 2012-08-27 15:21

2008 Doomsday Engine Feature Closed High Keyboard-only usage of the new Doomsday UI (Home, task bar, popups, etc.) skyjake 2019-11-29 21:17

1940 Doomsday Engine Bug Closed High Key release ignored when it occurs during busy mode skyjake 2015-06-08 10:48

93 Doomsday Engine Bug Closed High Jittery missiles skyjake 2012-08-27 15:21

70 Doomsday Engine Bug Closed High jHexen: Wings of Wrath stuck skyjake 2012-08-27 15:21

18 Doomsday Engine Bug Closed High jHexen: Nonexistent mobjs on clientside skyjake 2012-08-27 15:21

69 Doomsday Engine Bug Closed High jHexen: Fire Minotaur Statues stretched skyjake 2012-08-27 15:21

98 Doomsday Engine Bug Closed High jHeretic: Speed + Use Artifact = Jump skyjake 2012-08-27 15:21

128 Doomsday Engine Bug Closed High jDoom: Netgame Client Glitches skyjake 2012-08-27 15:21

42 Doomsday Engine Bug Closed High jDoom crashes with some PWADs skyjake 2012-08-27 15:21

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

1229 Doomsday Engine Feature Rejected High Input plugins: generate events from connected controllers 2017-09-07 16:29

1632 Doomsday Engine Feature New High InFine 2.0 (on top of Doomsday Script) Deng Team 2019-11-29 12:31

1781 Doomsday Engine Bug Closed High Incorrect ping time in MP info popup skyjake 2017-02-08 10:10

2245 Doomsday Engine Feature Closed High Improved UI for data folder configuration skyjake 2018-11-05 19:15

1753 Doomsday Engine Feature Rejected High Improved Master Server API skyjake 2017-02-08 12:05

1614 Doomsday Engine Feature New High Improved demo recording and playback 2019-11-29 20:20

288 Doomsday Engine Bug Closed High hq2x "Smart Filtering" is Broken on Big Endian systems skyjake 2012-08-27 15:25

2365 Doomsday Engine Bug Closed High Halos from Light decorations not visible skyjake 2019-12-17 11:18

63 Doomsday Engine Bug Closed High Halo occlusion flickers skyjake 2012-08-27 15:21

1604 Doomsday Engine Feature New High Game rules (1p and MP) 2019-11-29 21:33

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

1621 Doomsday Engine Feature Closed High Evaluation of runtime conditions 2019-11-29 18:36

1829 Doomsday Engine Feature Closed High Eliminate fixed-length file path limits skyjake 2016-07-23 22:39

66 Doomsday Engine Bug Closed High Dynlights leak through walls skyjake 2012-08-27 15:21

1201 Doomsday Engine Feature New High Dynamic shadows skyjake 2019-11-29 16:15

998 Doomsday Engine Bug Closed High Detail texture appearance incorrect (vs. #364) danij 2012-08-27 19:14

1153 Doomsday Engine Feature New High Customizable intermissions 2019-11-29 16:09

2230 Doomsday Engine Bug Closed High Crash when trying to create a new profile when no games are playable in the game family skyjake 2017-04-08 10:05

620 Doomsday Engine Bug Closed High Crash when launching with Shareware Doom danij 2012-08-27 15:32

2134 Doomsday Engine Bug Closed High Crash after plugin load error in AudioDriver initialization (Fedora 21) skyjake 2017-02-25 12:02

2251 Doomsday Engine Bug Closed High Crash after an error occurs, instead of graceful exit skyjake 2017-06-24 09:21

239 Doomsday Engine Bug Closed High Console not closed when Control Panel opened danij 2012-08-27 15:24

1633 Doomsday Engine Feature New High Console commands and Doomsday Script skyjake 2019-11-29 20:24

1688 Doomsday Engine Feature New High Command line options documented with Amethyst 2017-04-08 10:08

123 Doomsday Engine Bug Closed High Client should not be able to adjust jump-power skyjake 2012-08-27 15:21

20 Doomsday Engine Bug Closed High Client doesn't step up onto mobjs skyjake 2012-08-27 15:21

16 Doomsday Engine Bug Closed High Client can't connect to server skyjake 2012-08-27 15:21

106 Doomsday Engine Bug Closed High Client can jump even if jumping disabled on server skyjake 2012-08-27 15:21

1171 Doomsday Engine Feature Rejected High Center HUD weapon position when firing 2019-11-29 16:10

1749 Doomsday Engine Feature New High Built-in effects should come in resource packs skyjake 2019-11-29 20:15

1696 Doomsday Engine Bug Closed High BspLeaf::cluster: No sector cluster is attributed danij 2014-01-25 01:07

1768 Doomsday Engine Feature Progressed High Boom compatibility 2019-11-29 23:29

2182 Doomsday Engine Bug Closed High Bindings are sometimes inadvertently cleared (failed to write at shutdown?) skyjake 2017-02-25 12:02

90 Doomsday Engine Bug Closed High Base-relative skin paths in MD2s skyjake 2012-08-27 15:21

1658 Doomsday Engine Feature New High Automatic port forwarding (UPnP/NAT-PMP/PCP) skyjake 2020-05-10 11:14

1856 Doomsday Engine Bug Closed High Alert on first launch because game.cfg not found danij 2014-11-21 19:02

1203 Doomsday Engine Feature Progressed High Additional save slots — revised save management skyjake 2019-11-29 16:18

2136 Doomsday Engine Feature Rejected High Add a map rendering abstraction layer for supporting both Classic and Modern rendering modes skyjake 2019-11-29 23:26

2366 Doomsday Engine Bug Closed High "texreset" breaks halo textures skyjake 2019-12-17 11:18

2149 Doomsday Engine Bug Closed Normal [X11] Crash when XRandR is not available skyjake 2016-02-11 09:18

1692 Doomsday Engine Feature Closed Normal [Windows] Upgrade SDL / SDL_mixer skyjake 2014-01-04 13:16

1901 Doomsday Engine Bug Closed Normal [Windows] Rendering glitches when switching FSAA/vsync skyjake 2014-11-18 15:07

2070 Doomsday Engine Bug Closed Normal [Windows] Installer does not remove "wadmapconverter.dll" skyjake 2015-05-25 19:01

2265 Doomsday Engine Bug New Normal [Windows] Improved fullscreen Alt-Tab / focus lost behavior skyjake 2018-10-27 16:03

2406 Doomsday Engine Bug Closed Normal [Windows] Color adjustments are not being applied skyjake 2021-01-08 13:48

2058 Doomsday Engine Bug Closed Normal [Windows] Adjust client UI scaling factor according to system DPI setting skyjake 2015-11-22 15:53

1094 Doomsday Engine Bug Closed Normal [Win32] RSP not passed to Doomsday with non-ASCII username skyjake 2015-11-10 11:16

1654 Doomsday Engine Feature Closed Normal [VR] Displaying the 2D UI within a 3D view skyjake 2013-11-14 09:25

1877 Doomsday Engine Feature New Normal [Updater] Use Sparkle for automatic updates (on OS X) skyjake 2019-11-29 21:08

1937 Doomsday Engine Bug Closed Normal [Updater] JSON parsing error skyjake 2015-01-07 06:50

2080 Doomsday Engine Bug Closed Normal [Updater] Crash when parsing the version number information skyjake 2015-06-14 14:27

2092 Doomsday Engine Feature Closed Normal [Unix] Add .desktop files for apps in the installation skyjake 2017-02-25 12:02

2360 Doomsday Engine Bug Closed Normal [UI] Savegames from Deathkings are not showing up in Home skyjake 2019-12-17 11:18

1851 Doomsday Engine Feature New Normal [UI] Dynamic release notes 2019-11-30 08:09

2095 Doomsday Engine Bug Closed Normal [Ubuntu] "doomsday-stable" package on Launchpad is pretty much empty skyjake 2015-06-29 21:34

1769 Doomsday Engine Bug Closed Normal [Snowberry] Obsolete log verbosity options skyjake 2014-04-18 09:02

1097 Doomsday Engine Bug Closed Normal [Snowberry] Errors when running from a non-ASCII folder skyjake 2017-04-03 14:43

1120 Doomsday Engine Bug Closed Normal [Snowberry] Duplicating a profile causes errors skyjake 2013-04-28 06:24

2391 Doomsday Engine Feature New Normal [SDL_mixer] Decode Ogg Vorbis manually and use custom loop points for playback Deng Team 2020-01-03 05:00

2368 Doomsday Engine Bug Closed Normal [Render hack] Masked wall textures used for see-through walls/windows (e.g., TNT map02) skyjake 2020-12-08 08:27

1833 Doomsday Engine Feature Closed Normal [OS X] Support for HiDPI resolutions skyjake 2014-07-08 11:02

1703 Doomsday Engine Bug Closed Normal [OS X] Shell uses the wrong UI font skyjake 2014-01-03 20:11

1721 Doomsday Engine Bug Closed Normal [OS X] Incorrect font weights skyjake 2014-01-26 13:17

2106 Doomsday Engine Bug Closed Normal [OS X 10.11 El Capitan] Mouse cursor does not stay hidden skyjake 2015-10-24 14:20

1213 Doomsday Engine Feature New Normal [MP] Respawn items in co-op and deathmatch 2018-07-29 16:46

1576 Doomsday Engine Feature New Normal [MP] Option to retain weapons+ammo after death in co-op 2019-11-29 18:28

1972 Doomsday Engine Bug New Normal [MP] Fast-moving planes not always reach destination on client-side 2018-07-29 16:53

1697 Doomsday Engine Bug Closed Normal [MP] Busy mode transition frame missing when joining skyjake 2014-01-01 17:10

2371 Doomsday Engine Feature Closed Normal [macOS] Update Qt framework to 5.12 LTS skyjake 2019-12-17 11:17

2372 Doomsday Engine Bug Closed Normal [macOS] Monospaced font text lines are clipped at line ends skyjake 2020-02-01 17:05

2243 Doomsday Engine Bug Closed Normal [macOS] Error about not finding Savegame Tool skyjake 2017-04-08 10:05

2402 Doomsday Engine Bug Closed Normal [macOS] Doomsday.app notarization failed skyjake 2020-02-01 17:05

10 Doomsday Engine Bug New Normal [InFine] Line spacing for text 2017-04-03 14:41

1779 Doomsday Engine Feature New Normal [Home] Show project news and dev blog 2019-11-29 20:27

2357 Doomsday Engine Bug Closed Normal [Hexen] Warping while player is dead leads to inoperable player weapon skyjake 2019-12-17 11:18

2447 Doomsday Engine Bug Resolved Normal [Hexen] Sky texture is not tall enough skyjake 2021-02-01 09:27

997 Doomsday Engine Bug New Normal [Hexen] Player gets stuck in turning polyobjs 2019-11-29 22:58

2088 Doomsday Engine Bug Closed Normal [Hexen] Crash when spawning a missile skyjake 2015-06-13 20:45

1115 Doomsday Engine Bug Closed Normal [Heretic] Wand firing with Tome of Power / autoaim skyjake 2013-07-17 04:48

2349 Doomsday Engine Feature Closed Normal [Heretic] Various improvements and modding features skyjake 2019-12-17 11:17

2352 Doomsday Engine Feature Closed Normal [Heretic] Scripted touch action for special things skyjake 2019-12-17 11:17

2410 Doomsday Engine Bug Closed Normal [Heretic] Phoenix Rod flame effect is too bright skyjake 2020-12-08 08:27

2409 Doomsday Engine Feature Closed Normal [Heretic] Menu confirmation about Nightmare skill level skyjake 2020-12-08 08:27

1116 Doomsday Engine Bug Closed Normal [Heretic] Hellstaff rain with Tome of Power skyjake 2013-07-09 11:38

2314 Doomsday Engine Feature Closed Normal [Heretic] Gameplay option for allowing powered-up staff to damage ghosts skyjake 2019-01-22 11:28

2000 Doomsday Engine Bug New Normal [Heretic, Hexen] Finale/hub text must be scaled down to fit (incorrect font glyph sizes) 2017-04-03 18:33

1082 Doomsday Engine Bug Closed Normal [Font] Rendering missing glyphs skyjake 2013-07-17 04:44

2390 Doomsday Engine Feature New Normal [FMOD] Ogg Vorbis custom loop point tags skyjake 2020-12-08 08:27

1807 Doomsday Engine Bug Closed Normal [FMOD] Crash when starting a song skyjake 2014-05-19 19:39

2384 Doomsday Engine Bug Closed Normal [FluidSynth] Music volume setting has no effect skyjake 2020-02-01 17:05

1096 Doomsday Engine Bug New Normal [Doom] Red shadows in status bar font 2017-04-03 14:43

1971 Doomsday Engine Bug Closed Normal [Doom] Invulnerability effect not cleared between maps when leaving an MP game and joining another skyjake 2015-02-11 19:19

1685 Doomsday Engine Feature Closed Normal [Doom] Inverted B&W palette for invulnerability skyjake 2013-12-18 17:51

2046 Doomsday Engine Bug Closed Normal [BSP] Space partitioning results in superfluous line segments danij 2015-05-12 23:04

104 Doomsday Engine Bug Closed Normal XG: Scrolling Textures on Clientside skyjake 2012-08-27 15:21

819 Doomsday Engine Bug Closed Normal Wrong dynamic light texture opacities (Intel GMA X3100) 2012-08-27 15:34

2191 Doomsday Engine Feature Closed Normal Write config files automatically (or periodically) at runtime skyjake 2017-01-08 13:46

1147 Doomsday Engine Feature Closed Normal Windows NT4? 2012-08-27 15:37

289 Doomsday Engine Bug Closed Normal Win32: External Libraries Need Updating danij 2012-08-27 15:25

64 Doomsday Engine Bug Closed Normal White gaps where walls meet on TNT2 skyjake 2012-08-27 15:21

1700 Doomsday Engine Feature Closed Normal Warning/error alerts skyjake 2014-04-07 08:42

2315 Doomsday Engine Bug Closed Normal Warning about multiple "conhelp.txt" files skyjake 2019-01-22 11:30

2071 Doomsday Engine Bug Closed Normal Vsync and FSAA settings behave incorrectly [1.15 RC1] 2016-03-27 09:01

74 Doomsday Engine Bug Closed Normal Voodoo: Brightness setting messes with desktop 2012-08-27 15:21

85 Doomsday Engine Bug Closed Normal Virtual File Hierarchy (pk3) route folders bug skyjake 2012-08-27 15:21

524 Doomsday Engine Bug Closed Normal utf8 problem 2012-08-27 15:31

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

2347 Doomsday Engine Feature Closed Normal Use the same UI font on macOS as on other platforms skyjake 2019-11-30 08:25

2141 Doomsday Engine Bug Closed Normal Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list skyjake 2018-11-25 15:49

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

2188 Doomsday Engine Feature New Normal Use OpenVR SDK for virtual reality 2016-11-30 07:43

1907 Doomsday Engine Feature Closed Normal Use native file picker to set "music-soundfont" skyjake 2014-11-30 20:05

1755 Doomsday Engine Feature Closed Normal Use FS2 for runtime files Deng Team 2016-07-05 23:55

1756 Doomsday Engine Feature Rejected Normal URIs for locating/identifying resources and assets 2018-10-27 14:56

1741 Doomsday Engine Feature Closed Normal Upgrade to SDL 2 skyjake 2014-10-20 15:14

2247 Doomsday Engine Feature Closed Normal Upgrade to new FMOD Low Level Programmer API skyjake 2018-11-18 08:05

2361 Doomsday Engine Feature Closed Normal Upgrade profile PWADs (and certain other packages) to later version automatically skyjake 2019-12-17 11:17

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2140 Doomsday Engine Bug Closed Normal Unnecessary warning about MD2 model not having any skins skyjake 2015-12-26 15:37

1859 Doomsday Engine Feature Rejected Normal Unified console command prompt skyjake 2017-04-03 18:50

125 Doomsday Engine Bug Closed Normal Ultimate Doom Crashes skyjake 2012-08-27 15:21

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

1656 Doomsday Engine Feature Closed Normal UI for VR / Oculus Rift config skyjake 2013-12-23 12:25

2297 Doomsday Engine Bug Closed Normal UI confused when window moved between screens that have different pixel density skyjake 2018-12-06 12:14

1770 Doomsday Engine Feature Closed Normal Tutorial improvements skyjake 2014-11-20 20:21

1241 Doomsday Engine Feature Closed Normal Truly Destructable walls 2012-08-27 15:37

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

1196 Doomsday Engine Feature Closed Normal Transparent for teleporteffect 2012-08-27 15:37

2348 Doomsday Engine Bug Closed Normal Translucent 3D model blending issue versus sprites skyjake 2019-11-30 08:25

1182 Doomsday Engine Feature Closed Normal Titlescreen demo sequences using InFine skyjake 2012-08-28 06:44

1141 Doomsday Engine Feature Closed Normal Third-person view 2019-11-29 15:58

61 Doomsday Engine Bug Closed Normal The golden doors on the Seven Portals are buggy. 2012-08-27 15:21

1932 Doomsday Engine Feature Closed Normal Texture compression should be disabled by default skyjake 2014-12-26 10:57

1225 Doomsday Engine Feature Closed Normal Tenebrae style blood skyjake 2012-08-28 06:44

1637 Doomsday Engine Feature Closed Normal Switch to Qt 5 skyjake 2014-07-17 18:13

1628 Doomsday Engine Feature New Normal Surface meshes 2017-04-03 18:58

2295 Doomsday Engine Feature New Normal Support XBOX version of Doom 2018-11-18 07:45

1248 Doomsday Engine Feature Closed Normal Support GL_SGIS_generate_mipmap extension skyjake 2012-08-27 15:37

1247 Doomsday Engine Feature Closed Normal Support GL_EXT_texture_compression_s3tc skyjake 2012-08-27 15:37

1852 Doomsday Engine Feature Closed Normal Support for Oculus Rift DK2 (extended desktop mode, LibOVR 0.4.3) skyjake 2014-11-11 10:59

1636 Doomsday Engine Feature Closed Normal Support for Oculus Rift skyjake 2013-12-23 12:24

1640 Doomsday Engine Feature Progressed Normal Support for id Tech 1 audio/graphic resource hacks 2019-11-29 23:06

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