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Feature #1171

Center HUD weapon position when firing

Added by skyjake almost 21 years ago. Updated over 4 years ago.

Status:
Rejected
Priority:
High
Assignee:
-
Category:
-
Target version:
-
Start date:
2003-05-31
% Done:

0%

Tags:

Description

I have my HUD models setup so that they bob
realistically from side to side when I'm running but when
you shoot, the weapon's position isn't reset. So the
guns endup pointing in a different direction than where
I'm aiming.

Labels: Graphics

History

#1 Updated by yagisan over 19 years ago

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user_id=1248824
Originator: NO

bump - whats happening here ?

#2 Updated by danij almost 17 years ago

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user_id=849456

I guess the following bug is somewhat related to this but a
bit more of a problem.

When you disable weapon lowering (for animated weapon
changes) HUD models are not raised at all if you start firing
during the weapon change animation. The result is the HUD
weapon models appearing off-screen untill you release fire.

Tested with the default state definitions.

#3 Updated by danij about 9 years ago

  • Priority changed from Normal to High

#4 Updated by skyjake over 7 years ago

  • Tags set to Weapons, HUD, 3DModel

#5 Updated by skyjake over 4 years ago

  • Status changed from New to Rejected

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