Feature #1680
Quad-buffered GL framebuffer
Description
Support for VR mode 13 (quad buffered, stereoscopic framebuffer). GLFramebuffer
must provide a way to set which back buffer (left/right) to render to.
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Associated revisions
History
#1 Updated by skyjake almost 11 years ago
- % Done changed from 0 to 50
I pushed some changes to master that might fix VR mode 13.
cmbruns: could you test this, please?
#2 Updated by skyjake almost 11 years ago
- Parent task set to #1678
#3 Updated by cmbruns almost 11 years ago
skyjake wrote:
I pushed some changes to master that might fix VR mode 13.
cmbruns: could you test this, please?
Yes, VR mode 13 is working in current master branch.
#4 Updated by skyjake almost 11 years ago
- Status changed from In Progress to Closed
- % Done changed from 50 to 100
#5 Updated by skyjake almost 11 years ago
- Parent task deleted (
#1678)
Renderer: Use the left/right stereo swap mode in VR mode 13 (quad-buffered)
Todo: Test this on actual hardware.
IssueID #1680