Project

General

Profile

Issues

Filters

Apply Clear

# Project Tracker Status Priority Subject Assignee Updated % Done
66 Doomsday Engine Bug Closed High Dynlights leak through walls skyjake 2012-08-27 15:21

1829 Doomsday Engine Feature Closed High Eliminate fixed-length file path limits skyjake 2016-07-23 22:39

1190 Doomsday Engine Feature Progressed High External scripts for mobj behavior skyjake 2019-11-29 16:13

63 Doomsday Engine Bug Closed High Halo occlusion flickers skyjake 2012-08-27 15:21

2365 Doomsday Engine Bug Closed High Halos from Light decorations not visible skyjake 2019-12-17 11:18

288 Doomsday Engine Bug Closed High hq2x "Smart Filtering" is Broken on Big Endian systems skyjake 2012-08-27 15:25

1753 Doomsday Engine Feature Rejected High Improved Master Server API skyjake 2017-02-08 12:05

2245 Doomsday Engine Feature Closed High Improved UI for data folder configuration skyjake 2018-11-05 19:15

1781 Doomsday Engine Bug Closed High Incorrect ping time in MP info popup skyjake 2017-02-08 10:10

1608 Doomsday Engine Feature Progressed High Integrate Doomsday Script skyjake 2018-11-05 08:50

42 Doomsday Engine Bug Closed High jDoom crashes with some PWADs skyjake 2012-08-27 15:21

128 Doomsday Engine Bug Closed High jDoom: Netgame Client Glitches skyjake 2012-08-27 15:21

98 Doomsday Engine Bug Closed High jHeretic: Speed + Use Artifact = Jump skyjake 2012-08-27 15:21

69 Doomsday Engine Bug Closed High jHexen: Fire Minotaur Statues stretched skyjake 2012-08-27 15:21

18 Doomsday Engine Bug Closed High jHexen: Nonexistent mobjs on clientside skyjake 2012-08-27 15:21

70 Doomsday Engine Bug Closed High jHexen: Wings of Wrath stuck skyjake 2012-08-27 15:21

93 Doomsday Engine Bug Closed High Jittery missiles skyjake 2012-08-27 15:21

1940 Doomsday Engine Bug Closed High Key release ignored when it occurs during busy mode skyjake 2015-06-08 10:48

2008 Doomsday Engine Feature Closed High Keyboard-only usage of the new Doomsday UI (Home, task bar, popups, etc.) skyjake 2019-11-29 21:17

97 Doomsday Engine Bug Closed High Loading order of included DEDs skyjake 2012-08-27 15:21

2220 Doomsday Engine Bug Closed High Long sidebars should always keep their Close button visible skyjake 2017-04-17 11:29

2209 Doomsday Engine Bug New High Materials do not get correctly reset when loading/unloading data files while a game is loaded skyjake 2019-10-14 10:31

1994 Doomsday Engine Feature Closed High Model asset for player weapons (model.weapon.*) skyjake 2017-02-05 10:19

1765 Doomsday Engine Feature New High Multiplayer savegames (co-op) skyjake 2019-11-29 20:20

2202 Doomsday Engine Feature Closed High Optimize UI rendering by collecting multiple widgets into one draw call skyjake 2017-02-19 23:03

2168 Doomsday Engine Feature Closed High Package compatibility check in multiplayer games skyjake 2017-01-20 13:00

2185 Doomsday Engine Feature In Progress High Package repositories skyjake 2019-10-14 10:43

108 Doomsday Engine Bug Closed High Particle center offset Y ignored skyjake 2012-08-27 15:21

736 Doomsday Engine Bug Closed High Player acceleration and movement skyjake 2012-08-27 15:33

1680 Doomsday Engine Feature Closed High Quad-buffered GL framebuffer skyjake 2013-12-23 12:31

2382 Doomsday Engine Bug New High Recognizing IWAD/PWAD files with more accuracy (using CRC-32) skyjake 2020-12-08 08:26

1301 Doomsday Engine Feature Progressed High Redesigned DED Reader skyjake 2019-11-29 16:27

1647 Doomsday Engine Feature Progressed High Replace FS1 with FS2-based resource management skyjake 2019-11-29 21:33

1962 Doomsday Engine Feature New High Revised network protocol based on libshell skyjake 2018-07-29 16:53

2246 Doomsday Engine Bug Closed High Screen remains completely black after startup, even though console is accessible (random) skyjake 2017-04-17 11:29

1244 Doomsday Engine Feature Closed High Scripting in model definitions (e.g., dependent on player health) skyjake 2015-11-10 11:28

2248 Doomsday Engine Bug Closed High Server crashes during startup with error messages related to threading skyjake 2017-06-24 09:20

1766 Doomsday Engine Feature Closed High Server-supplied (i.e., remote) resource files skyjake 2018-12-06 12:14

1751 Doomsday Engine Bug Closed High Shift key state not recognized by bindings when typing in console skyjake 2014-04-17 10:46

65 Doomsday Engine Bug Closed High Shiny skins on HUD Models skyjake 2012-08-27 15:21

2306 Doomsday Engine Bug Closed High Sky masking polygons should not be visible skyjake 2019-02-17 12:42

71 Doomsday Engine Bug Closed High Sounds pop with DS8 skyjake 2012-08-27 15:21

1754 Doomsday Engine Feature New High Start local server using client GUI skyjake 2018-07-29 16:46

1675 Doomsday Engine Feature Closed High Switch to new Qt 5.4+ OpenGL APIs (from QGLWidget) skyjake 2016-10-10 08:01

86 Doomsday Engine Bug Closed High Unused MD2 models are loaded anyway skyjake 2012-08-27 15:21

109 Doomsday Engine Bug Closed High Updating songs at zero volume skyjake 2012-08-27 15:21

584 Doomsday Engine Bug Closed High Wrong instruments in MUS music skyjake 2012-08-27 15:31

1006 Doomsday Engine Bug Closed High [Busy Mode] Screen capture malformed at some resolutions skyjake 2012-08-27 19:14

996 Doomsday Engine Bug Closed High [Controls menu] Crash when binding an item use shortcut skyjake 2012-08-27 19:14

1009 Doomsday Engine Bug Closed High [Controls] Mouse for walk/sidestep is unbalanced skyjake 2012-08-27 19:14

989 Doomsday Engine Bug Closed High [Dedicated] Server fatal error due to GL texture manager skyjake 2012-08-27 19:14

2446 Doomsday Engine Bug Resolved High [Heretic] Sky texture is stretched and only partially visible skyjake 2021-01-31 19:12

1634 Doomsday Engine Bug Closed High [Hexen] Hypostyle: Death Wyvern gets stuck skyjake 2015-05-21 11:25

2060 Doomsday Engine Bug Closed High [Hexen] SIGSEGV when shooting a Centaur with Frost Shards skyjake 2015-05-17 18:06

2242 Doomsday Engine Bug Closed High [macOS] Crash when running on macOS 10.11 or older (FluidSynth and GLib) skyjake 2017-04-08 10:05

2413 Doomsday Engine Feature New High [MP] Configure what the server does after a timeout when no clients connected skyjake 2020-12-08 08:27

1986 Doomsday Engine Feature New High [MP] Configure what the server does when an episode ends skyjake 2020-12-08 08:27

110 Doomsday Engine Bug Closed High [Render hack] TNT map09: Transparent window is not transparent skyjake 2020-12-08 08:27

1595 Doomsday Engine Feature Closed High [Updater] Separate channels for unstable, stable, and RC+stable releases skyjake 2017-03-20 09:38

2401 Doomsday Engine Bug Closed Normal "cubeshot" does not render views for all directions skyjake 2020-02-01 17:05

2206 Doomsday Engine Bug Closed Normal "jdrp.box" is not being recognized skyjake 2017-03-15 08:13

2374 Doomsday Engine Feature Closed Normal "On death" script to run when a thing is killed skyjake 2020-12-08 08:27

2189 Doomsday Engine Bug Closed Normal "refresh-rate-maximum" has no effect skyjake 2017-02-27 08:44

34 Doomsday Engine Bug Closed Normal -nohightex disables particle textures skyjake 2012-08-27 15:21

1166 Doomsday Engine Feature Closed Normal .pk3/.zip Support skyjake 2012-08-28 06:44

1155 Doomsday Engine Feature Closed Normal 3D model for the sky skyjake 2012-08-28 06:44

44 Doomsday Engine Bug Closed Normal 60 Hz Bug - cannot be forced to run with higher frequences! skyjake 2012-08-27 15:21

1789 Doomsday Engine Feature Closed Normal @include directive for Info files skyjake 2014-04-29 07:48

2143 Doomsday Engine Feature Closed Normal Add FreeDOOM's FreeDM as a recognized Doom IWAD skyjake 2015-12-26 17:02

1629 Doomsday Engine Feature Closed Normal Add toggle for "sound-overlap-stop" skyjake 2013-10-22 19:02

1240 Doomsday Engine Feature Closed Normal Alpha Blended 8-bit, non-colorkeyed particle images skyjake 2012-08-28 06:44

1164 Doomsday Engine Feature Closed Normal Animation sequences defined using DEDs skyjake 2012-08-28 06:44

2281 Doomsday Engine Feature New Normal Apply Values in Hexen skyjake 2019-11-29 12:31

1848 Doomsday Engine Feature Closed Normal Auto-hide warning indicator after X minutes skyjake 2014-10-28 11:45

2373 Doomsday Engine Bug Closed Normal Avoid near-clipping player weapon models skyjake 2020-02-01 17:05

2171 Doomsday Engine Bug Closed Normal Binding different commands to different joystick hat directions skyjake 2016-08-29 09:20

1239 Doomsday Engine Feature Closed Normal Binding of joystick axes skyjake 2012-08-28 06:44

2172 Doomsday Engine Feature Closed Normal Bindings for the Playstation 4 controller skyjake 2016-10-03 09:51

2173 Doomsday Engine Feature Closed Normal Bindings for the Xbox 360/One controller skyjake 2016-10-03 09:51

1163 Doomsday Engine Feature Closed Normal Blended/faded texture animation skyjake 2012-08-28 06:44

2353 Doomsday Engine Bug Closed Normal Bugs in Doomsday Script parsing and execution skyjake 2019-12-17 11:18

1847 Doomsday Engine Feature Closed Normal C++ internal data for thinkers skyjake 2014-07-27 06:27

2069 Doomsday Engine Feature Rejected Normal Change renderer appearance profile using a command line option skyjake 2017-04-03 19:34

1142 Doomsday Engine Feature Closed Normal Cheating in netgames skyjake 2012-08-28 06:44

2317 Doomsday Engine Bug Closed Normal Cleaning up "category" in Snowberry Info metadata skyjake 2019-01-22 11:28

12 Doomsday Engine Bug Closed Normal Client stopped by invisible walls/mobjs skyjake 2012-08-27 15:21

1169 Doomsday Engine Feature Closed Normal Command line options for resource paths skyjake 2012-08-28 06:44

1788 Doomsday Engine Feature Rejected Normal Command line options should take native paths relative to cwd skyjake 2019-11-29 12:32

2356 Doomsday Engine Bug Closed Normal Compatibility issues with Sigil v1.21 skyjake 2019-12-17 11:18

2354 Doomsday Engine Bug In Progress Normal Compatibility with TNT: Revilution (MAP30) skyjake 2019-12-18 21:41

2288 Doomsday Engine Feature New Normal Configure all multiplayer game options via GUI skyjake 2018-10-27 14:45

2241 Doomsday Engine Feature Progressed Normal Configure games via Home UI (advanced users, cf. autoexec.cfg) skyjake 2019-11-29 22:19

2424 Doomsday Engine Feature Closed Normal Confirm/cancel Y/N questions with game controller skyjake 2020-12-08 08:27

87 Doomsday Engine Bug Closed Normal console command kill skyjake 2012-08-27 15:21

1772 Doomsday Engine Feature Closed Normal Console menu: Copy log file path to clipboard skyjake 2014-08-16 14:36

2260 Doomsday Engine Bug Closed Normal Crash after returning to a different map in a hub (mobj target pointer null) skyjake 2017-07-27 12:25

1790 Doomsday Engine Bug Closed Normal Crash after starting install of update skyjake 2014-04-30 20:09

2250 Doomsday Engine Bug Closed Normal Crash on launch when trying to index folders with lots of files, or files with unexpected names/content skyjake 2018-11-05 19:15

2062 Doomsday Engine Bug Closed Normal Crash when binding controls (64-bit) [1.15 RC1] skyjake 2015-05-24 16:46

1960 Doomsday Engine Bug Closed Normal Crash when handling input events during busy mode skyjake 2015-02-05 18:33

1693 Doomsday Engine Bug Closed Normal Crash when joining multiplayer game with Vanilla profile skyjake 2014-01-01 17:09

1645 Doomsday Engine Bug Closed Normal Crash with console autocompletion skyjake 2013-10-29 09:47

1154 Doomsday Engine Feature Closed Normal Crosshair color alpha skyjake 2012-08-27 15:37

1160 Doomsday Engine Feature Closed Normal Customizable Dynamic Lights skyjake 2012-08-28 06:44

1144 Doomsday Engine Feature Closed Normal Cvar to disable angle-based wall lighting skyjake 2012-08-28 06:44

1224 Doomsday Engine Feature Closed Normal Cvar to disable model spinning skyjake 2012-08-28 06:44

1211 Doomsday Engine Feature Closed Normal CVAR to disable the offseting in A_Lower and A_Raise skyjake 2012-08-28 06:44

1184 Doomsday Engine Feature Closed Normal Cvar/cmd descriptions as helpstrings skyjake 2013-04-03 16:01

1771 Doomsday Engine Feature Closed Normal Delete savegames via Game Selection menu skyjake 2014-11-28 08:52

2267 Doomsday Engine Feature Closed Normal Detect future Freedoom IWADs skyjake 2019-12-17 11:17

1260 Doomsday Engine Feature Closed Normal Disable highres patches but not highres textures skyjake 2012-08-28 06:44

2135 Doomsday Engine Bug Closed Normal Disable Oculus support by default (until proper LibOVR 1.0 support is implemented) skyjake 2015-11-28 17:49

1148 Doomsday Engine Feature Closed Normal Display refresh rate settings skyjake 2012-08-28 06:44

100 Doomsday Engine Bug Closed Normal Doom2 level 29 floor hole bug skyjake 2012-08-27 15:21

2311 Doomsday Engine Bug Closed Normal Doom64 TC will not launch, fatal error "options.turbo.default" skyjake 2019-03-15 08:45

2375 Doomsday Engine Feature Closed Normal Doomsday Script enhancements for 2.3 skyjake 2020-12-08 08:27

1948 Doomsday Engine Bug Closed Normal doomsday-host fails to start if rebuildTimes is missing in .doomsdayhostrc skyjake 2015-01-23 10:06

6 Doomsday Engine Feature Progressed Normal Draw lens flares using GL2 skyjake 2016-08-09 11:05

2286 Doomsday Engine Feature New Normal Editing all global Doomsday key bindings skyjake 2018-10-12 19:45

1746 Doomsday Engine Feature Closed Normal Enable C++11 skyjake 2014-08-05 15:40

2159 Doomsday Engine Feature New Normal Enhanced control over model animation sequences skyjake 2016-05-13 14:03

2113 Doomsday Engine Bug Closed Normal Event binding with a modifier condition is never triggered skyjake 2015-09-19 16:01

13 Doomsday Engine Bug Closed Normal Excessive warping on clientside skyjake 2012-08-27 15:21

2285 Doomsday Engine Bug Closed Normal Extreme lag with LAN discovery of multiple (12) local servers skyjake 2018-11-25 15:50

2289 Doomsday Engine Feature New Normal Filtering game profiles in Home using search terms skyjake 2019-11-29 22:50

2358 Doomsday Engine Feature Closed Normal Fixed FOV for rendering weapon models skyjake 2019-12-17 11:17

2076 Doomsday Engine Bug Closed Normal FluidSynth uses deprecated GLib threading API (OS X) skyjake 2015-06-01 12:18

1987 Doomsday Engine Bug Closed Normal FOV gets maxed out too early in a very wide window skyjake 2015-03-05 08:33

2271 Doomsday Engine Feature Closed Normal Fully customized game profiles (select any WAD as IWAD) skyjake 2018-11-05 19:15

2229 Doomsday Engine Feature Closed Normal Game profile option to immediately start game in a specific map skyjake 2017-04-18 08:28

1180 Doomsday Engine Feature Closed Normal Gib Generator - For spawning models from a mobj state skyjake 2012-08-28 06:44

53 Doomsday Engine Bug Closed Normal Glowing textures+flats not effected by fog skyjake 2012-08-27 15:21

1635 Doomsday Engine Feature Resolved Normal HDR rendering skyjake 2018-10-27 15:06

1178 Doomsday Engine Feature Closed Normal Hi-res textures as 256-color PCX or GIF skyjake 2012-08-27 15:37

122 Doomsday Engine Bug Closed Normal High eyeheight in a low room skyjake 2012-08-27 15:21

116 Doomsday Engine Bug Closed Normal High resolution flats and -pwadtex skyjake 2012-08-27 15:21

1167 Doomsday Engine Feature Closed Normal High-resolution sprites skyjake 2012-08-28 06:44

1974 Doomsday Engine Feature Closed Normal Home screen usability: Quit button, hint about Escape toggling taskbar skyjake 2017-02-25 17:48

1173 Doomsday Engine Feature Closed Normal HUD Sprites to use different external resource skyjake 2012-08-28 06:44

2291 Doomsday Engine Bug Closed Normal If music is not defined in Map Info, should fall back to the default music skyjake 2018-11-05 19:15

1995 Doomsday Engine Feature Closed Normal Improved 3D model shaders skyjake 2015-12-29 10:16

2196 Doomsday Engine Feature Closed Normal Improved multiplayer UI in the Home skyjake 2017-02-05 21:22

2170 Doomsday Engine Feature Progressed Normal Improved sequence-based model animation mechanism skyjake 2016-08-07 09:01

2190 Doomsday Engine Feature Closed Normal Include 3D model animation state in saves skyjake 2017-01-20 13:00

2425 Doomsday Engine Bug Closed Normal Incorrect default value for "view-cross-width" skyjake 2020-12-08 08:27

2299 Doomsday Engine Bug Closed Normal Incorrect game tag assigned to data file skyjake 2018-12-11 19:55

114 Doomsday Engine Bug Closed Normal input-key-wait1 reset to 15 skyjake 2012-08-27 15:21

2164 Doomsday Engine Feature Closed Normal Interlaced 3D mode skyjake 2016-10-15 22:00

132 Doomsday Engine Bug Closed Normal jDoom: No Invuln. Effect skyjake 2012-08-27 15:22

29 Doomsday Engine Bug Closed Normal jDoom: Server crashes when connecting skyjake 2012-08-27 15:21

138 Doomsday Engine Bug Closed Normal jHeretic: IWAD 00b948d7 Not Recognized skyjake 2012-08-27 15:22

113 Doomsday Engine Bug Closed Normal jHeretic: Key binding crash skyjake 2012-08-27 15:21

96 Doomsday Engine Bug Closed Normal jHexen: Gargoyle stretched out? skyjake 2012-08-27 15:21

2184 Doomsday Engine Feature New Normal Keyboard navigation: bindable controls skyjake 2016-11-20 14:48

1684 Doomsday Engine Feature Closed Normal Launching without Snowberry skyjake 2015-06-05 15:33

2363 Doomsday Engine Bug New Normal Light Amplification powerup doesn't affect psprite 3D models skyjake 2020-12-08 08:26

2318 Doomsday Engine Bug Closed Normal Light blending bug where dynamic lights with additive blending cause textures to become temporarily fully white skyjake 2019-02-17 12:42

1708 Doomsday Engine Feature Closed Normal Logging by domain (with filtering) skyjake 2014-01-14 11:09

2287 Doomsday Engine Bug Closed Normal Macintosh variant of HEXEN.WAD is not recognized skyjake 2018-11-05 19:15

2346 Doomsday Engine Feature Closed Normal macOS notarization skyjake 2019-11-30 08:04

2105 Doomsday Engine Feature Closed Normal Manually created reflection cube maps for models skyjake 2015-12-29 21:10

2393 Doomsday Engine Feature New Normal Map selection UI for Master Levels for Doom II (Episode with additional packages) skyjake 2020-12-08 08:27

2293 Doomsday Engine Bug Closed Normal md2tool fails to read model files skyjake 2018-11-18 08:06

1997 Doomsday Engine Feature Closed Normal Menu, weapon, intermission, and finale stretching in Video Settings skyjake 2015-03-21 16:08

2081 Doomsday Engine Feature Closed Normal Menus and psprite weapons should not be stretched (by default) with 16:9 display modes skyjake 2016-07-23 22:34

67 Doomsday Engine Bug Closed Normal Missing upper texture skyjake 2012-08-27 15:21

1818 Doomsday Engine Bug Closed Normal Model "Shadow radius" ignored skyjake 2014-12-06 14:28

1273 Doomsday Engine Feature Closed Normal Model anim with 1-state objects skyjake 2012-08-28 06:44

1291 Doomsday Engine Feature Closed Normal Model Flag to Disable TexComp skyjake 2012-08-28 06:44

2153 Doomsday Engine Feature New Normal Modern multiplayer chat UI skyjake 2018-07-29 16:56

2411 Doomsday Engine Bug Closed Normal Monitor color adjustment via platform-specific APIs is unreliable (e.g., Windows 10) skyjake 2020-12-08 08:27

1191 Doomsday Engine Feature Closed Normal More than 8 decor lights/texture skyjake 2012-08-28 06:44

1909 Doomsday Engine Bug Closed Normal Mouse wheel events (pixel scroll vs. angle) skyjake 2014-11-23 20:53

2219 Doomsday Engine Bug Closed Normal Multiplayer tab only shows "unknown game" items after changes to Data Files settings skyjake 2017-04-08 10:05

5 Doomsday Engine Feature Closed Normal Multiplayer UI as part of taskbar skyjake 2014-03-08 13:49

2057 Doomsday Engine Feature New Normal Multiple client instances skyjake 2018-07-29 16:56

33 Doomsday Engine Bug Closed Normal Netgame pausing doesn't work skyjake 2012-08-27 15:21

8 Doomsday Engine Feature Closed Normal New GL2 based model renderer skyjake 2014-10-27 17:06

1890 Doomsday Engine Feature Closed Normal New sequence-based model animation mechanism skyjake 2016-08-07 08:52

2408 Doomsday Engine Bug Closed Normal Newline characters in Text string definitions skyjake 2020-12-08 08:27

1214 Doomsday Engine Feature Closed Normal No external textures for PWAD textures skyjake 2012-08-28 06:44

130 Doomsday Engine Bug Closed Normal Non-Glowing Flats skyjake 2012-08-27 15:22

1655 Doomsday Engine Feature Closed Normal Offscreen UI composition skyjake 2013-11-11 10:39

2304 Doomsday Engine Feature New Normal OGG/FLAC custom loop tags skyjake 2019-12-31 11:05

2205 Doomsday Engine Feature Closed Normal Optimize ZIP, WAD, and data file access by caching metadata skyjake 2017-02-25 18:04

1206 Doomsday Engine Feature Closed Normal Option to mirror HUD model skyjake 2012-08-28 06:44

1695 Doomsday Engine Feature Closed Normal Option to prevent LAN server discovery skyjake 2014-01-01 12:20

1272 Doomsday Engine Feature Closed Normal Particle Stage Sounds skyjake 2012-08-28 06:44

2405 Doomsday Engine Feature Closed Normal Per-model FOV for rendering psprite models skyjake 2020-12-08 08:27

14 Doomsday Engine Bug Closed Normal Plasma rifle firing animation frames stuck skyjake 2012-08-27 15:21

22 Doomsday Engine Bug Closed Normal Player clmobj stops animating skyjake 2012-08-27 15:21

1138 Doomsday Engine Feature Closed Normal Port it to Linux :-) skyjake 2012-08-28 06:44

2089 Doomsday Engine Bug Closed Normal Potential memory access violations skyjake 2015-06-13 18:42

54 Doomsday Engine Bug Closed Normal PWAD savegame crash skyjake 2012-08-27 15:21

1991 Doomsday Engine Feature Closed Normal Qt 5.5 as minimum requirement for GUI, Qt 5.x for non-GUI build skyjake 2017-02-25 18:06

1975 Doomsday Engine Feature Closed Normal Quitting a game returns back to Home screen skyjake 2016-04-26 09:57

75 Doomsday Engine Bug Closed Normal Random Crashes with Ultimate Doom skyjake 2012-08-27 15:21

2351 Doomsday Engine Feature Closed Normal Recognize Freedoom 0.12.1 IWADs skyjake 2019-11-15 21:48

1662 Doomsday Engine Feature Closed Normal Refactor camera lens effects skyjake 2013-11-14 11:15

2404 Doomsday Engine Bug New Normal REKKR compatibility issues skyjake 2020-01-22 06:33

95 Doomsday Engine Bug Closed Normal Relative md2 skin paths no longer work skyjake 2012-08-27 15:21

2020 Doomsday Engine Feature Closed Normal Remove Snowberry from distribution packages skyjake 2017-02-25 18:06

2197 Doomsday Engine Feature Closed Normal Remove the 'Bias' volumetric lighting system and the Bias light source editor ("bledit") skyjake 2017-02-25 18:06

1627 Doomsday Engine Feature Closed Normal Render game view to a texture skyjake 2015-01-13 19:41

1976 Doomsday Engine Feature New Normal Replace old Save/Load menu with new UI widgets skyjake 2019-11-29 21:56

2345 Doomsday Engine Feature Closed Normal Revise distribution scripts, move to separate repository skyjake 2019-11-30 08:25

136 Doomsday Engine Bug Closed Normal Screenshot File Name Selection skyjake 2012-08-27 15:22

2316 Doomsday Engine Feature Closed Normal Scriptable custom state action functions skyjake 2019-12-17 11:17

1197 Doomsday Engine Feature Rejected Normal Scriptable UI skyjake 2019-11-29 16:02

17 Doomsday Engine Bug Closed Normal Scripted messages not shown on clientside skyjake 2012-08-27 15:21

2101 Doomsday Engine Feature Closed Normal Select audio plugin using Audio Settings dialog skyjake 2016-11-20 20:14

134 Doomsday Engine Bug Closed Normal Selection of Visible Map Objects skyjake 2012-08-27 15:22

2145 Doomsday Engine Bug Closed Normal Shell does not take quotes into account when entering options for server skyjake 2015-12-26 17:02

2392 Doomsday Engine Feature New Normal Sky-lit sectors should not be dimmer than non-sky-lit sectors with equivalent light level skyjake 2020-12-08 08:27

1615 Doomsday Engine Feature Progressed Normal Sloped planes skyjake 2018-10-27 15:10

1172 Doomsday Engine Feature Closed Normal Slower player movement (cvar) skyjake 2012-08-27 15:37

1156 Doomsday Engine Feature Closed Normal Smart Filtering (sprites, other graphics) skyjake 2012-08-28 06:44

619 Doomsday Engine Bug Closed Normal Snowberry: Misaligned text in lists skyjake 2012-08-27 15:32

2226 Doomsday Engine Feature Closed Normal Sorting game profiles in Home skyjake 2018-11-05 19:15

1170 Doomsday Engine Feature Closed Normal Sound flag to prevent stopping skyjake 2012-08-28 06:44

1258 Doomsday Engine Feature Closed Normal sounds, patches in pwads should override external files skyjake 2012-08-28 06:44

1215 Doomsday Engine Feature Closed Normal State action console commands skyjake 2012-08-28 06:44

1823 Doomsday Engine Feature Closed Normal Subclassing in Doomsday Script skyjake 2014-06-16 09:01

1255 Doomsday Engine Feature Closed Normal Support for DirectX Texture Compression skyjake 2012-08-28 06:44

1636 Doomsday Engine Feature Closed Normal Support for Oculus Rift skyjake 2013-12-23 12:24

1852 Doomsday Engine Feature Closed Normal Support for Oculus Rift DK2 (extended desktop mode, LibOVR 0.4.3) skyjake 2014-11-11 10:59

1247 Doomsday Engine Feature Closed Normal Support GL_EXT_texture_compression_s3tc skyjake 2012-08-27 15:37

1248 Doomsday Engine Feature Closed Normal Support GL_SGIS_generate_mipmap extension skyjake 2012-08-27 15:37

1637 Doomsday Engine Feature Closed Normal Switch to Qt 5 skyjake 2014-07-17 18:13

1225 Doomsday Engine Feature Closed Normal Tenebrae style blood skyjake 2012-08-28 06:44

1932 Doomsday Engine Feature Closed Normal Texture compression should be disabled by default skyjake 2014-12-26 10:57

1182 Doomsday Engine Feature Closed Normal Titlescreen demo sequences using InFine skyjake 2012-08-28 06:44

2348 Doomsday Engine Bug Closed Normal Translucent 3D model blending issue versus sprites skyjake 2019-11-30 08:25

1920 Doomsday Engine Feature New Normal Tree navigator widget (libappfw) skyjake 2017-02-08 12:06

1770 Doomsday Engine Feature Closed Normal Tutorial improvements skyjake 2014-11-20 20:21

2297 Doomsday Engine Bug Closed Normal UI confused when window moved between screens that have different pixel density skyjake 2018-12-06 12:14

1656 Doomsday Engine Feature Closed Normal UI for VR / Oculus Rift config skyjake 2013-12-23 12:25

4 Doomsday Engine Feature In Progress Normal UI improvements skyjake 2019-11-29 21:27

125 Doomsday Engine Bug Closed Normal Ultimate Doom Crashes skyjake 2012-08-27 15:21

1859 Doomsday Engine Feature Rejected Normal Unified console command prompt skyjake 2017-04-03 18:50

2140 Doomsday Engine Bug Closed Normal Unnecessary warning about MD2 model not having any skins skyjake 2015-12-26 15:37

2298 Doomsday Engine Feature New Normal Upgrade Assimp to latest 4.x version skyjake 2019-10-27 20:13

2361 Doomsday Engine Feature Closed Normal Upgrade profile PWADs (and certain other packages) to later version automatically skyjake 2019-12-17 11:17

2247 Doomsday Engine Feature Closed Normal Upgrade to new FMOD Low Level Programmer API skyjake 2018-11-18 08:05

1741 Doomsday Engine Feature Closed Normal Upgrade to SDL 2 skyjake 2014-10-20 15:14

1907 Doomsday Engine Feature Closed Normal Use native file picker to set "music-soundfont" skyjake 2014-11-30 20:05

1793 Doomsday Engine Feature New Normal Use rich formatting in help strings skyjake 2019-11-29 22:49

2141 Doomsday Engine Bug Closed Normal Use server IDs to detect which public/private entries belong to the same server in the Multiplayer list skyjake 2018-11-25 15:49

2347 Doomsday Engine Feature Closed Normal Use the same UI font on macOS as on other platforms skyjake 2019-11-30 08:25

2403 Doomsday Engine Feature New Normal User-provided particle texture flipbook (atlas) skyjake 2020-12-08 08:27

(251-500/606) Per page: 50, 250, 400

Also available in: Atom CSV PDF