Feature #2101
Feature #4: UI improvements
Select audio plugin using Audio Settings dialog
Status:
Closed
Priority:
Normal
Assignee:
Category:
Enhancement
Target version:
Start date:
2015-07-15
% Done:
100%
Description
Now that Snowberry is being removed, the audio plugin selection should be provided at runtime. Ideally Doomsday should dynamically (un)load the chosen audio plugin, although asking to user to restart is also an option.
Related issues
Associated revisions
History
#1 Updated by skyjake over 9 years ago
- Related to Bug #2100: [Windows] FMOD audio plugin missing from 2.0 installation added
#2 Updated by skyjake over 8 years ago
- Subject changed from Select audio plugin via taskbar to Select audio plugin via taskbar (in Home)
If the plugin switch is done while in Home, it should be much easier to re-initialize the audio subsystem (it's not being used).
#3 Updated by skyjake over 8 years ago
- Parent task set to #4
#4 Updated by skyjake over 8 years ago
- Assignee set to skyjake
#5 Updated by skyjake over 8 years ago
- Subject changed from Select audio plugin via taskbar (in Home) to Select audio plugin via taskbar (in Audio Settings)
- Status changed from New to In Progress
The plan is to add a simple ChoiceWidget
in Audio Settings with instructions to restart Doomsday for the plugin change to take effect.
#6 Updated by skyjake over 8 years ago
- Subject changed from Select audio plugin via taskbar (in Audio Settings) to Select audio plugin using Audio Settings dialog
#7 Updated by skyjake about 8 years ago
- % Done changed from 0 to 80
The only missing feature now is to re-initialize the audio subsystem to switch audio plugins at runtime (at least when a game is not loaded).
#8 Updated by skyjake almost 8 years ago
- Status changed from In Progress to Resolved
- % Done changed from 80 to 100
#9 Updated by skyjake almost 8 years ago
- Status changed from Resolved to Closed
Audio|UI|Client: Selecting audio plugins in the Audio Settings dialog
The preferred audio interfaces are now configured via Config
variables. This can still be overridden with command line options,
in which case the dialog values do not have any effect.
Audio Settings is now available even when a game is not loaded.
The Dummy driver now provides Music and CD interfaces, too, to allow
disabling them individually.
IssueID #2101