Halos from Light decorations not visible
Halos from any of the defined Light decorations are not visible. This includes the built-in ones from libdoom.pk3.
It appears Lumobjs are not being generated for the decorations, and therefore they don't get halos either.
- Description updated (diff)
- Status changed from New to Resolved
- % Done changed from 0 to 100
The problem was that surfaces with decorated materials weren't correctly registered in their subsectors, so they were never decorated with lumobjs.
- Related to Bug #2366: "texreset" breaks halo textures added
- Status changed from Resolved to Closed
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