Feature #1147
Windows NT4?
100%
Description
Is it impossible to support Windows NT4 again (OpenGL)?
I succeeded in running up to Doomsday 1.7.2
(jDoom1.14.1) - but since then DX7+ is needed even to
start - :-(
Why shouldn't we be able to run jDoom in OpenGL mode in
WindowsNT anymore... (it worked nearly perfectly
before) - some special DX sound features? - DirectPlay?
Labels: OS Support
History
#1 Updated by danij over 21 years ago
Out of date.
#2 Updated by skyjake about 18 years ago
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The most important feature lacking in NT4 support:
DirectInput 3, or some other NT4-compatible way to get input
events. Current DI3 init is broken.
#3 Updated by yagisan about 18 years ago
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This can be possible again if we find out why SDL Input
didn't work on Win32.
#4 Updated by yagisan about 18 years ago
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Assigning to myself. NT4 support should be possible once we
move to common routines on all platforms. Will investigate
how to best achieve this, but I do not believe anyone plays
this still on NT4, so I'm lowering the priority.
#5 Updated by skyjake almost 17 years ago
(originally posted by anonymous SF.net user)
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Thank you for taking my request into account.
btw: I do still play doom on different ports and yes I
do still use NT4 on most of my machines..., :-)
#6 Updated by yagisan about 15 years ago
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removing from self