Feature #1247
Support GL_EXT_texture_compression_s3tc
Start date:
2003-07-22
% Done:
100%
Description
Texture compression is very helpful with
high-resolution textures.
(Used by Quake3, too!)
Labels: Graphics
History
#1 Updated by skyjake over 21 years ago
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GL_S3_s3tc is deprecated in favor of
GL_EXT_texture_compression_s3tc; the latter will be
supported.
#2 Updated by skyjake over 21 years ago
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Check out the relation to
GL_EXT_texture_compression_s3tc.