Bug #1006
[Busy Mode] Screen capture malformed at some resolutions
Description
When running with a resolution such as 1366x768, the screen capture done by busy mode for the transition effect (e.g., Doom screen wipe) looks malformed (pixel format, stride, or other GL parameter seems incorrect).
Possibly related: http://dengine.net/forums/viewtopic.php?f=7&t=987
Labels: User Interface
History
#1 Updated by skyjake over 12 years ago
Bad screen capture for busy transition
Attachments:#2 Updated by skyjake over 12 years ago
This will be affected by the "qapp-based" branch: the drawing canvas can be captured easily with Qt. We could then cut the captured image's resolution in half (for the blur and to save some texture memory) and upload it as-is onto a texture.