Bug #94
Wrong flat textures on clientside
Start date:
2003-06-29
% Done:
100%
Description
If the client and the server are using (slightly)
different WAD configs, the flat numbers may be
different. The client misinterprets the server's
numbers, and shows the wrong flats.
When necessary, the server should send the client a
flat translation table, which pairs names to numbers.
Labels: Networking
History
#1 Updated by yagisan over 17 years ago
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Originator: NO
bump - whats happening here ?
#2 Updated by eunbolt over 14 years ago
should this be closed because the current beta's don't have netgames working and the netcode is getting rewritten?
#3 Updated by skyjake almost 13 years ago
Will be addressed when the net code is revised further.