Bug #2357
[Hexen] Warping while player is dead leads to inoperable player weapon
Start date:
2019-11-30
% Done:
100%
Description
At least in Hexen:
- Die in combat.
- Warp to another map using the console.
- The player weapon is immediately lowered and cannot be brought up.
Associated revisions
Fixed|Hexen: Workaround for warping while dead
IssueID #2357
History
#1 Updated by skyjake almost 5 years ago
- Category changed from Defect to Regression
- Status changed from New to Resolved
- % Done changed from 0 to 100
The problem was that after warping, player state would be restored to what it was before the warp (zero health).
This is likely a bug in GameSession management when it comes to hubs and player state. Normally inside hubs, player state should be restored between warps, but warping as a dead player is special case that should lead to a normal reborn event. The player does get respawned as alive, but then the zero health is restored afterwards.
#2 Updated by skyjake almost 5 years ago
- Subject changed from Warping while player is dead leads to inoperable player weapon to [Hexen] Warping while player is dead leads to inoperable player weapon
#3 Updated by skyjake almost 5 years ago
- Status changed from Resolved to Closed
Fixed|Hexen: Workaround for warping while dead
IssueID #2357